Player Matchup

Cerberus
Cerberus
DankEnforcer
Cerberus
Level 65
God Stats
11W - 8L
1,853 SR
Queue Stats
244W - 320L
1,337 Elo+
Solo
Ravana
Ravana
Sn0wPandaDad_11
Ravana
Level 7
God Stats
4W - 6L
1,547 SR
Queue Stats
121W - 117L
1,209 Elo+
Solo
Medusa
Medusa
Ulf_Einherjar
Medusa
Level 29
God Stats
2W - 0L
1,634 SR
Queue Stats
35W - 45L
1,313 Elo+
Solo
Team Averages
Level 34
1,678 SR
1,286 Elo+

VS

Team Averages
Level 27
1,739 SR
1,288 Elo+
Hachiman
Hachiman
BAD_97170
Hachiman
Level 26
God Stats
17W - 7L
1,733 SR
Queue Stats
96W - 70L
1,413 Elo+
Solo
Anubis
Anubis
JonesThe_Bat
Anubis
Level 39
God Stats
1W - 1L
1,904 SR
Queue Stats
15W - 32L
1,179 Elo+
Party 1
Bellona
Bellona
MarcusThomas006
Bellona
Level 16
God Stats
1W - 1L
1,580 SR
Queue Stats
2W - 3L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DankEnforcer
Cerberus
15
7 / 2 / 15
11,423
714
11,587
14,261
11,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
8 / 1 / 14
12,083
755
7,017
7,355
8,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
8 / 5 / 11
11,707
732
16,042
14,576
4,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BAD_97170
Hachiman
14
2 / 1 / 4
10,260
641
7,176
7,500
2,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
2 / 11 / 4
9,908
619
8,981
14,931
5,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 11 / 2
10,101
631
11,992
18,644
12,791
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
23
Kills
8
8
Deaths
23
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BAD_97170
Hachiman
2
1
4
4
W
Cerberus
DankEnforcer
Cerberus
7
2
15
7.25
L
Anubis
2
11
4
0.36
L
4
11
2
0.45
W
8
1
14
15
W
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,646
Damage
28,149
36,192
Taken
41,075
24,461
Mitigated
20,586
12,761
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BAD_97170
Hachiman
7,176
2,997
0
1,965
7,500
2,254
0
863
6,637
0
34,170
W
Cerberus
DankEnforcer
Cerberus
11,587
188
391
6,666
14,261
11,804
216
4,268
9,993
34,218
0
L
Anubis
8,981
262
0
1,329
14,931
5,541
318
3,518
11,413
28,991
0
L
11,992
5,909
0
2,268
18,644
12,791
933
7,206
11,438
0
31,034
W
7,017
1,303
0
3,012
7,355
8,450
316
1,597
5,758
0
44,981
W
16,042
7,970
0
2,692
14,576
4,207
2,023
3,116
11,460
0
46,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,213
Gold Earned
30,269
182
Minions Killed
150
0
Camps Cleared
0
851,717
Distance Traveled
733,484
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,260
641
57
4
0
281,800
8
W
Cerberus
11,423
714
71
4
0
294,609
0
L
Anubis
9,908
619
49
3
0
202,342
2
L
Bellona
10,101
631
44
3
0
249,342
3
W
Ravana
12,083
755
62
4
0
297,863
4
W
Medusa
11,707
732
49
3
0
259,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role