Player Matchup

Xing Tian
Xing Tian
Barcenos
Xing Tian
Level 109
God Stats
3W - 3L
1,530 SR
Queue Stats
10W - 12L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fenixirows
Tsukuyomi
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 18L
1,615 Elo+
Solo
Cupid
Cupid
Graf89
Cupid
Level 108
God Stats
27W - 11L
1,750 SR
Queue Stats
138W - 148L
1,434 Elo+
Solo
Kukulkan
Kukulkan
Pimendou
Kukulkan
Level 88
God Stats
132W - 142L
1,393 SR
Queue Stats
254W - 290L
1,432 Elo+
Solo
Janus
Janus
hisakukan
Janus
Level 62
God Stats
6W - 12L
1,521 SR
Queue Stats
281W - 308L
1,400 Elo+
Solo
Team Averages
Level 95
1,539 SR
1,490 Elo+

VS

Team Averages
Level 46
1,500 SR
1,491 Elo+
Kali
Kali
BigDawgInDisHoe1
Kali
Level 40
God Stats
12W - 10L
1,616 SR
Queue Stats
97W - 97L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
GrannySlayer
Gilgamesh
Level 44
God Stats
2W - 4L
1,436 SR
Queue Stats
34W - 34L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
Kr1sti
Cthulhu
Level 49
God Stats
38W - 54L
1,450 SR
Queue Stats
192W - 253L
1,402 Elo+
Solo
Medusa
Medusa
davidxtrem
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,542 Elo+
Party 1
Raijin
Raijin
djsansus
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Barcenos
Xing Tian
13
1 / 2 / 13
8,151
479
6,132
14,844
15,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Fenixirows
Tsukuyomi
16
8 / 2 / 5
10,201
600
9,692
12,637
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Graf89
Cupid
14
5 / 6 / 6
8,980
528
9,768
14,344
7,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Pimendou
Kukulkan
17
2 / 3 / 2
10,592
623
10,051
7,820
3,464
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
hisakukan
Janus
18
10 / 2 / 4
11,080
652
15,770
6,474
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,236
484
6,047
13,388
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
GrannySlayer
Gilgamesh
15
2 / 4 / 1
9,503
559
4,170
14,151
7,796
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Kr1sti
Cthulhu
13
3 / 6 / 4
8,001
471
8,001
16,851
8,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

Medusa
davidxtrem
Medusa
13
5 / 7 / 3
8,651
509
13,377
12,170
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
djsansus
Raijin
14
3 / 6 / 3
8,378
493
4,159
12,098
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
26
Kills
15
15
Deaths
26
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Barcenos
Xing Tian
1
2
13
3.75
L
2
3
3
1.17
W
Tsukuyomi
Fenixirows
Tsukuyomi
8
2
5
5.25
W
Cupid
Graf89
Cupid
5
6
6
1.33
L
Gilgamesh
GrannySlayer
Gilgamesh
2
4
1
0.63
L
Cthulhu
Kr1sti
Cthulhu
3
6
4
0.83
W
Kukulkan
Pimendou
Kukulkan
2
3
2
1
L
Medusa
davidxtrem
Medusa
5
7
3
0.93
L
Raijin
djsansus
Raijin
3
6
3
0.75
W
Janus
hisakukan
Janus
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,413
Damage
35,754
56,119
Taken
68,658
34,647
Mitigated
30,070
11,093
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Barcenos
Xing Tian
6,132
712
0
500
14,844
15,377
0
5,375
9,347
18,413
0
L
6,047
2,505
0
2,654
13,388
5,387
0
5,194
8,194
0
53,549
W
Tsukuyomi
Fenixirows
Tsukuyomi
9,692
2,866
0
4,122
12,637
6,052
52
1,181
11,436
0
75,361
W
Cupid
Graf89
Cupid
9,768
5,665
635
3,436
14,344
7,181
0
2,572
11,728
0
54,503
L
Gilgamesh
GrannySlayer
Gilgamesh
4,170
644
0
2,903
14,151
7,796
634
6,722
7,429
0
50,309
L
Cthulhu
Kr1sti
Cthulhu
8,001
593
593
4,219
16,851
8,672
306
10,199
6,652
23,655
0
W
Kukulkan
Pimendou
Kukulkan
10,051
689
163
1,787
7,820
3,464
2,985
881
6,931
75,772
0
L
Medusa
davidxtrem
Medusa
13,377
6,278
34
703
12,170
4,229
816
3,822
8,348
0
49,320
L
Raijin
djsansus
Raijin
4,159
594
0
2,365
12,098
3,986
1,200
6,455
5,643
28,708
0
W
Janus
hisakukan
Janus
15,770
2,213
0
450
6,474
2,573
432
1,955
4,345
80,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,004
Gold Earned
42,769
526
Minions Killed
403
0
Camps Cleared
0
1,606,448
Distance Traveled
1,493,436
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,151
479
22
1
0
319,050
0
L
Kali
8,236
484
93
5
0
356,564
6
W
Tsukuyomi
10,201
600
101
6
0
357,642
4
W
Cupid
8,980
528
83
5
0
276,664
2
L
Gilgamesh
9,503
559
112
7
0
320,617
4
L
Cthulhu
8,001
471
43
3
0
288,202
2
W
Kukulkan
10,592
623
174
10
0
310,095
0
L
Medusa
8,651
509
83
5
0
286,585
1
L
Raijin
8,378
493
72
4
0
241,468
5
W
Janus
11,080
652
146
9
0
342,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role