Player Matchup

Merlin
Merlin
Gandi9526
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,196 Elo+
Solo
Yemoja
Yemoja
NGCVortex
Yemoja
Level 14
God Stats
3W - 2L
1,709 SR
Queue Stats
49W - 51L
1,433 Elo+
Solo
Fafnir
Fafnir
STØDIG
Fafnir
Level 18
God Stats
4W - 1L
1,746 SR
Queue Stats
91W - 81L
1,480 Elo+
Solo
Medusa
Medusa
ZsamPe
Medusa
Level 25
God Stats
1W - 1L
1,504 SR
Queue Stats
1W - 2L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
kirokios
Ao Kuang
Level 26
God Stats
46W - 45L
1,588 SR
Queue Stats
145W - 199L
1,485 Elo+
Solo
Team Averages
Level 18
1,609 SR
1,427 Elo+

VS

Team Averages
Level 29
1,534 SR
1,443 Elo+
Ganesha
Ganesha
AYunicorn
Ganesha
Level 28
God Stats
10W - 7L
1,798 SR
Queue Stats
108W - 102L
1,471 Elo+
Party 1
Eset
Eset
Daendaralus
Eset
Level 15
God Stats
18W - 13L
1,468 SR
Queue Stats
77W - 61L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
Inphy82
Ne Zha
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 161L
1,427 Elo+
Party 2
Chang'e
Chang'e
Kallimarje
Chang'e
Level 28
God Stats
2W - 6L
1,403 SR
Queue Stats
110W - 151L
1,435 Elo+
Party 2
Skadi
Skadi
xAnveena
Skadi
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 81L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gandi9526
Merlin
19
0 / 10 / 13
11,245
865
11,648
31,933
9,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
NGCVortex
Yemoja
20
3 / 6 / 15
12,816
986
12,910
24,807
30,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
STØDIG
Fafnir
20
2 / 7 / 18
13,471
1,036
12,726
30,768
34,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
ZsamPe
Medusa
20
3 / 11 / 16
13,117
1,009
23,284
25,887
7,837
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
kirokios
Ao Kuang
20
18 / 11 / 6
16,853
1,296
34,110
27,364
9,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AYunicorn
Ganesha
20
1 / 5 / 41
14,577
1,121
26,369
23,107
36,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 4 / 23
15,686
1,207
41,396
18,445
9,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Inphy82
Ne Zha
20
7 / 8 / 30
13,433
1,033
22,598
24,227
14,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Kallimarje
Chang'e
20
18 / 4 / 20
16,328
1,256
29,185
21,427
10,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
xAnveena
Skadi
20
3 / 5 / 19
11,784
906
13,026
15,372
6,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
178
26
Kills
45
45
Deaths
26
68
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AYunicorn
Ganesha
1
5
41
4.3
W
16
4
23
6.88
L
Merlin
Gandi9526
Merlin
0
10
13
0.65
W
Ne Zha
Inphy82
Ne Zha
7
8
30
2.75
W
Chang'e
Kallimarje
Chang'e
18
4
20
7
L
Yemoja
NGCVortex
Yemoja
3
6
15
1.75
L
Fafnir
STØDIG
Fafnir
2
7
18
1.57
L
Medusa
ZsamPe
Medusa
3
11
16
1
L
Ao Kuang
kirokios
Ao Kuang
18
11
6
1.91
W
Skadi
xAnveena
Skadi
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,678
Damage
132,574
140,759
Taken
102,578
91,895
Mitigated
77,052
24,827
Healing
35,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AYunicorn
Ganesha
26,369
3,503
0
2,072
23,107
36,867
0
16,063
7,044
36,608
0
W
41,396
4,031
5,401
4,838
18,445
9,121
0
11,421
7,024
70,124
0
L
Merlin
Gandi9526
Merlin
11,648
1,002
686
2,401
31,933
9,033
0
23,788
8,145
27,491
0
W
Ne Zha
Inphy82
Ne Zha
22,598
12,001
0
3,400
24,227
14,576
0
14,437
9,790
0
39,472
W
Chang'e
Kallimarje
Chang'e
29,185
3,927
10,562
9,439
21,427
10,328
0
17,887
3,540
58,581
0
L
Yemoja
NGCVortex
Yemoja
12,910
3,269
6,719
1,695
24,807
30,329
0
15,614
9,193
28,942
0
L
Fafnir
STØDIG
Fafnir
12,726
2,789
0
5,582
30,768
34,952
0
19,113
11,655
30,900
0
L
Medusa
ZsamPe
Medusa
23,284
11,120
0
2,907
25,887
7,837
0
18,902
6,985
0
69,443
L
Ao Kuang
kirokios
Ao Kuang
34,110
12,383
0
4,837
27,364
9,744
0
19,533
7,831
47,180
0
W
Skadi
xAnveena
Skadi
13,026
7,790
0
0
15,372
6,160
0
11,586
3,786
0
23,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,502
Gold Earned
71,808
215
Minions Killed
229
5
Camps Cleared
3
1,045,960
Distance Traveled
1,086,558
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,577
1,121
0
0
0
234,068
1
W
Eset
15,686
1,207
88
7
1
220,395
0
L
Merlin
11,245
865
37
3
1
190,411
0
W
Ne Zha
13,433
1,033
42
3
1
200,844
0
W
Chang'e
16,328
1,256
68
5
0
219,882
0
L
Yemoja
12,816
986
31
2
0
200,385
0
L
Fafnir
13,471
1,036
21
2
0
212,950
1
L
Medusa
13,117
1,009
110
8
3
202,022
0
L
Ao Kuang
16,853
1,296
16
1
1
240,192
0
W
Skadi
11,784
906
31
2
1
211,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role