Player Matchup

Danzaburou
Danzaburou
BiancaMC3633
Danzaburou
Level 22
God Stats
3W - 2L
1,769 SR
Queue Stats
92W - 91L
1,427 Elo+
Solo
Persephone
Persephone
MrRedX1
Persephone
Level 7
God Stats
2W - 2L
1,766 SR
Queue Stats
5W - 5L
1,410 Elo+
Party 1
Bakasura
Bakasura
Stefan2431
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
Tabyfa
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 275L
1,452 Elo+
Solo
Bellona
Bellona
satik6
Bellona
Level 7
God Stats
1W - 1L
1,721 SR
Queue Stats
5W - 6L
1,470 Elo+
Solo
Team Averages
Level 18
1,651 SR
1,421 Elo+

VS

Team Averages
Level 9
1,522 SR
1,442 Elo+
Ymir
Ymir
Baguarre
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,314 Elo+
Solo
Skadi
Skadi
GehKloSteinEssen
Skadi
Level 11
God Stats
11W - 7L
1,572 SR
Queue Stats
31W - 26L
1,353 Elo+
Solo
Mulan
Mulan
HoldMyBaguette
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,759 Elo+
Solo
Janus
Janus
YanchengLu
Janus
Level 19
God Stats
15W - 13L
1,538 SR
Queue Stats
171W - 187L
1,440 Elo+
Solo
Thor
Thor
babouchelean
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiancaMC3633
Danzaburou
19
3 / 6 / 3
12,663
507
17,246
20,094
9,229
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
MrRedX1
Persephone
10
0 / 0 / 6
9,596
384
4,908
4,917
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Stefan2431
Bakasura
20
10 / 8 / 3
13,934
557
15,407
23,408
14,336
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Tabyfa
Cthulhu
18
4 / 5 / 4
12,474
499
17,394
26,752
37,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
satik6
Bellona
16
4 / 6 / 3
11,262
450
13,460
22,864
20,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 4 / 0
9,202
368
6,546
8,543
7,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 6 / 16
11,620
465
19,746
21,486
8,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 3 / 13
13,039
522
17,377
28,623
29,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
17
4 / 5 / 8
11,606
464
12,912
12,843
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 3 / 7
12,857
514
13,060
19,082
10,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
21
Kills
23
25
Deaths
21
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
4
0
0.75
L
Danzaburou
BiancaMC3633
Danzaburou
3
6
3
0.75
W
4
6
16
2
W
6
3
13
4.17
L
Persephone
MrRedX1
Persephone
0
0
6
3
L
Bakasura
Stefan2431
Bakasura
10
8
3
1.44
L
Cthulhu
Tabyfa
Cthulhu
4
5
4
1.2
W
Janus
4
5
8
1.6
W
6
3
7
3.17
L
Bellona
satik6
Bellona
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,415
Damage
69,641
98,035
Taken
90,577
83,532
Mitigated
60,773
30,465
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,546
1,143
0
730
8,543
7,895
245
1,333
6,969
21,846
0
L
Danzaburou
BiancaMC3633
Danzaburou
17,246
8,870
690
7,675
20,094
9,229
2,901
2,197
17,897
0
107,831
W
19,746
8,829
0
5,504
21,486
8,121
1,138
4,698
16,130
0
75,263
W
17,377
3,591
0
1,535
28,623
29,800
0
8,085
19,278
0
55,153
L
Persephone
MrRedX1
Persephone
4,908
843
0
2,275
4,917
1,348
576
990
3,927
26,553
0
L
Bakasura
Stefan2431
Bakasura
15,407
9,461
0
7,739
23,408
14,336
2,232
3,394
20,014
0
105,555
L
Cthulhu
Tabyfa
Cthulhu
17,394
1,000
1,050
5,053
26,752
37,995
138
4,980
21,772
46,519
0
W
Janus
12,912
824
557
2,448
12,843
4,279
210
2,919
9,630
65,717
0
W
13,060
3,407
0
5,748
19,082
10,678
0
5,605
13,240
0
100,100
L
Bellona
satik6
Bellona
13,460
5,650
0
5,983
22,864
20,624
774
7,952
14,912
0
50,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,929
Gold Earned
58,324
517
Minions Killed
469
0
Camps Cleared
0
1,990,208
Distance Traveled
2,066,609
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,202
368
37
1
0
195,840
0
L
Danzaburou
12,663
507
163
7
0
405,132
8
W
Skadi
11,620
465
91
4
0
402,161
4
W
Mulan
13,039
522
77
3
0
475,401
6
L
Persephone
9,596
384
70
3
0
211,362
1
L
Bakasura
13,934
557
166
7
0
452,607
1
L
Cthulhu
12,474
499
53
2
0
476,543
1
W
Janus
11,606
464
113
5
0
517,391
8
W
Thor
12,857
514
151
6
0
475,816
0
L
Bellona
11,262
450
65
3
0
444,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role