Player Matchup

Izanami
Izanami
KingRod510
Izanami
Level 25
God Stats
37W - 28L
1,438 SR
Queue Stats
85W - 72L
1,517 Elo+
Solo
Kukulkan
Kukulkan
MAC3713x
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,138 Elo+
Solo
Hel
Hel
Menvit
Hel
Level 16
God Stats
1W - 6L
1,309 SR
Queue Stats
13W - 21L
1,251 Elo+
Solo
Bakasura
Bakasura
Ronin_Hawkeye11
Bakasura
Level 7
God Stats
1W - 4L
1,138 SR
Queue Stats
1W - 8L
994 Elo+
Solo
Khepri
Khepri
umflamper117
Khepri
Level 23
God Stats
19W - 20L
1,489 SR
Queue Stats
97W - 104L
1,331 Elo+
Solo
Team Averages
Level 16
1,375 SR
1,246 Elo+

VS

Team Averages
Level 26
1,508 SR
1,488 Elo+
Ravana
Ravana
Bean Dip71173
Ravana
Level 26
God Stats
7W - 6L
1,278 SR
Queue Stats
105W - 94L
1,451 Elo+
Solo
Kukulkan
Kukulkan
BlindWorship
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
SorinRSM
Bellona
Level 29
God Stats
5W - 2L
1,669 SR
Queue Stats
6W - 5L
1,512 Elo+
Solo
Artemis
Artemis
thepennitrator
Artemis
Level 53
God Stats
3W - 1L
1,558 SR
Queue Stats
7W - 4L
1,520 Elo+
Party 1
Ra
Ra
tony19961
Ra
Level 19
God Stats
8W - 6L
1,535 SR
Queue Stats
13W - 10L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingRod510
Izanami
14
6 / 11 / 1
9,709
462
13,090
23,095
8,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
MAC3713x
Kukulkan
6
1 / 6 / 0
6,586
314
280
5,844
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Menvit
Hel
15
0 / 9 / 0
9,928
473
2,630
19,519
8,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
10
2 / 12 / 0
7,441
354
1,577
14,253
5,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
13
0 / 9 / 3
8,743
416
3,351
29,459
37,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 11
11,739
559
11,164
6,420
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
BlindWorship
Kukulkan
15
3 / 3 / 18
10,683
509
11,691
6,711
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
SorinRSM
Bellona
15
7 / 1 / 13
11,318
539
9,444
13,683
10,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
21 / 2 / 8
13,586
647
33,258
14,292
5,808
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 3 / 10
11,328
539
9,767
7,666
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
107
9
Kills
47
47
Deaths
9
4
Assists
60
Player
Kills
Deaths
Assists
KDA
W
10
0
11
15.5
W
Kukulkan
BlindWorship
Kukulkan
3
3
18
4
L
Izanami
KingRod510
Izanami
6
11
1
0.59
L
Kukulkan
MAC3713x
Kukulkan
1
6
0
0.17
L
Hel
Menvit
Hel
0
9
0
0
L
Bakasura
2
12
0
0.17
W
Bellona
SorinRSM
Bellona
7
1
13
13.5
W
21
2
8
12.5
W
6
3
10
3.67
L
Khepri
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,928
Damage
75,324
92,170
Taken
48,772
62,638
Mitigated
24,916
13,077
Healing
20,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,164
4,602
0
128
6,420
3,607
3,119
1,191
5,229
0
64,593
W
Kukulkan
BlindWorship
Kukulkan
11,691
1,237
0
328
6,711
2,010
2,132
1,176
5,503
42,569
0
L
Izanami
KingRod510
Izanami
13,090
7,994
470
6,582
23,095
8,666
681
6,553
16,356
0
69,466
L
Kukulkan
MAC3713x
Kukulkan
280
160
0
0
5,844
1,929
156
2,522
3,090
5,256
0
L
Hel
Menvit
Hel
2,630
306
314
4,578
19,519
8,521
2,067
1,641
17,774
56,642
0
L
Bakasura
1,577
766
0
594
14,253
5,771
398
2,854
11,307
0
13,247
W
Bellona
SorinRSM
Bellona
9,444
3,297
0
5,817
13,683
10,714
3,590
1,327
12,336
0
53,058
W
33,258
26,031
267
8,863
14,292
5,808
1,139
1,691
12,601
0
98,159
W
9,767
586
2,040
2,855
7,666
2,777
2,197
998
6,668
58,797
0
L
Khepri
3,351
426
0
539
29,459
37,751
245
7,054
22,185
24,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
58,654
297
Minions Killed
441
0
Camps Cleared
0
1,411,541
Distance Traveled
1,961,762
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,739
559
101
5
0
463,426
0
W
Kukulkan
10,683
509
70
3
0
355,930
3
L
Izanami
9,709
462
113
5
0
311,485
4
L
Kukulkan
6,586
314
5
0
0
154,493
0
L
Hel
9,928
473
119
6
0
281,002
1
L
Bakasura
7,441
354
36
2
0
330,932
1
W
Bellona
11,318
539
64
3
0
367,985
0
W
Artemis
13,586
647
86
4
0
378,914
0
W
Ra
11,328
539
120
6
0
395,507
3
L
Khepri
8,743
416
24
1
0
333,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role