Player Matchup

Sol
Sol
Dead-Sanos-1994
Sol
Level 7
God Stats
0W - 3L
1,156 SR
Queue Stats
55W - 55L
1,322 Elo+
Solo
Da Ji
Da Ji
DioneHyuga
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 305L
1,332 Elo+
Solo
Ares
Ares
Nunzio-007-
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,033 Elo+
Solo
Tyr
Tyr
Stale_Milk_4_Day
Tyr
Level 24
God Stats
8W - 4L
1,816 SR
Queue Stats
56W - 53L
1,405 Elo+
Solo
Medusa
Medusa
stoney-hunter
Medusa
Level 17
God Stats
1W - 2L
1,476 SR
Queue Stats
39W - 54L
1,377 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,294 Elo+

VS

Team Averages
Level 23
1,427 SR
1,254 Elo+
Mercury
Mercury
DSG-Wintrex
Mercury
Level 18
God Stats
36W - 28L
1,471 SR
Queue Stats
110W - 117L
1,302 Elo+
Solo
Artemis
Artemis
PlaTa-_-PLoMoOo
Artemis
Level 15
God Stats
3W - 3L
1,279 SR
Queue Stats
122W - 133L
1,122 Elo+
Solo
Anubis
Anubis
TOXIC-Wabik
Anubis
Level 28
God Stats
28W - 25L
1,580 SR
Queue Stats
101W - 108L
1,422 Elo+
Solo
Kukulkan
Kukulkan
uchiiwa_leo
Kukulkan
Level 28
God Stats
1W - 0L
1,344 SR
Queue Stats
6W - 15L
1,060 Elo+
Solo
Da Ji
Da Ji
zcvbghytu78iolds
Da Ji
Level 28
God Stats
26W - 28L
1,458 SR
Queue Stats
141W - 164L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 10 / 0
8,910
424
9,550
16,843
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
11
0 / 8 / 2
7,479
356
2,686
13,118
7,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 7 / 3
7,786
371
3,746
15,750
7,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 1
8,192
390
3,137
9,331
11,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 8 / 0
7,207
343
3,330
12,745
3,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DSG-Wintrex
Mercury
18
6 / 1 / 8
11,996
571
8,898
11,309
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 8
9,418
448
3,252
9,797
3,298
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
18
13 / 1 / 7
12,178
580
19,001
14,662
8,188
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
uchiiwa_leo
Kukulkan
3
0 / 1 / 0
6,513
310
186
571
158
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
15 / 0 / 8
12,511
596
18,078
16,456
7,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
7
Kills
35
35
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
DSG-Wintrex
Mercury
6
1
8
10
L
4
10
0
0.4
L
Da Ji
0
8
2
0.13
L
0
7
3
0.21
W
1
5
8
1
L
2
2
1
1.25
W
Anubis
13
1
7
16.5
L
1
8
0
0.13
W
Kukulkan
uchiiwa_leo
Kukulkan
0
1
0
0
W
15
0
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,449
Damage
49,415
67,787
Taken
52,795
33,803
Mitigated
23,743
7,844
Healing
17,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DSG-Wintrex
Mercury
8,898
4,376
0
660
11,309
4,807
5,734
2,116
9,145
0
86,049
L
9,550
3,463
0
3,702
16,843
3,995
1,264
7,508
9,335
43,806
0
L
Da Ji
2,686
250
0
2,732
13,118
7,019
0
3,795
9,323
0
31,155
L
3,746
199
0
370
15,750
7,973
255
2,925
12,825
16,664
0
W
3,252
1,343
0
270
9,797
3,298
722
780
8,967
0
36,544
L
3,137
400
0
790
9,331
11,596
0
1,408
7,923
0
28,480
W
Anubis
19,001
1,015
0
11,205
14,662
8,188
86
4,509
9,813
85,721
0
L
3,330
1,283
0
250
12,745
3,220
392
3,551
9,194
0
32,520
W
Kukulkan
uchiiwa_leo
Kukulkan
186
186
0
0
571
158
0
473
0
186
0
W
18,078
4,721
0
5,329
16,456
7,292
2,156
4,682
11,574
0
89,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
52,616
274
Minions Killed
449
0
Camps Cleared
0
1,692,699
Distance Traveled
1,560,480
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,996
571
137
7
0
458,121
0
L
Sol
8,910
424
87
4
0
341,414
0
L
Da Ji
7,479
356
62
3
0
353,010
0
L
Ares
7,786
371
21
1
0
396,441
0
W
Artemis
9,418
448
61
3
0
338,591
3
L
Tyr
8,192
390
51
2
0
222,434
0
W
Anubis
12,178
580
120
6
0
355,193
4
L
Medusa
7,207
343
53
3
0
379,400
2
W
Kukulkan
6,513
310
0
0
0
12,729
0
W
Da Ji
12,511
596
131
6
0
395,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role