Player Matchup

Jing Wei
Jing Wei
GrayWhiteOwl
Jing Wei
Level 24
God Stats
1W - 2L
1,280 SR
Queue Stats
135W - 171L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
Its lionbtw
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,237 Elo+
Party 3
Cabrakan
Cabrakan
Okami Husky
Cabrakan
Level 154
God Stats
3W - 0L
1,701 SR
Queue Stats
68W - 68L
1,562 Elo+
Party 3
Nox
Nox
PastelRat1078
Nox
Level 26
God Stats
39W - 52L
1,420 SR
Queue Stats
282W - 324L
1,473 Elo+
Party 1
Arachne
Arachne
Shift83
Arachne
Level 18
God Stats
36W - 10L
1,821 SR
Queue Stats
245W - 135L
1,551 Elo+
Solo
Team Averages
Level 46
1,544 SR
1,456 Elo+

VS

Team Averages
Level 21
1,553 SR
1,552 Elo+
Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Digital_Jakob
Vulcan
Level 26
God Stats
4W - 2L
1,784 SR
Queue Stats
45W - 33L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
Loaded 4 War
Gilgamesh
Level 15
God Stats
0W - 4L
1,293 SR
Queue Stats
192W - 186L
1,489 Elo+
Solo
The Morrigan
The Morrigan
Swaginator_64
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,536 Elo+
Party 2
Cerberus
Cerberus
uzziel2010
Cerberus
Level 7
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 3L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GrayWhiteOwl
Jing Wei
18
0 / 1 / 21
10,159
1,016
4,315
7,656
2,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 6 / 15
11,187
1,119
11,766
13,207
4,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Okami Husky
Cabrakan
20
18 / 3 / 16
13,351
1,335
31,472
16,426
10,125
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 0 / 17
10,499
1,050
4,781
4,897
2,737
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Shift83
Arachne
20
20 / 1 / 13
14,542
1,454
31,525
15,502
8,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 2 / 4
9,711
971
8,410
6,393
2,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
5 / 7 / 4
11,776
1,178
19,016
17,746
7,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Loaded 4 War
Gilgamesh
16
1 / 6 / 5
9,619
962
13,576
20,620
14,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
Swaginator_64
The Morrigan
16
2 / 13 / 5
10,032
1,003
6,720
18,944
6,690
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
uzziel2010
Cerberus
15
0 / 16 / 4
8,987
899
1,845
26,568
10,092

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
33
44
Kills
11
11
Deaths
44
82
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
4
2.5
L
5
7
4
1
W
Jing Wei
GrayWhiteOwl
Jing Wei
0
1
21
10.5
W
4
6
15
1.92
L
Gilgamesh
Loaded 4 War
Gilgamesh
1
6
5
0.58
W
Cabrakan
Okami Husky
Cabrakan
18
3
16
8.67
W
2
0
17
10.5
W
Arachne
Shift83
Arachne
20
1
13
26.5
L
The Morrigan
Swaginator_64
The Morrigan
2
13
5
0.35
L
Cerberus
uzziel2010
Cerberus
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,859
Damage
49,567
57,688
Taken
90,271
28,999
Mitigated
40,270
16,079
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,410
2,568
0
352
6,393
2,375
0
4,313
2,080
0
16,101
L
19,016
6,093
0
2,248
17,746
7,029
0
8,515
9,231
59,823
0
W
Jing Wei
GrayWhiteOwl
Jing Wei
4,315
3,018
0
0
7,656
2,760
0
3,286
4,158
0
18,803
W
11,766
3,515
155
966
13,207
4,418
0
7,747
5,370
20,910
0
L
Gilgamesh
Loaded 4 War
Gilgamesh
13,576
3,584
0
864
20,620
14,084
0
7,107
13,513
0
26,544
W
Cabrakan
Okami Husky
Cabrakan
31,472
4,594
0
8,375
16,426
10,125
0
10,076
5,984
47,375
0
W
4,781
487
0
682
4,897
2,737
0
2,959
1,938
28,625
0
W
Arachne
Shift83
Arachne
31,525
23,207
150
5,751
15,502
8,959
0
3,694
11,536
0
64,461
L
The Morrigan
Swaginator_64
The Morrigan
6,720
1,695
0
51
18,944
6,690
0
11,380
7,397
24,911
0
L
Cerberus
uzziel2010
Cerberus
1,845
315
0
2,852
26,568
10,092
0
16,704
9,864
13,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,738
Gold Earned
50,125
213
Minions Killed
199
8
Camps Cleared
6
1,032,901
Distance Traveled
786,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,711
971
11
1
1
98,357
0
L
Vulcan
11,776
1,178
89
9
3
191,734
0
W
Jing Wei
10,159
1,016
30
3
0
215,224
0
W
Nu Wa
11,187
1,119
18
2
1
158,406
0
L
Gilgamesh
9,619
962
30
3
1
188,998
0
W
Cabrakan
13,351
1,335
27
3
2
208,578
0
W
Nox
10,499
1,050
61
6
0
197,319
0
W
Arachne
14,542
1,454
77
8
5
253,374
0
L
The Morrigan
10,032
1,003
42
4
0
170,328
0
L
Cerberus
8,987
899
27
3
1
136,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role