Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HexBite
Achilles
Level 157
God Stats
9W - 0L
1,959 SR
Queue Stats
106W - 38L
1,829 Elo+
Party 1
Thoth
Thoth
WhallexKing
Thoth
Level 133
God Stats
11W - 2L
1,701 SR
Queue Stats
274W - 94L
1,876 Elo+
Party 1
Team Averages
Level 150
1,720 SR
1,735 Elo+

VS

Team Averages
Level 118
1,631 SR
1,737 Elo+
Artio
Artio
 
Artio
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Liflands
Agni
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 10L
1,903 Elo+
Solo
Tsukuyomi
Tsukuyomi
RyYBaCK
Tsukuyomi
Level 160
God Stats
7W - 3L
1,892 SR
Queue Stats
66W - 40L
1,808 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 3 / 4
6,673
667
4,469
9,611
3,235
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
HexBite
Achilles
11
3 / 0 / 4
6,914
691
7,999
7,868
8,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
3 / 0 / 4
7,152
715
8,665
4,325
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 3 / 2
6,344
634
3,303
9,082
3,703
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
9
1 / 3 / 2
6,354
635
5,420
7,290
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
RyYBaCK
Tsukuyomi
11
2 / 1 / 1
6,934
693
8,074
8,838
2,384
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
3
4
1
L
Artio
 
Artio
0
3
2
0.33
W
Achilles
HexBite
Achilles
3
0
4
5
L
Agni
1
3
2
0.67
L
Tsukuyomi
RyYBaCK
Tsukuyomi
2
1
1
2.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,133
Damage
16,797
21,804
Taken
25,210
13,451
Mitigated
8,388
6,693
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,469
1,688
0
3,238
9,611
3,235
774
3,603
5,700
0
20,092
L
Artio
 
Artio
3,303
37
768
3,144
9,082
3,703
57
2,983
5,713
11,289
0
W
Achilles
HexBite
Achilles
7,999
1,293
0
2,777
7,868
8,708
180
2,457
5,256
0
15,644
L
Agni
5,420
402
0
1,765
7,290
2,301
324
3,594
3,490
23,243
0
L
Tsukuyomi
RyYBaCK
Tsukuyomi
8,074
1,525
0
3,005
8,838
2,384
0
2,088
6,545
0
28,252
W
8,665
132
0
678
4,325
1,508
432
2,028
2,125
31,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,739
Gold Earned
19,632
114
Minions Killed
111
0
Camps Cleared
0
568,829
Distance Traveled
589,994
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,673
667
33
3
0
177,002
4
L
Artio
6,344
634
16
2
0
196,597
2
W
Achilles
6,914
691
22
2
0
210,096
3
L
Agni
6,354
635
66
7
0
173,413
1
L
Tsukuyomi
6,934
693
29
3
0
219,984
3
W
Thoth
7,152
715
59
6
0
181,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role