Player Matchup

Anhur
Anhur
Jake_OR95
Anhur
Level 127
God Stats
20W - 18L
1,632 SR
Queue Stats
917W - 878L
1,556 Elo+
Solo
Arachne
Arachne
LadyAuroraHart
Arachne
Level 127
God Stats
1W - 1L
1,514 SR
Queue Stats
341W - 354L
1,608 Elo+
Solo
Ra
Ra
Rol-Valencia
Ra
Level 137
God Stats
2W - 1L
1,648 SR
Queue Stats
71W - 63L
1,577 Elo+
Party 1
Zeus
Zeus
Zera-Senpai-
Zeus
Level 114
God Stats
3W - 4L
1,287 SR
Queue Stats
356W - 309L
1,617 Elo+
Solo
Sylvanus
Sylvanus
haivan24
Sylvanus
Level 90
God Stats
3W - 0L
1,986 SR
Queue Stats
81W - 79L
1,572 Elo+
Party 1
Team Averages
Level 119
1,613 SR
1,586 Elo+

VS

Team Averages
Level 117
1,495 SR
1,550 Elo+
Ullr
Ullr
Big Pilzzy
Ullr
Level 122
God Stats
15W - 21L
1,544 SR
Queue Stats
135W - 122L
1,517 Elo+
Solo
Nemesis
Nemesis
BrotherIAmPinned
Nemesis
Level 124
God Stats
3W - 9L
1,179 SR
Queue Stats
272W - 281L
1,510 Elo+
Solo
Baba Yaga
Baba Yaga
TezzeRaakt
Baba Yaga
Level 123
God Stats
3W - 3L
1,636 SR
Queue Stats
235W - 204L
1,634 Elo+
Solo
Ymir
Ymir
Undersly
Ymir
Level 146
God Stats
97W - 78L
1,584 SR
Queue Stats
794W - 802L
1,540 Elo+
Solo
Danzaburou
Danzaburou
lordiablosith
Danzaburou
Level 72
God Stats
106W - 124L
1,534 SR
Queue Stats
291W - 324L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jake_OR95
Anhur
19
1 / 5 / 3
11,265
563
4,233
14,695
4,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 3 / 4
10,849
542
11,860
15,184
8,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 1 / 9
11,028
551
10,299
10,072
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 6
12,154
608
20,202
16,146
13,460
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
haivan24
Sylvanus
17
6 / 1 / 10
10,444
522
6,043
13,822
17,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 5
10,538
527
14,997
14,984
4,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 5 / 1
9,907
495
6,546
15,788
8,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
TezzeRaakt
Baba Yaga
17
1 / 1 / 0
10,059
503
7,634
7,348
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
2 / 5 / 6
9,002
450
4,510
17,732
15,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
lordiablosith
Danzaburou
17
3 / 6 / 0
11,059
553
12,401
19,719
6,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
24
Kills
13
13
Deaths
24
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
L
2
5
1
0.5
W
Anhur
Jake_OR95
Anhur
1
5
3
0.5
W
8
3
4
3.33
W
3
1
9
7.5
L
Baba Yaga
TezzeRaakt
Baba Yaga
1
1
0
1
L
Ymir
2
5
6
1
W
6
3
6
3
W
Sylvanus
haivan24
Sylvanus
6
1
10
11
L
Danzaburou
lordiablosith
Danzaburou
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,637
Damage
46,088
69,919
Taken
75,571
49,804
Mitigated
37,995
35,150
Healing
17,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,997
3,767
0
1,173
14,984
4,733
314
2,033
12,838
0
64,643
L
6,546
2,599
0
5,141
15,788
8,570
0
6,334
9,454
0
68,862
W
Anhur
Jake_OR95
Anhur
4,233
2,289
0
5,814
14,695
4,710
1,028
1,203
13,492
0
96,148
W
11,860
6,710
0
6,348
15,184
8,709
277
1,643
13,541
0
76,128
W
10,299
1,649
3,311
4,900
10,072
5,253
370
3,563
6,509
97,814
0
L
Baba Yaga
TezzeRaakt
Baba Yaga
7,634
218
0
2,974
7,348
2,484
0
3,710
3,638
80,682
0
L
Ymir
4,510
1,080
0
860
17,732
15,398
0
8,311
9,421
21,758
0
W
20,202
3,617
0
7,122
16,146
13,460
330
714
15,432
84,552
0
W
Sylvanus
haivan24
Sylvanus
6,043
1,542
2,680
4,975
13,822
17,672
207
5,097
8,725
21,223
0
L
Danzaburou
lordiablosith
Danzaburou
12,401
4,610
0
7,317
19,719
6,810
992
15,967
3,676
0
78,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,740
Gold Earned
50,565
635
Minions Killed
584
0
Camps Cleared
0
1,943,747
Distance Traveled
1,838,277
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,538
527
100
5
0
350,463
3
L
Nemesis
9,907
495
113
6
0
411,046
9
W
Anhur
11,265
563
154
8
0
342,700
9
W
Arachne
10,849
542
113
6
0
459,764
1
W
Ra
11,028
551
189
9
0
418,622
3
L
Baba Yaga
10,059
503
178
9
0
393,188
10
L
Ymir
9,002
450
26
1
0
375,463
8
W
Zeus
12,154
608
157
8
0
346,300
2
W
Sylvanus
10,444
522
22
1
0
376,361
2
L
Danzaburou
11,059
553
167
8
0
308,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role