Player Matchup

Tsukuyomi
Tsukuyomi
Ciryandyl
Tsukuyomi
Level 36
God Stats
25W - 19L
1,392 SR
Queue Stats
314W - 340L
1,468 Elo+
Party 1
Cerberus
Cerberus
JONNY1014
Cerberus
Level 30
God Stats
4W - 3L
1,379 SR
Queue Stats
104W - 115L
1,453 Elo+
Solo
Scylla
Scylla
cacacacalli
Scylla
Level 29
God Stats
1W - 0L
1,349 SR
Queue Stats
60W - 50L
1,601 Elo+
Solo
Izanami
Izanami
jagernnog
Izanami
Level 26
God Stats
37W - 17L
1,757 SR
Queue Stats
188W - 215L
1,484 Elo+
Party 1
Amaterasu
Amaterasu
rayzx123
Amaterasu
Level 26
God Stats
8W - 8L
1,243 SR
Queue Stats
212W - 254L
1,425 Elo+
Solo
Team Averages
Level 29
1,424 SR
1,486 Elo+

VS

Team Averages
Level 29
1,418 SR
1,434 Elo+
Morgan Le Fay
Morgan Le Fay
Edrahil-NL
Morgan Le Fay
Level 38
God Stats
8W - 11L
1,357 SR
Queue Stats
103W - 89L
1,461 Elo+
Party 2
Horus
Horus
LilSimbi
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 248L
1,390 Elo+
Party 2
Neith
Neith
MCR Grayson
Neith
Level 28
God Stats
1W - 3L
1,291 SR
Queue Stats
102W - 96L
1,506 Elo+
Solo
Artemis
Artemis
NL_Yorickkj_NL
Artemis
Level 23
God Stats
19W - 20L
1,543 SR
Queue Stats
51W - 42L
1,400 Elo+
Party 2
Bellona
Bellona
blue-knight2004
Bellona
Level 29
God Stats
11W - 20L
1,401 SR
Queue Stats
119W - 137L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ciryandyl
Tsukuyomi
16
12 / 4 / 2
10,419
579
13,483
12,151
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
JONNY1014
Cerberus
14
1 / 3 / 13
9,094
505
5,875
12,531
11,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
15
2 / 3 / 3
8,818
490
4,677
9,084
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
jagernnog
Izanami
17
15 / 2 / 2
11,175
621
16,335
10,930
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
rayzx123
Amaterasu
15
0 / 5 / 2
8,573
476
6,261
18,216
15,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Edrahil-NL
Morgan Le Fay
16
4 / 6 / 0
9,467
526
7,409
12,510
4,451
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
LilSimbi
Horus
13
2 / 9 / 1
7,950
442
4,489
12,302
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 4
9,267
515
9,528
13,138
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 8 / 1
8,477
471
6,149
14,436
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 2 / 2
10,281
571
15,310
14,975
18,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
30
Kills
17
17
Deaths
30
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ciryandyl
Tsukuyomi
12
4
2
3.25
L
Morgan Le Fay
Edrahil-NL
Morgan Le Fay
4
6
0
0.67
W
Cerberus
JONNY1014
Cerberus
1
3
13
2.5
L
Horus
LilSimbi
Horus
2
9
1
0.28
L
3
5
4
1
L
2
8
1
0.31
L
6
2
2
3.5
W
Scylla
2
3
3
1.17
W
Izanami
jagernnog
Izanami
15
2
2
8
W
Amaterasu
rayzx123
Amaterasu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,631
Damage
42,885
62,912
Taken
67,361
37,560
Mitigated
36,912
20,752
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ciryandyl
Tsukuyomi
13,483
5,340
0
2,430
12,151
4,618
230
1,028
11,123
0
43,294
L
Morgan Le Fay
Edrahil-NL
Morgan Le Fay
7,409
447
0
2,129
12,510
4,451
1,070
5,325
7,185
58,402
0
W
Cerberus
JONNY1014
Cerberus
5,875
472
0
3,670
12,531
11,865
303
565
11,966
40,254
0
L
Horus
LilSimbi
Horus
4,489
2,742
124
597
12,302
5,619
1,519
1,464
10,838
0
29,937
L
9,528
3,838
0
5,335
13,138
4,250
567
1,167
11,971
0
56,188
L
6,149
4,004
0
1,388
14,436
4,260
811
2,596
11,840
0
42,332
L
15,310
5,738
0
3,334
14,975
18,332
953
0
14,975
0
62,707
W
Scylla
4,677
163
0
1,402
9,084
2,239
613
5,862
3,222
40,715
0
W
Izanami
jagernnog
Izanami
16,335
10,910
0
5,455
10,930
3,712
3,431
66
10,864
0
72,091
W
Amaterasu
rayzx123
Amaterasu
6,261
2,679
0
7,795
18,216
15,126
110
0
18,216
0
45,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,079
Gold Earned
45,442
443
Minions Killed
473
0
Camps Cleared
0
1,593,384
Distance Traveled
1,481,606
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,419
579
80
4
0
343,074
0
L
Morgan Le Fay
9,467
526
110
6
0
296,102
2
W
Cerberus
9,094
505
96
5
0
322,039
2
L
Horus
7,950
442
50
3
0
256,187
0
L
Neith
9,267
515
99
6
0
311,449
2
L
Artemis
8,477
471
87
5
0
284,389
0
L
Bellona
10,281
571
127
7
0
333,479
2
W
Scylla
8,818
490
72
4
0
290,923
1
W
Izanami
11,175
621
113
6
0
312,634
2
W
Amaterasu
8,573
476
82
5
0
324,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role