Player Matchup

Tyr
Tyr
MyshuByshu
Tyr
Level 24
God Stats
3W - 7L
1,429 SR
Queue Stats
175W - 203L
1,352 Elo+
Solo
Ares
Ares
STØDIG
Ares
Level 18
God Stats
4W - 1L
1,717 SR
Queue Stats
37W - 27L
1,500 Elo+
Solo
Nemesis
Nemesis
Solomonosaurus
Nemesis
Level 15
God Stats
7W - 13L
1,092 SR
Queue Stats
167W - 196L
1,262 Elo+
Solo
Merlin
Merlin
reichenbac
Merlin
Level 28
God Stats
3W - 7L
1,452 SR
Queue Stats
18W - 12L
1,430 Elo+
Solo
Neith
Neith
tinynad
Neith
Level 7
God Stats
43W - 60L
1,390 SR
Queue Stats
423W - 479L
1,374 Elo+
Solo
Team Averages
Level 18
1,416 SR
1,384 Elo+

VS

Team Averages
Level 23
1,500 SR
1,446 Elo+
Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
DRUFFZOCK
Freya
Level 43
God Stats
7W - 3L
1,780 SR
Queue Stats
38W - 64L
1,367 Elo+
Party 1
Loki
Loki
MatEbalRazrabov
Loki
Level 14
God Stats
5W - 8L
1,279 SR
Queue Stats
54W - 41L
1,326 Elo+
Party 2
Bacchus
Bacchus
Nachdgrabb
Bacchus
Level 5
God Stats
3W - 0L
1,789 SR
Queue Stats
7W - 6L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
uno988
Danzaburou
Level 23
God Stats
1W - 3L
1,151 SR
Queue Stats
14W - 16L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
9,020
430
8,859
17,471
14,692
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
STØDIG
Ares
13
1 / 6 / 2
8,761
417
6,132
19,642
12,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 5 / 2
10,438
497
9,745
18,378
7,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
reichenbac
Merlin
13
1 / 5 / 1
8,692
414
8,587
9,493
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
tinynad
Neith
13
2 / 1 / 1
8,321
396
2,570
6,739
2,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
4 / 0 / 7
11,677
556
13,224
12,782
10,960
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
DRUFFZOCK
Freya
16
5 / 3 / 6
10,717
510
9,511
14,672
6,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
11 / 1 / 3
11,272
537
14,540
16,502
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Nachdgrabb
Bacchus
16
2 / 1 / 11
10,791
514
6,382
9,161
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
uno988
Danzaburou
15
2 / 2 / 6
10,235
487
8,951
12,100
4,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
6
Kills
24
24
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
7
7.5
W
Freya
DRUFFZOCK
Freya
5
3
6
2.67
W
11
1
3
12.5
L
1
7
1
0.21
W
Bacchus
Nachdgrabb
Bacchus
2
1
11
7.5
L
Ares
STØDIG
Ares
1
6
2
0.33
L
1
5
2
0.4
L
Merlin
reichenbac
Merlin
1
5
1
0.3
L
Neith
tinynad
Neith
2
1
1
2.5
W
Danzaburou
uno988
Danzaburou
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,893
Damage
52,608
71,723
Taken
65,217
42,541
Mitigated
40,599
10,574
Healing
19,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,224
3,144
0
4,924
12,782
10,960
261
508
12,274
0
79,326
W
Freya
DRUFFZOCK
Freya
9,511
3,790
0
5,267
14,672
6,940
924
4,202
10,470
51,124
6,729
W
14,540
6,113
0
4,327
16,502
6,487
0
3,177
13,325
0
71,682
L
8,859
850
0
1,764
17,471
14,692
292
3,919
12,893
0
48,348
W
Bacchus
Nachdgrabb
Bacchus
6,382
626
0
1,038
9,161
11,770
326
3,834
5,327
25,005
0
L
Ares
STØDIG
Ares
6,132
221
0
1,844
19,642
12,922
688
6,444
13,055
21,785
0
L
9,745
4,027
0
3,121
18,378
7,984
0
3,336
14,754
85
88,181
L
Merlin
reichenbac
Merlin
8,587
232
0
275
9,493
4,694
702
851
8,538
41,422
0
L
Neith
tinynad
Neith
2,570
960
0
3,570
6,739
2,249
420
341
6,398
0
44,961
W
Danzaburou
uno988
Danzaburou
8,951
4,933
0
4,133
12,100
4,442
2,718
3,325
8,775
0
72,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,232
Gold Earned
54,692
397
Minions Killed
487
0
Camps Cleared
0
1,826,476
Distance Traveled
1,958,187
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,677
556
129
6
0
363,634
6
W
Freya
10,717
510
84
4
0
390,387
7
W
Loki
11,272
537
88
4
0
402,801
2
L
Tyr
9,020
430
84
4
0
363,210
6
W
Bacchus
10,791
514
45
2
0
438,299
7
L
Ares
8,761
417
20
1
0
379,963
2
L
Nemesis
10,438
497
123
6
0
371,472
2
L
Merlin
8,692
414
81
4
0
317,332
9
L
Neith
8,321
396
89
4
0
394,499
0
W
Danzaburou
10,235
487
141
7
0
363,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role