Player Matchup

Cthulhu
Cthulhu
DemomanTim
Cthulhu
Level 123
God Stats
1W - 1L
1,726 SR
Queue Stats
180W - 178L
1,531 Elo+
Party 1
Anubis
Anubis
NUMBERS2020
Anubis
Level 69
God Stats
10W - 10L
1,529 SR
Queue Stats
439W - 433L
1,534 Elo+
Solo
Tiamat
Tiamat
SD_ZEDS_DEAD
Tiamat
Level 106
God Stats
1W - 2L
1,330 SR
Queue Stats
131W - 165L
1,344 Elo+
Solo
Thor
Thor
Zer0Kami
Thor
Level 26
God Stats
2W - 1L
1,746 SR
Queue Stats
87W - 94L
1,473 Elo+
Party 1
Mulan
Mulan
ashycrack103
Mulan
Level 127
God Stats
1W - 0L
1,318 SR
Queue Stats
241W - 269L
1,428 Elo+
Solo
Team Averages
Level 90
1,530 SR
1,462 Elo+

VS

Team Averages
Level 46
1,657 SR
1,408 Elo+
Vulcan
Vulcan
Darian00
Vulcan
Level 34
God Stats
0W - 1L
1,893 SR
Queue Stats
21W - 42L
1,345 Elo+
Solo
Izanami
Izanami
Dzs丶vsc
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,222 Elo+
Solo
Eset
Eset
LeapedSphinx188
Eset
Level 125
God Stats
20W - 14L
1,597 SR
Queue Stats
1,131W - 1,159L
1,396 Elo+
Solo
Olorun
Olorun
MetalTroller
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo
Hachiman
Hachiman
Z_Dhonger2G
Hachiman
Level 29
God Stats
2W - 1L
1,794 SR
Queue Stats
50W - 68L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DemomanTim
Cthulhu
18
8 / 5 / 21
11,809
844
16,388
19,101
16,657
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
10 / 3 / 9
12,603
900
17,584
9,112
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
16
0 / 2 / 10
9,736
695
3,350
6,163
2,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
20
18 / 7 / 8
13,511
965
21,177
12,569
6,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 6 / 16
10,218
730
6,347
17,706
15,062
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Darian00
Vulcan
16
4 / 9 / 9
9,213
658
10,001
14,611
3,566
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Dzs丶vsc
Izanami
17
7 / 8 / 8
10,995
785
16,114
15,629
3,118
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 7 / 12
10,334
738
7,049
12,675
3,161
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
16
1 / 9 / 14
9,482
677
5,095
12,599
3,108
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
Z_Dhonger2G
Hachiman
19
5 / 6 / 12
11,248
803
12,959
12,531
3,018
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
76
39
Kills
21
23
Deaths
39
64
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Darian00
Vulcan
4
9
9
0.94
W
Cthulhu
DemomanTim
Cthulhu
8
5
21
3.7
L
Izanami
Dzs丶vsc
Izanami
7
8
8
1.38
L
4
7
12
1.43
L
Olorun
1
9
14
0.89
W
Anubis
10
3
9
4.83
W
Tiamat
0
2
10
2.5
L
Hachiman
Z_Dhonger2G
Hachiman
5
6
12
1.83
W
Thor
18
7
8
3.14
W
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,846
Damage
51,218
64,651
Taken
68,045
45,582
Mitigated
15,971
18,097
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Darian00
Vulcan
10,001
2,314
1,570
1,569
14,611
3,566
0
9,167
5,065
16,841
0
W
Cthulhu
DemomanTim
Cthulhu
16,388
50
1,382
4,831
19,101
16,657
488
4,759
14,157
26,503
0
L
Izanami
Dzs丶vsc
Izanami
16,114
7,020
0
1,576
15,629
3,118
0
9,642
5,710
0
28,772
L
7,049
262
1,691
1,674
12,675
3,161
0
6,004
6,461
18,986
0
L
Olorun
5,095
3,140
1,392
1,186
12,599
3,108
0
4,334
8,118
8,212
0
W
Anubis
17,584
0
487
2,585
9,112
4,742
2,099
2,819
6,250
49,913
0
W
Tiamat
3,350
535
864
1,763
6,163
2,538
1,106
1,908
4,235
6,356
0
L
Hachiman
Z_Dhonger2G
Hachiman
12,959
6,410
156
695
12,531
3,018
0
7,154
5,186
0
30,530
W
Thor
21,177
2,214
482
723
12,569
6,583
1,695
3,365
9,079
446
36,122
W
6,347
725
535
4,445
17,706
15,062
555
8,804
8,785
0
10,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,877
Gold Earned
51,272
152
Minions Killed
122
0
Camps Cleared
0
1,149,174
Distance Traveled
1,046,110
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,213
658
21
2
0
205,710
2
W
Cthulhu
11,809
844
27
2
0
240,352
0
L
Izanami
10,995
785
24
2
0
208,543
1
L
Eset
10,334
738
33
2
0
202,487
0
L
Olorun
9,482
677
10
1
0
204,478
0
W
Anubis
12,603
900
86
6
0
238,404
4
W
Tiamat
9,736
695
5
0
0
196,406
0
L
Hachiman
11,248
803
34
2
0
224,892
0
W
Thor
13,511
965
23
2
0
205,651
0
W
Mulan
10,218
730
11
1
0
268,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role