Player Matchup

Merlin
Merlin
Dunceford
Merlin
Level 18
God Stats
1W - 6L
1,536 SR
Queue Stats
9W - 10L
1,489 Elo+
Solo
Ares
Ares
MVP_RIKUDO-
Ares
Level 36
God Stats
1W - 3L
1,402 SR
Queue Stats
181W - 223L
1,440 Elo+
Party 2
Pele
Pele
MonNomEstXull
Pele
Level 29
God Stats
1W - 2L
1,685 SR
Queue Stats
152W - 189L
1,470 Elo+
Party 2
Cabrakan
Cabrakan
Numericc
Cabrakan
Level 27
God Stats
17W - 16L
1,577 SR
Queue Stats
212W - 238L
1,439 Elo+
Solo
Apollo
Apollo
Young4KeyZz
Apollo
Level 26
God Stats
19W - 8L
1,734 SR
Queue Stats
120W - 137L
1,480 Elo+
Party 2
Team Averages
Level 27
1,587 SR
1,464 Elo+

VS

Team Averages
Level 20
1,419 SR
1,433 Elo+
Mulan
Mulan
ASH2ASH
Mulan
Level 20
God Stats
10W - 11L
1,444 SR
Queue Stats
72W - 64L
1,440 Elo+
Party 1
Sobek
Sobek
RRonyy
Sobek
Level 24
God Stats
1W - 0L
1,375 SR
Queue Stats
26W - 34L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
三上悠亞
Gilgamesh
Level 24
God Stats
2W - 4L
1,514 SR
Queue Stats
52W - 43L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
毕竟老夫也不是恶鬼
Morgan Le Fay
Level 16
God Stats
13W - 8L
1,389 SR
Queue Stats
71W - 59L
1,457 Elo+
Party 1
Artemis
Artemis
舟舟舟意
Artemis
Level 16
God Stats
9W - 9L
1,375 SR
Queue Stats
75W - 72L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dunceford
Merlin
13
0 / 8 / 0
7,712
428
4,982
10,062
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 1
6,842
380
4,271
15,008
9,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 5 / 0
7,750
431
5,275
14,291
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Numericc
Cabrakan
13
0 / 7 / 0
8,079
449
6,026
10,385
8,954
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
11
2 / 4 / 1
7,678
427
3,178
8,696
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ASH2ASH
Mulan
17
7 / 1 / 4
12,024
668
6,091
11,219
8,320
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
RRonyy
Sobek
13
1 / 1 / 12
9,073
504
3,138
9,727
9,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
三上悠亞
Gilgamesh
15
7 / 0 / 3
9,924
551
5,546
14,050
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
11 / 0 / 5
12,135
674
14,107
9,910
5,063
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
舟舟舟意
Artemis
15
4 / 2 / 12
9,964
554
12,196
8,288
2,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
4
Kills
30
30
Deaths
4
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mulan
ASH2ASH
Mulan
7
1
4
9
L
Merlin
Dunceford
Merlin
0
8
0
0
L
1
6
1
0.25
L
1
5
0
0.2
L
Cabrakan
Numericc
Cabrakan
0
7
0
0
W
Sobek
RRonyy
Sobek
1
1
12
7
L
Apollo
2
4
1
0.63
W
Gilgamesh
三上悠亞
Gilgamesh
7
0
3
8.5
W
11
0
5
13.5
W
Artemis
舟舟舟意
Artemis
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,732
Damage
41,078
58,442
Taken
53,194
29,181
Mitigated
32,372
8,400
Healing
17,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ASH2ASH
Mulan
6,091
1,787
0
1,810
11,219
8,320
1,366
4,366
6,853
0
67,138
L
Merlin
Dunceford
Merlin
4,982
418
0
780
10,062
3,268
880
4,582
5,480
43,019
0
L
4,271
524
0
395
15,008
9,897
0
5,400
9,608
20,962
0
L
5,275
1,809
0
3,518
14,291
4,108
0
3,037
11,254
0
56,489
L
Cabrakan
Numericc
Cabrakan
6,026
868
0
1,050
10,385
8,954
0
2,097
8,288
44,958
0
W
Sobek
RRonyy
Sobek
3,138
373
0
3,669
9,727
9,869
488
2,850
6,877
21,138
0
L
Apollo
3,178
2,099
314
2,343
8,696
2,954
180
2,129
6,567
0
30,564
W
Gilgamesh
三上悠亞
Gilgamesh
5,546
1,588
0
3,821
14,050
6,403
30
1,965
12,085
0
55,746
W
14,107
1,310
716
5,236
9,910
5,063
2,237
3,203
6,707
82,223
0
W
Artemis
舟舟舟意
Artemis
12,196
6,250
0
2,073
8,288
2,717
2,844
2,895
5,393
0
61,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
53,120
374
Minions Killed
497
0
Camps Cleared
0
1,473,821
Distance Traveled
1,761,149
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,024
668
138
8
0
353,293
0
L
Merlin
7,712
428
72
4
0
304,836
8
L
Ares
6,842
380
35
2
0
300,859
3
L
Pele
7,750
431
94
5
0
333,851
0
L
Cabrakan
8,079
449
106
6
0
279,742
3
W
Sobek
9,073
504
28
2
0
333,106
1
L
Apollo
7,678
427
67
4
0
254,533
3
W
Gilgamesh
9,924
551
89
5
0
389,145
2
W
Morgan Le Fay
12,135
674
160
9
0
362,954
5
W
Artemis
9,964
554
82
5
0
322,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role