Player Matchup

Horus
Horus
DerpySquidMan_
Horus
Level 106
God Stats
2W - 0L
1,490 SR
Queue Stats
15W - 14L
1,421 Elo+
Solo
Amaterasu
Amaterasu
MysticEspeonGX
Amaterasu
Level 100
God Stats
3W - 0L
1,591 SR
Queue Stats
62W - 52L
1,457 Elo+
Solo
Ares
Ares
Pink Matterx
Ares
Level 62
God Stats
6W - 3L
1,758 SR
Queue Stats
173W - 188L
1,467 Elo+
Solo
Agni
Agni
Shaz82
Agni
Level 156
God Stats
10W - 4L
1,460 SR
Queue Stats
405W - 438L
1,447 Elo+
Solo
Cupid
Cupid
TheBadGuy615
Cupid
Level 87
God Stats
4W - 1L
1,290 SR
Queue Stats
303W - 282L
1,470 Elo+
Solo
Team Averages
Level 102
1,518 SR
1,452 Elo+

VS

Team Averages
Level 113
1,411 SR
1,464 Elo+
Zhong Kui
Zhong Kui
Capitan Wakanda
Zhong Kui
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,421 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MrTeenWolf
Kumbhakarna
Level 120
God Stats
0W - 2L
1,271 SR
Queue Stats
128W - 143L
1,452 Elo+
Party 1
Anhur
Anhur
SenoritaPuff
Anhur
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,341 Elo+
Party 2
Janus
Janus
Umjisfever
Janus
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
151W - 168L
1,440 Elo+
Party 1
Ah Puch
Ah Puch
chavmauel
Ah Puch
Level 153
God Stats
0W - 1L
1,285 SR
Queue Stats
49W - 42L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 20
11,530
824
15,750
20,491
27,088
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
MysticEspeonGX
Amaterasu
19
9 / 4 / 20
11,606
829
15,094
24,624
20,280
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 3 / 25
11,020
787
11,828
17,864
21,223
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
Shaz82
Agni
18
7 / 5 / 18
11,134
795
20,123
10,612
4,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 2 / 18
10,917
780
10,676
10,630
5,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Capitan Wakanda
Zhong Kui
19
5 / 7 / 9
11,505
822
18,567
18,313
11,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
MrTeenWolf
Kumbhakarna
16
4 / 5 / 6
9,503
679
5,749
24,720
23,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 9 / 8
8,958
640
5,555
13,405
4,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
17
4 / 6 / 9
10,496
750
16,617
12,634
5,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
chavmauel
Ah Puch
17
7 / 4 / 7
10,502
750
20,773
10,812
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
60
31
Kills
21
21
Deaths
31
101
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Capitan Wakanda
Zhong Kui
5
7
9
1.36
W
6
7
20
2.29
L
Kumbhakarna
MrTeenWolf
Kumbhakarna
4
5
6
1.4
W
Amaterasu
MysticEspeonGX
Amaterasu
9
4
20
4.75
W
4
3
25
5.5
L
1
9
8
0.56
W
Agni
Shaz82
Agni
7
5
18
3.2
W
5
2
18
7
L
Janus
4
6
9
1.42
L
Ah Puch
chavmauel
Ah Puch
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,471
Damage
67,261
84,221
Taken
79,884
78,297
Mitigated
48,601
31,661
Healing
24,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Capitan Wakanda
Zhong Kui
18,567
467
257
6,686
18,313
11,307
715
9,263
8,667
31,838
0
W
15,750
3,411
3,475
4,272
20,491
27,088
408
12,840
7,651
10,206
13,152
L
Kumbhakarna
MrTeenWolf
Kumbhakarna
5,749
808
794
7,437
24,720
23,232
313
13,478
10,696
14,371
0
W
Amaterasu
MysticEspeonGX
Amaterasu
15,094
5,108
2,103
7,612
24,624
20,280
1,328
17,509
7,115
2,231
22,248
W
11,828
504
320
1,557
17,864
21,223
720
13,278
4,586
22,495
0
L
5,555
2,089
919
1,717
13,405
4,711
0
6,220
6,928
0
8,957
W
Agni
Shaz82
Agni
20,123
961
484
1,108
10,612
4,642
782
8,656
1,956
38,237
0
W
10,676
5,510
5,224
5,506
10,630
5,064
2,720
9,423
1,207
0
30,727
L
Janus
16,617
307
781
2,267
12,634
5,152
80
4,319
8,064
35,907
0
L
Ah Puch
chavmauel
Ah Puch
20,773
627
1,041
2,755
10,812
4,199
374
5,004
5,616
35,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,207
Gold Earned
50,964
134
Minions Killed
137
0
Camps Cleared
0
1,202,411
Distance Traveled
1,097,562
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,505
822
28
2
0
233,398
1
W
Horus
11,530
824
14
1
0
229,423
1
L
Kumbhakarna
9,503
679
12
1
0
213,775
0
W
Amaterasu
11,606
829
21
2
0
264,185
0
W
Ares
11,020
787
17
1
0
249,998
1
L
Anhur
8,958
640
5
0
0
208,832
0
W
Agni
11,134
795
24
2
0
241,370
0
W
Cupid
10,917
780
58
4
0
217,435
1
L
Janus
10,496
750
46
3
0
223,465
0
L
Ah Puch
10,502
750
46
3
0
218,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role