Player Matchup

Hel
Hel
DaniTheRock11
Hel
Level 27
God Stats
2W - 0L
1,780 SR
Queue Stats
13W - 10L
1,408 Elo+
Solo
Arachne
Arachne
DiNGudlosJaevel
Arachne
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,329 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DivineDimitrescu
Morgan Le Fay
Level 26
God Stats
27W - 5L
1,861 SR
Queue Stats
52W - 11L
1,740 Elo+
Solo
Hun Batz
Hun Batz
SW4GLORD_BUDDE
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 43L
1,443 Elo+
Solo
Ra
Ra
Zauberer_von_Ott
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,578 Elo+
Party 1
Team Averages
Level 31
1,628 SR
1,500 Elo+

VS

Team Averages
Level 10
1,663 SR
1,453 Elo+
The Morrigan
The Morrigan
CarcrazyJoseph
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
Colossus Shark
Cthulhu
Level 7
God Stats
6W - 3L
1,784 SR
Queue Stats
7W - 8L
1,488 Elo+
Party 2
Tiamat
Tiamat
Scientist Zero
Tiamat
Level 22
God Stats
9W - 7L
1,605 SR
Queue Stats
12W - 15L
1,431 Elo+
Party 2
Bellona
Bellona
Tracerluvsu
Bellona
Level 6
God Stats
5W - 6L
1,557 SR
Queue Stats
5W - 7L
1,455 Elo+
Party 2
Ymir
Ymir
ZOMB13 8OY
Ymir
Level 9
God Stats
3W - 1L
1,869 SR
Queue Stats
4W - 5L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 13
10,755
978
7,509
13,163
5,453
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
20 / 5 / 14
15,149
1,377
27,922
17,374
7,190
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
DivineDimitrescu
Morgan Le Fay
20
16 / 1 / 17
15,590
1,417
35,005
13,140
5,428
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
19
4 / 1 / 20
11,870
1,079
14,274
10,169
3,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
0 / 8 / 20
10,897
991
4,528
11,666
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CarcrazyJoseph
The Morrigan
16
2 / 15 / 9
10,383
944
6,079
17,559
5,930
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 4 / 11
12,981
1,180
15,291
19,024
13,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 5 / 9
12,404
1,128
24,278
16,413
12,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Tracerluvsu
Bellona
17
1 / 10 / 15
10,456
951
10,518
20,748
17,473
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 7 / 14
10,663
969
4,457
25,007
12,350
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
78
41
Kills
20
20
Deaths
41
84
Assists
58
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CarcrazyJoseph
The Morrigan
2
15
9
0.43
L
8
4
11
3.38
W
1
5
13
1.5
W
20
5
14
5.4
W
Morgan Le Fay
DivineDimitrescu
Morgan Le Fay
16
1
17
24.5
W
Hun Batz
4
1
20
14
L
7
5
9
2.3
L
Bellona
Tracerluvsu
Bellona
1
10
15
0.85
L
2
7
14
1.29
W
0
8
20
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,238
Damage
60,623
65,512
Taken
98,751
26,052
Mitigated
61,832
15,046
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CarcrazyJoseph
The Morrigan
6,079
1,980
0
130
17,559
5,930
0
8,610
8,929
10,827
0
L
15,291
806
577
1,982
19,024
13,573
0
9,348
9,676
41,899
0
W
7,509
936
2,401
1,699
13,163
5,453
0
9,996
2,953
22,485
0
W
27,922
24,397
0
5,809
17,374
7,190
0
12,255
4,887
0
38,025
W
Morgan Le Fay
DivineDimitrescu
Morgan Le Fay
35,005
2,588
502
3,334
13,140
5,428
0
9,431
3,497
64,019
0
W
Hun Batz
14,274
3,172
0
0
10,169
3,627
0
7,442
2,533
0
32,919
L
24,278
995
235
3,627
16,413
12,506
0
8,019
8,394
52,334
0
L
Bellona
Tracerluvsu
Bellona
10,518
1,913
0
368
20,748
17,473
0
7,897
12,851
0
22,183
L
4,457
2,136
0
0
25,007
12,350
0
13,148
11,859
12,152
0
W
4,528
1,429
706
595
11,666
4,354
0
9,975
1,537
26,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,261
Gold Earned
56,887
204
Minions Killed
162
9
Camps Cleared
2
930,424
Distance Traveled
1,073,689
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,383
944
9
1
0
176,443
1
L
Cthulhu
12,981
1,180
49
4
0
238,283
0
W
Hel
10,755
978
44
4
0
180,394
0
W
Arachne
15,149
1,377
15
1
4
199,677
0
W
Morgan Le Fay
15,590
1,417
60
5
1
233,079
0
W
Hun Batz
11,870
1,079
33
3
3
187,281
0
L
Tiamat
12,404
1,128
69
6
1
221,768
0
L
Bellona
10,456
951
23
2
1
215,111
2
L
Ymir
10,663
969
12
1
0
222,084
0
W
Ra
10,897
991
52
5
1
129,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role