Player Matchup

Neith
Neith
Nicc1004
Neith
Level 23
God Stats
66W - 85L
1,410 SR
Queue Stats
83W - 103L
1,322 Elo+
Solo
Ra
Ra
biralataRD
Ra
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 51L
1,363 Elo+
Party 1
Bakasura
Bakasura
jhon12718
Bakasura
Level 28
God Stats
7W - 6L
1,824 SR
Queue Stats
35W - 51L
1,326 Elo+
Party 1
Team Averages
Level 39
1,578 SR
1,337 Elo+

VS

Team Averages
Level 23
1,544 SR
1,323 Elo+
Merlin
Merlin
FlopsyBunny2
Merlin
Level 27
God Stats
3W - 8L
1,631 SR
Queue Stats
99W - 134L
1,357 Elo+
Solo
Achilles
Achilles
ItachiVendeTacos
Achilles
Level 26
God Stats
11W - 14L
1,500 SR
Queue Stats
89W - 109L
1,467 Elo+
Solo
Thanatos
Thanatos
NICKsniper2011
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nicc1004
Neith
17
12 / 10 / 8
14,936
711
20,565
19,483
7,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 6 / 13
14,447
688
12,659
17,151
7,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
jhon12718
Bakasura
19
6 / 6 / 9
15,200
724
17,174
21,769
12,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 3 / 10
15,495
738
27,569
20,945
13,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
11 / 2 / 7
15,284
728
18,393
24,474
37,364
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
13
1 / 17 / 10
12,137
578
1,139
18,333
6,186

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
49
21
Kills
22
22
Deaths
22
30
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
10
3
10
5
L
11
2
7
7.25
L
Thanatos
1
17
10
0.35
W
Neith
Nicc1004
Neith
12
10
8
1.6
W
3
6
13
1.58
W
Bakasura
jhon12718
Bakasura
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,398
Damage
47,101
58,403
Taken
63,752
27,781
Mitigated
57,093
18,282
Healing
10,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
27,569
535
0
6,490
20,945
13,543
174
3,121
17,174
114,871
0
L
18,393
3,913
0
3,124
24,474
37,364
507
6,348
16,937
0
51,397
L
Thanatos
1,139
454
0
927
18,333
6,186
89
3,190
14,334
0
5,432
W
Neith
Nicc1004
Neith
20,565
6,980
880
3,245
19,483
7,974
2,218
9,636
9,847
0
61,460
W
12,659
1,947
2,594
5,439
17,151
7,631
700
10,643
6,508
62,723
0
W
Bakasura
jhon12718
Bakasura
17,174
12,089
209
5,915
21,769
12,176
340
7,290
14,479
0
62,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,583
Gold Earned
42,916
261
Minions Killed
221
0
Camps Cleared
0
1,063,004
Distance Traveled
980,981
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,495
738
153
7
0
355,555
1
L
Achilles
15,284
728
62
3
0
376,247
1
L
Thanatos
12,137
578
6
0
0
249,179
1
W
Neith
14,936
711
78
4
0
293,861
4
W
Ra
14,447
688
107
5
0
332,060
0
W
Bakasura
15,200
724
76
4
0
437,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role