Player Matchup

Ra
Ra
Bgm71TOW
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,242 Elo+
Party 1
Thor
Thor
Chicotriste
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,147 Elo+
Party 3
Kukulkan
Kukulkan
DrazExe
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,208 Elo+
Party 1
Artio
Artio
LISONG
Artio
Level 107
God Stats
14W - 15L
1,528 SR
Queue Stats
74W - 79L
1,397 Elo+
Party 3
Bellona
Bellona
mihapwns
Bellona
Level 4
God Stats
1W - 2L
1,325 SR
Queue Stats
1W - 5L
1,197 Elo+
Solo
Team Averages
Level 25
1,471 SR
1,238 Elo+

VS

Team Averages
Level 18
1,620 SR
1,384 Elo+
Cu Chulainn
Cu Chulainn
Mefjax
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SethDarkness
Anubis
Level 18
God Stats
2W - 0L
1,696 SR
Queue Stats
8W - 10L
1,310 Elo+
Solo
Mercury
Mercury
Sztywniak
Mercury
Level 26
God Stats
2W - 0L
1,707 SR
Queue Stats
16W - 21L
1,321 Elo+
Solo
Ymir
Ymir
TheMACAfr
Ymir
Level 26
God Stats
2W - 0L
1,699 SR
Queue Stats
6W - 6L
1,325 Elo+
Party 2
Hachiman
Hachiman
goblinfunky
Hachiman
Level 17
God Stats
2W - 1L
1,496 SR
Queue Stats
6W - 5L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 2
8,292
346
7,857
11,923
3,157
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 8 / 0
9,137
381
5,798
19,961
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
DrazExe
Kukulkan
14
1 / 9 / 4
9,242
385
14,622
15,871
7,752
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
LISONG
Artio
13
2 / 6 / 5
8,594
358
5,358
20,593
17,535
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
mihapwns
Bellona
18
8 / 5 / 1
11,749
490
9,184
21,128
16,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mefjax
Cu Chulainn
18
5 / 3 / 9
12,431
518
15,456
18,027
19,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
20
16 / 1 / 6
15,194
633
27,109
18,303
11,167
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Sztywniak
Mercury
18
7 / 2 / 7
12,298
512
12,373
16,200
6,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
16
3 / 3 / 10
11,374
474
6,109
15,407
15,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
goblinfunky
Hachiman
17
7 / 3 / 10
11,786
491
11,866
11,841
4,669
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
12
Kills
38
38
Deaths
12
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
1
8
0
0.13
L
Kukulkan
DrazExe
Kukulkan
1
9
4
0.33
L
Artio
LISONG
Artio
2
6
5
0.75
W
Cu Chulainn
Mefjax
Cu Chulainn
5
3
9
3.17
W
Anubis
16
1
6
19
W
Mercury
Sztywniak
Mercury
7
2
7
5.25
W
Ymir
3
3
10
2.67
W
Hachiman
goblinfunky
Hachiman
7
3
10
4
L
Bellona
mihapwns
Bellona
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,819
Damage
72,913
89,476
Taken
79,778
50,173
Mitigated
57,809
19,198
Healing
25,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,857
1,001
1,265
1,265
11,923
3,157
0
5,665
6,258
45,946
0
L
5,798
670
0
2,382
19,961
4,788
301
8,692
11,269
0
50,081
L
Kukulkan
DrazExe
Kukulkan
14,622
3,334
0
2,636
15,871
7,752
824
6,114
9,757
58,879
0
L
Artio
LISONG
Artio
5,358
578
292
5,511
20,593
17,535
124
9,015
11,578
18,483
0
W
Cu Chulainn
Mefjax
Cu Chulainn
15,456
3,047
0
96
18,027
19,657
1,249
3,524
14,412
19,420
55,905
W
Anubis
27,109
1,983
0
13,537
18,303
11,167
5,055
7,358
10,945
129,619
0
W
Mercury
Sztywniak
Mercury
12,373
4,786
0
5,560
16,200
6,927
2,384
3,817
12,383
0
75,041
W
Ymir
6,109
1,203
0
1,850
15,407
15,389
854
7,751
7,656
31,318
0
W
Hachiman
goblinfunky
Hachiman
11,866
6,392
0
4,226
11,841
4,669
3,958
5,369
6,472
0
62,804
L
Bellona
mihapwns
Bellona
9,184
3,162
0
5,847
21,128
16,941
0
7,133
13,995
0
55,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,014
Gold Earned
63,083
400
Minions Killed
587
0
Camps Cleared
0
1,868,962
Distance Traveled
2,192,991
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,292
346
80
3
0
303,236
1
L
Thor
9,137
381
90
4
0
360,540
1
L
Kukulkan
9,242
385
108
5
0
332,740
0
L
Artio
8,594
358
34
1
0
452,044
4
W
Cu Chulainn
12,431
518
130
5
0
468,759
2
W
Anubis
15,194
633
212
9
0
403,769
3
W
Mercury
12,298
512
106
4
0
452,617
0
W
Ymir
11,374
474
34
1
0
442,727
1
W
Hachiman
11,786
491
105
4
0
425,119
1
L
Bellona
11,749
490
88
4
0
420,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role