Player Matchup

Freya
Freya
AmanneMissa
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 81L
1,372 Elo+
Solo
Discordia
Discordia
KouheiDogo
Discordia
Level 16
God Stats
6W - 7L
1,707 SR
Queue Stats
114W - 126L
1,460 Elo+
Party 1
Izanami
Izanami
Venusasaboyy
Izanami
Level 25
God Stats
23W - 15L
1,702 SR
Queue Stats
354W - 365L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZEMPHlPU
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
pixelmango
Sun Wukong
Level 29
God Stats
0W - 1L
1,250 SR
Queue Stats
52W - 62L
1,262 Elo+
Solo
Team Averages
Level 20
1,532 SR
1,412 Elo+

VS

Team Averages
Level 12
1,534 SR
1,435 Elo+
Ganesha
Ganesha
Dasanmej
Ganesha
Level 26
God Stats
4W - 3L
1,598 SR
Queue Stats
106W - 104L
1,513 Elo+
Solo
Neith
Neith
IceDarkIce
Neith
Level 10
God Stats
13W - 9L
1,597 SR
Queue Stats
13W - 10L
1,665 Elo+
Solo
Kukulkan
Kukulkan
SaboneTKS
Kukulkan
Level 6
God Stats
2W - 2L
1,474 SR
Queue Stats
4W - 11L
1,324 Elo+
Solo
Da Ji
Da Ji
amelotar
Da Ji
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,456 Elo+
Solo
Danzaburou
Danzaburou
coloNOSCOPEy
Danzaburou
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 14
13,192
942
5,994
21,042
7,217
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
KouheiDogo
Discordia
20
9 / 6 / 12
15,610
1,115
20,639
12,183
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Venusasaboyy
Izanami
20
9 / 1 / 14
15,803
1,129
19,968
14,914
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
ZEMPHlPU
Tsukuyomi
20
11 / 10 / 19
15,646
1,118
27,250
18,516
7,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
pixelmango
Sun Wukong
20
5 / 10 / 20
14,837
1,060
14,525
28,415
10,639
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dasanmej
Ganesha
20
1 / 5 / 32
15,250
1,089
22,798
24,759
41,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Neith
20
10 / 6 / 15
15,833
1,131
20,354
22,867
9,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
SaboneTKS
Kukulkan
20
4 / 11 / 16
13,569
969
12,256
17,348
8,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
amelotar
Da Ji
20
11 / 9 / 11
15,142
1,082
13,637
16,701
8,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
coloNOSCOPEy
Danzaburou
20
12 / 6 / 14
17,238
1,231
19,708
14,515
5,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
126
37
Kills
38
38
Deaths
37
79
Assists
88
Player
Kills
Deaths
Assists
KDA
L
3
11
14
0.91
W
Ganesha
Dasanmej
Ganesha
1
5
32
3.4
W
Neith
10
6
15
2.92
L
Discordia
KouheiDogo
Discordia
9
6
12
2.5
W
Kukulkan
SaboneTKS
Kukulkan
4
11
16
1.09
L
Izanami
Venusasaboyy
Izanami
9
1
14
16
L
Tsukuyomi
ZEMPHlPU
Tsukuyomi
11
10
19
2.05
W
Da Ji
amelotar
Da Ji
11
9
11
1.83
W
Danzaburou
coloNOSCOPEy
Danzaburou
12
6
14
3.17
L
Sun Wukong
pixelmango
Sun Wukong
5
10
20
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,376
Damage
88,753
95,070
Taken
96,190
33,252
Mitigated
73,940
9,667
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,994
2,132
0
1,622
21,042
7,217
0
6,045
14,997
17,598
0
W
Ganesha
Dasanmej
Ganesha
22,798
737
0
314
24,759
41,483
0
5,096
19,663
45,366
0
W
Neith
20,354
11,490
0
5,041
22,867
9,274
0
7,891
14,976
0
50,753
L
Discordia
KouheiDogo
Discordia
20,639
788
0
405
12,183
4,278
0
4,165
8,018
49,201
0
W
Kukulkan
SaboneTKS
Kukulkan
12,256
1,603
0
0
17,348
8,652
0
4,717
12,631
27,835
0
L
Izanami
Venusasaboyy
Izanami
19,968
13,355
0
4,791
14,914
4,087
0
8,923
5,991
0
57,683
L
Tsukuyomi
ZEMPHlPU
Tsukuyomi
27,250
9,121
0
4
18,516
7,031
0
6,390
12,126
0
37,010
W
Da Ji
amelotar
Da Ji
13,637
2,038
0
334
16,701
8,786
0
4,482
12,219
0
24,992
W
Danzaburou
coloNOSCOPEy
Danzaburou
19,708
6,552
0
3,059
14,515
5,745
0
4,447
10,068
0
79,936
L
Sun Wukong
pixelmango
Sun Wukong
14,525
2,410
0
2,845
28,415
10,639
0
9,531
18,884
0
45,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,088
Gold Earned
77,032
267
Minions Killed
280
6
Camps Cleared
11
1,280,948
Distance Traveled
1,201,964
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,192
942
18
1
1
234,610
0
W
Ganesha
15,250
1,089
0
0
0
256,256
0
W
Neith
15,833
1,131
58
4
4
258,633
2
L
Discordia
15,610
1,115
72
5
1
254,169
0
W
Kukulkan
13,569
969
53
4
0
204,098
1
L
Izanami
15,803
1,129
90
6
3
253,899
0
L
Tsukuyomi
15,646
1,118
16
1
0
276,705
0
W
Da Ji
15,142
1,082
28
2
5
249,295
1
W
Danzaburou
17,238
1,231
141
10
2
233,682
1
L
Sun Wukong
14,837
1,060
71
5
1
261,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role