Player Matchup

King Arthur
King Arthur
ARESMA_8
King Arthur
Level 98
God Stats
12W - 1L
1,992 SR
Queue Stats
44W - 19L
1,687 Elo+
Party 2
Baron Samedi
Baron Samedi
Joseanfer_2001
Baron Samedi
Level 104
God Stats
1W - 1L
1,653 SR
Queue Stats
74W - 52L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
TheMidway1
Gilgamesh
Level 120
God Stats
2W - 1L
1,325 SR
Queue Stats
45W - 27L
1,613 Elo+
Party 2
Team Averages
Level 107
1,657 SR
1,607 Elo+

VS

Team Averages
Level 97
1,568 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
Alvaro_ssj99
Morgan Le Fay
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
Daxter_JSP
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,518 Elo+
Party 1
Medusa
Medusa
Me_AzhUsTeh_69
Medusa
Level 96
God Stats
2W - 1L
1,703 SR
Queue Stats
26W - 34L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARESMA_8
King Arthur
13
7 / 0 / 8
8,306
831
8,173
13,046
8,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Joseanfer_2001
Baron Samedi
12
7 / 3 / 8
8,291
829
8,821
8,519
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
TheMidway1
Gilgamesh
10
2 / 0 / 9
7,295
730
4,023
9,133
4,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alvaro_ssj99
Morgan Le Fay
10
1 / 4 / 2
6,596
660
8,427
7,292
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Daxter_JSP
Serqet
8
0 / 5 / 1
5,721
572
4,377
8,330
2,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 7 / 1
7,012
701
6,606
9,637
3,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
3
3
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ARESMA_8
King Arthur
7
0
8
11
L
Morgan Le Fay
Alvaro_ssj99
Morgan Le Fay
1
4
2
0.5
L
Serqet
Daxter_JSP
Serqet
0
5
1
0.1
W
Baron Samedi
Joseanfer_2001
Baron Samedi
7
3
8
3.67
L
2
7
1
0.36
W
Gilgamesh
TheMidway1
Gilgamesh
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,017
Damage
19,410
30,698
Taken
25,259
17,261
Mitigated
8,070
14,591
Healing
1,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ARESMA_8
King Arthur
8,173
497
0
5,391
13,046
8,850
159
3,871
8,714
0
23,033
L
Morgan Le Fay
Alvaro_ssj99
Morgan Le Fay
8,427
319
0
539
7,292
2,403
0
2,629
4,046
21,646
0
L
Serqet
Daxter_JSP
Serqet
4,377
681
0
192
8,330
2,568
0
2,711
5,088
0
11,742
W
Baron Samedi
Joseanfer_2001
Baron Samedi
8,821
526
1,519
3,841
8,519
3,963
852
1,601
6,616
25,757
0
L
6,606
3,303
231
837
9,637
3,099
0
2,866
5,864
0
17,465
W
Gilgamesh
TheMidway1
Gilgamesh
4,023
699
0
3,840
9,133
4,448
40
2,217
6,520
0
16,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,892
Gold Earned
19,329
99
Minions Killed
85
0
Camps Cleared
0
542,656
Distance Traveled
485,193
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,306
831
33
3
0
203,037
4
L
Morgan Le Fay
6,596
660
45
5
0
168,241
0
L
Serqet
5,721
572
11
1
0
168,378
0
W
Baron Samedi
8,291
829
38
4
0
165,974
1
L
Medusa
7,012
701
29
3
0
148,574
1
W
Gilgamesh
7,295
730
28
3
0
173,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role