Player Matchup

Kumbhakarna
Kumbhakarna
ALAYN MEX
Kumbhakarna
Level 65
God Stats
0W - 2L
1,226 SR
Queue Stats
355W - 320L
1,436 Elo+
Solo
Arachne
Arachne
MukeLamone
Arachne
Level 29
God Stats
13W - 13L
1,441 SR
Queue Stats
95W - 103L
1,386 Elo+
Party 1
Ra
Ra
Nicrei92
Ra
Level 127
God Stats
0W - 1L
1,249 SR
Queue Stats
11W - 14L
1,391 Elo+
Solo
Izanami
Izanami
RogueFacter
Izanami
Level 69
God Stats
79W - 71L
1,603 SR
Queue Stats
106W - 114L
1,383 Elo+
Party 1
Gilgamesh
Gilgamesh
Zanziproteinbar
Gilgamesh
Level 114
God Stats
4W - 3L
1,636 SR
Queue Stats
41W - 46L
1,404 Elo+
Solo
Team Averages
Level 81
1,431 SR
1,400 Elo+

VS

Team Averages
Level 97
1,447 SR
1,394 Elo+
Geb
Geb
Nobody0-0Knows
Geb
Level 102
God Stats
21W - 11L
1,590 SR
Queue Stats
242W - 317L
1,415 Elo+
Solo
Thanatos
Thanatos
black wolfcubby
Thanatos
Level 120
God Stats
1W - 2L
1,356 SR
Queue Stats
313W - 290L
1,364 Elo+
Solo
Osiris
Osiris
brutus3476
Osiris
Level 83
God Stats
12W - 12L
1,291 SR
Queue Stats
94W - 101L
1,350 Elo+
Solo
Aphrodite
Aphrodite
lorenzomart-101
Aphrodite
Level 120
God Stats
7W - 8L
1,482 SR
Queue Stats
339W - 310L
1,417 Elo+
Solo
Chiron
Chiron
podri_12
Chiron
Level 60
God Stats
15W - 13L
1,515 SR
Queue Stats
71W - 81L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ALAYN MEX
Kumbhakarna
14
1 / 8 / 10
9,128
380
8,632
23,529
21,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
MukeLamone
Arachne
15
3 / 6 / 2
9,928
414
9,623
13,842
6,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 10 / 5
11,507
479
27,777
21,114
7,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
RogueFacter
Izanami
12
5 / 7 / 1
8,927
372
11,972
11,218
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Zanziproteinbar
Gilgamesh
18
1 / 5 / 1
11,292
471
11,277
17,657
15,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 21
11,959
498
13,472
29,421
29,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
18
12 / 3 / 7
13,075
545
10,870
20,719
8,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
brutus3476
Osiris
19
4 / 1 / 6
12,558
523
8,379
20,766
26,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
lorenzomart-101
Aphrodite
20
12 / 2 / 10
13,766
574
25,165
28,047
15,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
podri_12
Chiron
18
6 / 8 / 6
12,431
518
10,586
20,160
7,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
15
Kills
36
36
Deaths
16
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ALAYN MEX
Kumbhakarna
1
8
10
0.75
L
Arachne
MukeLamone
Arachne
3
6
2
0.67
L
5
10
5
0.75
W
2
2
21
6.25
L
Izanami
RogueFacter
Izanami
5
7
1
0.79
L
Gilgamesh
Zanziproteinbar
Gilgamesh
1
5
1
0.3
W
Thanatos
12
3
7
5.17
W
Osiris
brutus3476
Osiris
4
1
6
7
W
Aphrodite
lorenzomart-101
Aphrodite
12
2
10
8.5
W
Chiron
podri_12
Chiron
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,281
Damage
68,472
87,360
Taken
119,113
55,428
Mitigated
87,043
16,587
Healing
74,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ALAYN MEX
Kumbhakarna
8,632
1,425
0
2,145
23,529
21,424
0
13,224
10,305
30,878
0
L
Arachne
MukeLamone
Arachne
9,623
6,260
0
2,377
13,842
6,543
296
4,056
9,786
0
54,760
L
27,777
2,302
3,705
4,229
21,114
7,993
0
11,003
10,111
84,834
0
W
13,472
2,067
692
5,333
29,421
29,336
679
11,881
17,436
40,227
0
L
Izanami
RogueFacter
Izanami
11,972
8,878
0
631
11,218
4,075
0
4,146
7,072
0
47,555
L
Gilgamesh
Zanziproteinbar
Gilgamesh
11,277
1,767
0
3,500
17,657
15,393
760
7,279
10,378
0
66,297
W
Thanatos
10,870
1,414
0
18,735
20,719
8,158
1,389
6,151
14,370
0
70,693
W
Osiris
brutus3476
Osiris
8,379
2,985
979
7,905
20,766
26,690
2,348
4,551
15,504
8,907
68,899
W
Aphrodite
lorenzomart-101
Aphrodite
25,165
3,745
10,234
20,444
28,047
15,630
905
14,156
13,687
99,049
0
W
Chiron
podri_12
Chiron
10,586
5,662
1,357
8,338
20,160
7,229
1,747
5,670
14,449
0
94,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,782
Gold Earned
63,789
458
Minions Killed
564
0
Camps Cleared
0
1,981,199
Distance Traveled
2,256,845
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,128
380
32
1
0
406,973
0
L
Arachne
9,928
414
100
4
0
402,166
0
L
Ra
11,507
479
123
5
0
443,240
4
W
Geb
11,959
498
41
2
0
482,374
2
L
Izanami
8,927
372
75
3
0
294,510
2
L
Gilgamesh
11,292
471
128
5
0
434,310
1
W
Thanatos
13,075
545
105
4
0
507,910
3
W
Osiris
12,558
523
148
6
0
455,050
0
W
Aphrodite
13,766
574
145
6
0
409,396
9
W
Chiron
12,431
518
125
5
0
402,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role