Player Matchup

Ra
Ra
Ciakamill
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Cieszyn1
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
TsuneM
Neith
Level 23
God Stats
0W - 2L
1,540 SR
Queue Stats
17W - 18L
1,145 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,382 Elo+

VS

Team Averages
Level 33
1,415 SR
1,305 Elo+
Sobek
Sobek
Energi3445
Sobek
Level 29
God Stats
4W - 3L
1,713 SR
Queue Stats
32W - 48L
1,308 Elo+
Party 1
Sol
Sol
RicoBeast
Sol
Level 43
God Stats
7W - 15L
1,378 SR
Queue Stats
117W - 152L
1,453 Elo+
Solo
Cthulhu
Cthulhu
slava3212
Cthulhu
Level 26
God Stats
1W - 3L
1,155 SR
Queue Stats
10W - 26L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 6
7,827
712
7,200
8,932
6,009
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Cieszyn1
Hun Batz
10
4 / 6 / 5
7,561
687
4,637
9,742
3,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
TsuneM
Neith
11
3 / 5 / 7
7,779
707
7,581
9,328
3,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
5 / 2 / 11
8,515
774
3,432
9,482
9,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
12 / 2 / 6
10,096
918
12,747
9,635
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
slava3212
Cthulhu
9
1 / 6 / 11
7,540
685
5,159
9,268
4,542
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
10
Kills
18
18
Deaths
10
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
Hun Batz
Cieszyn1
Hun Batz
4
6
5
1.08
W
Sobek
5
2
11
5.25
W
12
2
6
7.5
L
Neith
TsuneM
Neith
3
5
7
1.3
W
Cthulhu
slava3212
Cthulhu
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,418
Damage
21,338
28,002
Taken
28,385
13,213
Mitigated
17,601
3,403
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,200
845
552
1,548
8,932
6,009
0
6,917
2,015
21,166
0
L
Hun Batz
Cieszyn1
Hun Batz
4,637
1,959
0
0
9,742
3,781
0
7,086
2,656
0
10,964
W
Sobek
3,432
280
0
1,013
9,482
9,026
305
2,028
7,454
9,023
0
W
12,747
5,558
0
5,179
9,635
4,033
2,191
2,416
7,219
42,152
4,006
L
Neith
TsuneM
Neith
7,581
3,477
0
1,303
9,328
3,423
29
6,053
3,275
0
26,492
W
Cthulhu
slava3212
Cthulhu
5,159
540
278
0
9,268
4,542
152
2,756
6,512
15,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,167
Gold Earned
26,151
73
Minions Killed
91
0
Camps Cleared
0
500,372
Distance Traveled
573,823
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,827
712
33
3
0
163,680
2
L
Hun Batz
7,561
687
12
1
0
163,861
0
W
Sobek
8,515
774
11
1
0
199,119
3
W
Sol
10,096
918
66
6
0
192,127
2
L
Neith
7,779
707
28
3
0
172,831
2
W
Cthulhu
7,540
685
14
1
0
182,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role