Player Matchup

Cthulhu
Cthulhu
Eglateus
Cthulhu
Level 16
God Stats
3W - 4L
1,441 SR
Queue Stats
5W - 9L
1,387 Elo+
Solo
Scylla
Scylla
NachinnD
Scylla
Level 28
God Stats
2W - 2L
1,623 SR
Queue Stats
33W - 29L
1,493 Elo+
Solo
Neith
Neith
THATfoolFelipe
Neith
Level 46
God Stats
37W - 35L
1,527 SR
Queue Stats
305W - 395L
1,369 Elo+
Solo
Team Averages
Level 30
1,530 SR
1,416 Elo+

VS

Team Averages
Level 70
1,718 SR
1,438 Elo+
Neith
Neith
Gstack505
Neith
Level 28
God Stats
34W - 19L
1,751 SR
Queue Stats
212W - 216L
1,562 Elo+
Solo
Zeus
Zeus
knottolf
Zeus
Level 66
God Stats
9W - 3L
1,723 SR
Queue Stats
66W - 96L
1,356 Elo+
Solo
King Arthur
King Arthur
thiccbees652
King Arthur
Level 116
God Stats
6W - 10L
1,681 SR
Queue Stats
432W - 499L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eglateus
Cthulhu
20
3 / 0 / 10
15,547
598
16,235
28,254
38,571
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
NachinnD
Scylla
20
6 / 2 / 5
16,267
626
8,447
10,900
5,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 7 / 8
16,194
623
26,230
19,832
9,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gstack505
Neith
9
0 / 1 / 2
11,762
452
2,419
3,750
1,154
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
20
5 / 9 / 1
15,995
615
23,785
23,071
8,465
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
thiccbees652
King Arthur
20
4 / 5 / 5
16,200
623
21,950
39,759
51,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
9
9
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Eglateus
Cthulhu
3
0
10
8
W
Neith
Gstack505
Neith
0
1
2
1
L
Scylla
NachinnD
Scylla
6
2
5
4.25
L
6
7
8
1.43
W
Zeus
5
9
1
0.61
W
King Arthur
thiccbees652
King Arthur
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,912
Damage
48,154
58,986
Taken
66,580
53,870
Mitigated
61,128
19,349
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Eglateus
Cthulhu
16,235
654
1,166
10,100
28,254
38,571
138
13,245
15,009
63,095
0
W
Neith
Gstack505
Neith
2,419
654
378
593
3,750
1,154
35
2,409
1,341
0
16,122
L
Scylla
NachinnD
Scylla
8,447
1,087
0
3,660
10,900
5,717
971
3,785
7,115
58,847
0
L
26,230
11,640
782
3,641
19,832
9,582
2,599
7,783
12,049
0
81,739
W
Zeus
23,785
4,610
0
3,389
23,071
8,465
124
8,498
14,573
101,405
0
W
King Arthur
thiccbees652
King Arthur
21,950
1,705
0
9,276
39,759
51,509
42
13,757
25,984
1,130
93,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,008
Gold Earned
43,957
282
Minions Killed
258
0
Camps Cleared
0
1,260,699
Distance Traveled
1,024,654
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,547
598
89
3
0
499,714
3
W
Neith
11,762
452
28
1
0
133,097
2
L
Scylla
16,267
626
74
3
0
361,661
0
L
Neith
16,194
623
119
5
0
399,324
4
W
Zeus
15,995
615
121
5
0
406,339
4
W
King Arthur
16,200
623
109
4
0
485,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role