Player Matchup

Zeus
Zeus
 
Zeus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Aithenee
Yemoja
Level 3
God Stats
1W - 1L
1,657 SR
Queue Stats
3W - 2L
1,424 Elo+
Party 2
Scylla
Scylla
Schuldfrei
Scylla
Level 28
God Stats
12W - 8L
1,764 SR
Queue Stats
94W - 103L
1,342 Elo+
Party 2
Bellona
Bellona
vBndr
Bellona
Level 17
God Stats
5W - 7L
1,583 SR
Queue Stats
210W - 224L
1,397 Elo+
Solo
Anhur
Anhur
ylzz
Anhur
Level 25
God Stats
6W - 3L
1,955 SR
Queue Stats
109W - 100L
1,477 Elo+
Solo
Team Averages
Level 19
1,692 SR
1,428 Elo+

VS

Team Averages
Level 22
1,464 SR
1,449 Elo+
Arachne
Arachne
DerbenLIVE
Arachne
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 23L
1,742 Elo+
Party 1
Jormungandr
Jormungandr
Dunceford
Jormungandr
Level 18
God Stats
1W - 0L
1,249 SR
Queue Stats
9W - 10L
1,396 Elo+
Solo
Medusa
Medusa
LogiF4
Medusa
Level 28
God Stats
16W - 15L
1,443 SR
Queue Stats
160W - 186L
1,409 Elo+
Solo
Ra
Ra
Quetrix1
Ra
Level 6
God Stats
4W - 3L
1,627 SR
Queue Stats
4W - 3L
1,422 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZayLeTeRS
Morgan Le Fay
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
9 / 6 / 2
9,955
553
12,171
13,865
4,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Aithenee
Yemoja
11
2 / 10 / 1
7,508
417
3,585
15,990
12,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Schuldfrei
Scylla
13
4 / 5 / 4
8,605
478
5,576
8,838
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
vBndr
Bellona
13
0 / 5 / 5
7,613
423
4,765
13,190
7,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
ylzz
Anhur
14
2 / 6 / 3
7,965
443
5,601
12,316
4,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DerbenLIVE
Arachne
17
8 / 0 / 4
10,916
606
8,808
12,115
7,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Dunceford
Jormungandr
15
6 / 4 / 10
9,348
519
11,431
10,965
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
LogiF4
Medusa
17
14 / 2 / 7
10,936
608
14,877
11,327
4,284
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 8 / 1
9,424
524
8,637
10,480
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ZayLeTeRS
Morgan Le Fay
17
1 / 3 / 6
10,062
559
7,457
6,734
2,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
17
Kills
32
32
Deaths
17
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
9
6
2
1.67
L
Yemoja
Aithenee
Yemoja
2
10
1
0.25
W
Arachne
DerbenLIVE
Arachne
8
0
4
10
W
Jormungandr
Dunceford
Jormungandr
6
4
10
2.75
W
Medusa
LogiF4
Medusa
14
2
7
8.75
W
3
8
1
0.44
L
Scylla
Schuldfrei
Scylla
4
5
4
1.2
W
Morgan Le Fay
ZayLeTeRS
Morgan Le Fay
1
3
6
1.33
L
Bellona
vBndr
Bellona
0
5
5
0.5
L
Anhur
ylzz
Anhur
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,698
Damage
51,210
64,199
Taken
51,621
31,147
Mitigated
22,071
10,813
Healing
11,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,171
743
0
1,711
13,865
4,421
0
4,160
9,529
65,839
0
L
Yemoja
Aithenee
Yemoja
3,585
759
1,592
447
15,990
12,149
324
7,995
7,893
17,404
0
W
Arachne
DerbenLIVE
Arachne
8,808
4,949
0
5,613
12,115
7,182
0
3,441
8,596
0
81,595
W
Jormungandr
Dunceford
Jormungandr
11,431
489
0
1,810
10,965
4,123
893
4,175
6,716
39,437
0
W
Medusa
LogiF4
Medusa
14,877
6,931
384
1,832
11,327
4,284
1,918
3,947
7,336
0
61,710
W
8,637
504
13
1,054
10,480
4,003
2,059
5,934
4,462
49,996
0
L
Scylla
Schuldfrei
Scylla
5,576
312
0
490
8,838
2,814
104
4,158
4,578
23,942
0
W
Morgan Le Fay
ZayLeTeRS
Morgan Le Fay
7,457
776
0
1,140
6,734
2,479
1,030
3,417
3,179
66,111
0
L
Bellona
vBndr
Bellona
4,765
1,398
0
1,971
13,190
7,618
0
6,667
6,171
0
27,128
L
Anhur
ylzz
Anhur
5,601
3,927
0
4,602
12,316
4,145
1,044
3,795
8,503
0
46,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,646
Gold Earned
50,686
326
Minions Killed
510
0
Camps Cleared
0
1,548,975
Distance Traveled
1,630,065
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,955
553
104
6
0
306,821
5
L
Yemoja
7,508
417
32
2
0
287,866
3
W
Arachne
10,916
606
132
7
0
355,815
3
W
Jormungandr
9,348
519
55
3
0
338,849
7
W
Medusa
10,936
608
93
5
0
336,085
1
W
Ra
9,424
524
96
5
0
263,498
2
L
Scylla
8,605
478
57
3
0
323,957
4
W
Morgan Le Fay
10,062
559
134
7
0
335,818
6
L
Bellona
7,613
423
55
3
0
334,725
7
L
Anhur
7,965
443
78
4
0
295,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role