Player Matchup

Hercules
Hercules
Hentiuse
Hercules
Level 4
God Stats
21W - 20L
1,281 SR
Queue Stats
112W - 99L
1,569 Elo+
Solo
Set
Set
Raigin Demon
Set
Level 14
God Stats
0W - 4L
1,338 SR
Queue Stats
17W - 34L
1,571 Elo+
Solo
Medusa
Medusa
RumDog88
Medusa
Level 8
God Stats
8W - 5L
1,692 SR
Queue Stats
15W - 12L
1,626 Elo+
Solo
The Morrigan
The Morrigan
claudiaribeiro
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,602 Elo+
Solo
Tiamat
Tiamat
ethan_fuf
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,511 Elo+
Solo
Team Averages
Level 11
1,462 SR
1,576 Elo+

VS

Team Averages
Level 20
1,616 SR
1,556 Elo+
Hachiman
Hachiman
DaBaby_02
Hachiman
Level 15
God Stats
5W - 2L
1,554 SR
Queue Stats
22W - 33L
1,309 Elo+
Party 1
Scylla
Scylla
NotBigMula
Scylla
Level 28
God Stats
13W - 5L
1,702 SR
Queue Stats
146W - 92L
1,646 Elo+
Solo
Gilgamesh
Gilgamesh
RicSoSaucy
Gilgamesh
Level 28
God Stats
2W - 2L
1,292 SR
Queue Stats
84W - 94L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
Smash_Jam
Tsukuyomi
Level 4
God Stats
3W - 1L
1,808 SR
Queue Stats
3W - 1L
1,748 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jollywaffel
Cu Chulainn
Level 27
God Stats
10W - 11L
1,725 SR
Queue Stats
263W - 263L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hentiuse
Hercules
20
18 / 4 / 5
16,074
536
31,578
34,515
43,020
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 9 / 5
13,344
445
10,009
26,442
16,237
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
RumDog88
Medusa
20
8 / 8 / 7
15,263
509
19,151
26,111
10,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
claudiaribeiro
The Morrigan
11
0 / 14 / 1
9,423
314
179
12,747
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
ethan_fuf
Tiamat
20
10 / 7 / 6
14,406
480
19,732
25,748
15,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaBaby_02
Hachiman
18
1 / 11 / 6
12,800
427
7,828
23,499
8,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
NotBigMula
Scylla
20
21 / 1 / 8
20,140
671
31,357
20,835
9,885
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
RicSoSaucy
Gilgamesh
20
5 / 7 / 11
15,168
506
18,688
34,355
31,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Smash_Jam
Tsukuyomi
17
5 / 18 / 5
12,683
423
12,450
25,530
9,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
jollywaffel
Cu Chulainn
20
10 / 5 / 5
14,868
496
21,639
28,341
14,685
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
77
40
Kills
42
42
Deaths
42
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DaBaby_02
Hachiman
1
11
6
0.36
L
Hercules
Hentiuse
Hercules
18
4
5
5.13
W
Scylla
NotBigMula
Scylla
21
1
8
25
L
4
9
5
0.72
W
Gilgamesh
RicSoSaucy
Gilgamesh
5
7
11
1.5
L
Medusa
RumDog88
Medusa
8
8
7
1.44
W
Tsukuyomi
Smash_Jam
Tsukuyomi
5
18
5
0.42
L
The Morrigan
claudiaribeiro
The Morrigan
0
14
1
0.04
L
Tiamat
ethan_fuf
Tiamat
10
7
6
1.86
W
Cu Chulainn
jollywaffel
Cu Chulainn
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,649
Damage
91,962
125,563
Taken
132,560
88,178
Mitigated
74,086
30,038
Healing
41,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DaBaby_02
Hachiman
7,828
5,390
0
6,291
23,499
8,011
1,132
4,207
19,292
0
66,417
L
Hercules
Hentiuse
Hercules
31,578
9,888
0
14,736
34,515
43,020
411
11,031
22,345
3,614
94,861
W
Scylla
NotBigMula
Scylla
31,357
2,788
200
13,705
20,835
9,885
1,020
7,493
13,324
157,232
0
L
10,009
6,420
0
1,218
26,442
16,237
0
5,149
21,293
0
101,039
W
Gilgamesh
RicSoSaucy
Gilgamesh
18,688
2,861
0
11,720
34,355
31,955
768
3,779
30,576
19,210
68,353
L
Medusa
RumDog88
Medusa
19,151
8,996
0
6,548
26,111
10,538
3,942
10,090
15,893
0
133,225
W
Tsukuyomi
Smash_Jam
Tsukuyomi
12,450
2,721
0
1,562
25,530
9,550
1,334
3,954
21,576
0
60,328
L
The Morrigan
claudiaribeiro
The Morrigan
179
89
0
343
12,747
2,814
0
4,648
8,093
13,915
1,156
L
Tiamat
ethan_fuf
Tiamat
19,732
1,297
322
6,871
25,748
15,569
350
7,991
17,757
84,603
0
W
Cu Chulainn
jollywaffel
Cu Chulainn
21,639
10,753
0
7,750
28,341
14,685
997
7,796
20,545
0
112,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,510
Gold Earned
75,659
641
Minions Killed
667
0
Camps Cleared
0
2,263,362
Distance Traveled
2,786,764
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,800
427
93
3
0
493,486
0
L
Hercules
16,074
536
150
5
0
564,296
1
W
Scylla
20,140
671
260
9
0
599,115
8
L
Set
13,344
445
125
4
0
452,689
0
W
Gilgamesh
15,168
506
102
3
0
575,930
5
L
Medusa
15,263
509
214
7
0
444,690
7
W
Tsukuyomi
12,683
423
83
3
0
502,667
0
L
The Morrigan
9,423
314
21
1
0
310,943
3
L
Tiamat
14,406
480
131
4
0
490,744
4
W
Cu Chulainn
14,868
496
129
4
0
615,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role