Player Matchup

Jormungandr
Jormungandr
IISilverMoonII
Jormungandr
Level 14
God Stats
20W - 12L
1,606 SR
Queue Stats
170W - 194L
1,302 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
L1pstick
Morgan Le Fay
Level 5
God Stats
8W - 9L
1,400 SR
Queue Stats
149W - 176L
1,303 Elo+
Party 2
Da Ji
Da Ji
Xhyli
Da Ji
Level 14
God Stats
56W - 50L
1,464 SR
Queue Stats
658W - 698L
1,396 Elo+
Solo
Nemesis
Nemesis
caradowafer
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,151 Elo+
Solo
Hel
Hel
manuzexs
Hel
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,377 Elo+
Solo
Team Averages
Level 13
1,494 SR
1,306 Elo+

VS

Team Averages
Level 15
1,440 SR
1,370 Elo+
Nu Wa
Nu Wa
BootyBombarder
Nu Wa
Level 7
God Stats
14W - 12L
1,525 SR
Queue Stats
14W - 13L
1,437 Elo+
Party 3
Ao Kuang
Ao Kuang
D0inkz
Ao Kuang
Level 25
God Stats
2W - 0L
1,650 SR
Queue Stats
42W - 42L
1,461 Elo+
Party 3
Baba Yaga
Baba Yaga
PrimalCthulhu
Baba Yaga
Level 15
God Stats
2W - 7L
1,023 SR
Queue Stats
13W - 14L
1,287 Elo+
Party 1
Da Ji
Da Ji
R3VN3NT
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,287 Elo+
Party 1
Bellona
Bellona
诸神之誓约
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IISilverMoonII
Jormungandr
19
0 / 8 / 10
12,350
823
8,082
21,147
22,376
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
L1pstick
Morgan Le Fay
20
8 / 6 / 8
15,069
1,005
22,933
19,382
8,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Da Ji
Xhyli
Da Ji
20
5 / 9 / 10
14,668
978
13,676
24,927
9,559
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
caradowafer
Nemesis
18
0 / 2 / 3
10,910
727
1,608
4,032
1,375
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 8 / 12
14,019
935
17,700
21,295
7,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 14
13,568
905
14,292
9,570
3,368
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
D0inkz
Ao Kuang
20
15 / 2 / 11
15,623
1,042
19,203
15,720
7,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
PrimalCthulhu
Baba Yaga
20
5 / 2 / 20
15,036
1,002
19,650
9,445
3,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
R3VN3NT
Da Ji
20
2 / 10 / 20
13,632
909
13,066
17,436
6,453
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 1 / 12
15,363
1,024
18,077
20,226
15,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
110
17
Kills
33
33
Deaths
17
43
Assists
77
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
W
Ao Kuang
D0inkz
Ao Kuang
15
2
11
10.25
L
Jormungandr
IISilverMoonII
Jormungandr
0
8
10
0.63
L
Morgan Le Fay
L1pstick
Morgan Le Fay
8
6
8
2
W
Baba Yaga
PrimalCthulhu
Baba Yaga
5
2
20
7.5
W
Da Ji
R3VN3NT
Da Ji
2
10
20
1.2
L
Da Ji
Xhyli
Da Ji
5
9
10
1.11
L
Nemesis
caradowafer
Nemesis
0
2
3
0.75
L
4
8
12
1.25
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,999
Damage
84,288
90,783
Taken
72,397
49,943
Mitigated
36,781
5,475
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,292
2,726
158
2,087
9,570
3,368
0
6,884
2,686
23,942
0
W
Ao Kuang
D0inkz
Ao Kuang
19,203
7,295
0
4,990
15,720
7,678
0
10,442
5,278
33,129
0
L
Jormungandr
IISilverMoonII
Jormungandr
8,082
1,302
143
259
21,147
22,376
0
13,699
7,448
28,549
0
L
Morgan Le Fay
L1pstick
Morgan Le Fay
22,933
2,209
0
660
19,382
8,835
0
8,429
10,953
55,229
0
W
Baba Yaga
PrimalCthulhu
Baba Yaga
19,650
1,771
0
2,673
9,445
3,915
0
6,450
2,995
55,966
0
W
Da Ji
R3VN3NT
Da Ji
13,066
4,406
0
391
17,436
6,453
0
11,674
5,762
0
21,308
L
Da Ji
Xhyli
Da Ji
13,676
3,302
0
303
24,927
9,559
0
16,180
8,747
0
21,725
L
Nemesis
caradowafer
Nemesis
1,608
430
0
131
4,032
1,375
0
2,503
1,529
0
3,720
L
17,700
3,746
2,109
1,870
21,295
7,798
0
12,334
8,961
53,728
0
W
18,077
7,691
0
1,100
20,226
15,367
0
13,265
6,961
0
51,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,016
Gold Earned
73,222
208
Minions Killed
253
5
Camps Cleared
14
1,108,198
Distance Traveled
1,391,807
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,568
905
20
1
0
266,988
0
W
Ao Kuang
15,623
1,042
33
2
2
266,715
0
L
Jormungandr
12,350
823
26
2
0
217,769
0
L
Morgan Le Fay
15,069
1,005
60
4
3
297,713
3
W
Baba Yaga
15,036
1,002
94
6
1
290,107
0
W
Da Ji
13,632
909
14
1
5
242,992
0
L
Da Ji
14,668
978
15
1
0
286,155
0
L
Nemesis
10,910
727
8
1
0
54,465
0
L
Hel
14,019
935
99
7
2
252,096
0
W
Bellona
15,363
1,024
92
6
6
325,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role