Player Matchup

Kukulkan
Kukulkan
UNUNUNKOUNKO
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Danzaburou
Danzaburou
bunjin999
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Ymir
Ymir
gakuz
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Ares
Ares
kintomkiller
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Da Ji
Da Ji
maxkintom
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Team Averages
Level 3
1,500 SR
1,254 Elo+

VS

Team Averages
Level 18
1,492 SR
1,328 Elo+
Ra
Ra
Bloodland19
Ra
Level 16
God Stats
3W - 1L
1,482 SR
Queue Stats
100W - 144L
1,182 Elo+
Solo
Chernobog
Chernobog
CoffiNailz
Chernobog
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
60W - 70L
1,391 Elo+
Solo
Serqet
Serqet
NovemberTango
Serqet
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 4L
1,313 Elo+
Solo
Cu Chulainn
Cu Chulainn
PomiddorrKKaaa
Cu Chulainn
Level 27
God Stats
6W - 5L
1,501 SR
Queue Stats
155W - 146L
1,370 Elo+
Solo
Khepri
Khepri
RatSmacker
Khepri
Level 26
God Stats
19W - 21L
1,476 SR
Queue Stats
106W - 120L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
UNUNUNKOUNKO
Kukulkan
14
5 / 9 / 1
9,058
503
11,949
12,609
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
bunjin999
Danzaburou
12
0 / 7 / 3
7,694
427
7,080
10,425
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
gakuz
Ymir
14
2 / 4 / 0
8,481
471
7,122
11,542
10,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 2
7,114
395
2,328
10,658
5,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Da Ji
maxkintom
Da Ji
10
0 / 10 / 0
6,757
375
3,386
16,167
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,786
488
2,083
5,725
2,203
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
CoffiNailz
Chernobog
17
4 / 2 / 3
10,927
607
4,454
12,686
5,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
15 / 1 / 4
11,170
621
14,493
11,820
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
PomiddorrKKaaa
Cu Chulainn
18
11 / 3 / 4
11,552
642
19,116
16,418
13,871
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
RatSmacker
Khepri
14
0 / 0 / 14
9,963
554
3,398
8,196
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
8
Kills
31
32
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Chernobog
CoffiNailz
Chernobog
4
2
3
2.75
W
15
1
4
17
W
Cu Chulainn
PomiddorrKKaaa
Cu Chulainn
11
3
4
4.33
W
Khepri
RatSmacker
Khepri
0
0
14
7
L
Kukulkan
UNUNUNKOUNKO
Kukulkan
5
9
1
0.61
L
Danzaburou
bunjin999
Danzaburou
0
7
3
0.21
L
Ymir
gakuz
Ymir
2
4
0
0.5
L
1
2
2
1
L
Da Ji
maxkintom
Da Ji
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,865
Damage
43,544
61,401
Taken
54,845
28,927
Mitigated
33,502
7,896
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,083
431
1,426
862
5,725
2,203
943
4,083
1,642
32,942
0
W
Chernobog
CoffiNailz
Chernobog
4,454
2,631
0
2,891
12,686
5,355
3,706
4,103
8,583
0
89,375
W
14,493
4,402
0
4,072
11,820
5,300
925
2,475
9,345
0
58,238
W
Cu Chulainn
PomiddorrKKaaa
Cu Chulainn
19,116
4,501
0
3,639
16,418
13,871
0
5,694
10,724
12,386
64,972
W
Khepri
RatSmacker
Khepri
3,398
774
0
1,324
8,196
6,773
377
5,044
3,152
27,032
0
L
Kukulkan
UNUNUNKOUNKO
Kukulkan
11,949
1,358
0
754
12,609
4,851
19
2,099
10,152
55,266
0
L
Danzaburou
bunjin999
Danzaburou
7,080
3,064
0
2,213
10,425
3,662
550
942
9,121
0
35,519
L
Ymir
gakuz
Ymir
7,122
1,708
0
784
11,542
10,379
0
2,235
8,165
36,143
0
L
2,328
411
0
889
10,658
5,045
125
1,305
8,915
5,746
0
L
Da Ji
maxkintom
Da Ji
3,386
893
0
3,256
16,167
4,990
0
1,765
14,125
0
36,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
52,398
315
Minions Killed
487
0
Camps Cleared
0
1,514,019
Distance Traveled
1,674,424
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,786
488
68
4
0
335,934
0
W
Chernobog
10,927
607
148
8
0
280,784
0
W
Serqet
11,170
621
100
6
0
390,839
0
W
Cu Chulainn
11,552
642
126
7
0
327,197
0
W
Khepri
9,963
554
45
3
0
339,670
3
L
Kukulkan
9,058
503
105
6
0
320,956
4
L
Danzaburou
7,694
427
73
4
0
280,168
6
L
Ymir
8,481
471
60
3
0
323,365
1
L
Ares
7,114
395
11
1
0
283,142
2
L
Da Ji
6,757
375
66
4
0
306,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role