Player Matchup

Ymir
Ymir
Astanouuxx
Ymir
Level 8
God Stats
5W - 1L
1,570 SR
Queue Stats
19W - 16L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
TheDuckMaster
Gilgamesh
Level 17
God Stats
6W - 7L
1,480 SR
Queue Stats
35W - 28L
1,603 Elo+
Solo
Loki
Loki
X SPARK05 X
Loki
Level 28
God Stats
6W - 8L
1,561 SR
Queue Stats
215W - 238L
1,425 Elo+
Solo
Bellona
Bellona
charliekun34
Bellona
Level 12
God Stats
5W - 4L
1,512 SR
Queue Stats
75W - 58L
1,293 Elo+
Solo
Ra
Ra
knightbynite
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,611 Elo+
Solo
Team Averages
Level 14
1,525 SR
1,477 Elo+

VS

Team Averages
Level 16
1,573 SR
1,394 Elo+
Artemis
Artemis
EndiiiBraaa
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,294 Elo+
Solo
Tiamat
Tiamat
LiLBunnBunnn
Tiamat
Level 16
God Stats
13W - 8L
1,700 SR
Queue Stats
38W - 21L
1,705 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Skorg1458
Morgan Le Fay
Level 20
God Stats
0W - 2L
1,665 SR
Queue Stats
20W - 32L
1,246 Elo+
Solo
Cu Chulainn
Cu Chulainn
blisfs
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 143L
1,349 Elo+
Solo
Cabrakan
Cabrakan
warriorgamer51
Cabrakan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 4
12,960
498
9,004
15,730
16,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
TheDuckMaster
Gilgamesh
20
9 / 3 / 2
15,714
604
18,527
25,171
18,681
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 4 / 5
13,470
518
12,554
12,697
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
charliekun34
Bellona
20
5 / 2 / 2
13,692
527
10,790
24,701
26,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 5 / 1
8,203
316
3,174
4,960
1,848
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EndiiiBraaa
Artemis
10
0 / 6 / 0
8,363
322
6,217
10,493
3,126
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
20
10 / 1 / 0
16,047
617
25,206
20,107
16,819
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Skorg1458
Morgan Le Fay
15
2 / 10 / 2
10,162
391
3,028
15,026
4,698
Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
blisfs
Cu Chulainn
20
3 / 6 / 0
13,402
515
16,187
17,639
26,542
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
15
0 / 7 / 1
9,915
381
2,543
19,390
12,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
30
Kills
15
15
Deaths
30
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Artemis
EndiiiBraaa
Artemis
0
6
0
0
L
Tiamat
10
1
0
10
L
Morgan Le Fay
Skorg1458
Morgan Le Fay
2
10
2
0.3
W
Gilgamesh
TheDuckMaster
Gilgamesh
9
3
2
3.33
W
9
4
5
2.88
L
Cu Chulainn
blisfs
Cu Chulainn
3
6
0
0.5
W
Bellona
charliekun34
Bellona
5
2
2
3
W
1
5
1
0.3
L
Cabrakan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,049
Damage
53,181
83,259
Taken
82,655
67,020
Mitigated
64,114
22,249
Healing
22,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,004
3,356
0
841
15,730
16,207
1,078
6,979
8,751
60,944
0
L
Artemis
EndiiiBraaa
Artemis
6,217
3,243
0
939
10,493
3,126
828
3,991
6,502
0
24,269
L
Tiamat
25,206
2,565
0
9,230
20,107
16,819
4,147
2,276
17,831
143,014
0
L
Morgan Le Fay
Skorg1458
Morgan Le Fay
3,028
746
0
1,226
15,026
4,698
150
4,385
10,641
37,572
0
W
Gilgamesh
TheDuckMaster
Gilgamesh
18,527
6,119
0
8,148
25,171
18,681
6,647
12,416
12,755
3,732
128,993
W
12,554
4,001
0
2,447
12,697
4,170
0
6,169
6,528
0
71,021
L
Cu Chulainn
blisfs
Cu Chulainn
16,187
6,139
0
2,094
17,639
26,542
2,031
0
17,639
0
90,812
W
Bellona
charliekun34
Bellona
10,790
7,320
0
10,476
24,701
26,114
1,950
1,892
22,809
0
87,119
W
3,174
881
192
145
4,960
1,848
454
3,321
1,639
11,431
0
L
Cabrakan
2,543
641
0
8,751
19,390
12,929
386
2,288
17,102
63,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,039
Gold Earned
57,889
623
Minions Killed
598
0
Camps Cleared
0
2,150,235
Distance Traveled
1,963,487
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,960
498
100
4
0
453,144
0
L
Artemis
8,363
322
53
2
0
283,519
0
L
Tiamat
16,047
617
239
9
0
506,476
5
L
Morgan Le Fay
10,162
391
46
2
0
384,157
6
W
Gilgamesh
15,714
604
215
8
0
519,709
4
W
Loki
13,470
518
123
5
0
514,861
0
L
Cu Chulainn
13,402
515
151
6
0
435,357
1
W
Bellona
13,692
527
175
7
0
478,805
3
W
Ra
8,203
316
10
0
0
183,716
0
L
Cabrakan
9,915
381
109
4
0
353,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role