Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
LechePaTuBody
Ra
Level 15
God Stats
10W - 3L
1,706 SR
Queue Stats
153W - 164L
1,344 Elo+
Party 3
Sylvanus
Sylvanus
PowerGamer25PTB
Sylvanus
Level 49
God Stats
26W - 18L
1,478 SR
Queue Stats
72W - 85L
1,355 Elo+
Party 2
Izanami
Izanami
TomaUmBife
Izanami
Level 24
God Stats
4W - 4L
1,444 SR
Queue Stats
13W - 18L
1,331 Elo+
Party 2
Bakasura
Bakasura
lalecheketeandao
Bakasura
Level 125
God Stats
129W - 120L
1,488 SR
Queue Stats
329W - 325L
1,433 Elo+
Party 3
Team Averages
Level 68
1,523 SR
1,393 Elo+

VS

Team Averages
Level 35
1,541 SR
1,199 Elo+
Pele
Pele
Kerem_2828
Pele
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 29L
1,174 Elo+
Party 1
Danzaburou
Danzaburou
LegendErem_
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 1
Nu Wa
Nu Wa
LegendVin_
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 1
Bacchus
Bacchus
dingledevil
Bacchus
Level 39
God Stats
2W - 1L
1,769 SR
Queue Stats
4W - 6L
1,299 Elo+
Solo
King Arthur
King Arthur
iKxalaBear
King Arthur
Level 29
God Stats
3W - 8L
1,434 SR
Queue Stats
20W - 31L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 0 / 3
6,631
603
6,112
6,498
5,666
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
1 / 1 / 2
5,747
522
785
2,081
663
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
10
7 / 0 / 5
6,717
611
5,195
6,805
2,628
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
TomaUmBife
Izanami
11
5 / 0 / 6
6,721
611
4,700
6,042
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 0 / 2
6,776
616
5,190
5,372
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,895
445
572
6,849
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
LegendErem_
Danzaburou
6
0 / 9 / 0
4,492
408
2,940
7,814
1,817
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
9
1 / 3 / 0
5,271
479
3,209
4,877
1,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
dingledevil
Bacchus
8
0 / 3 / 0
4,599
418
2,730
7,738
4,363
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
iKxalaBear
King Arthur
9
0 / 3 / 0
5,188
472
3,674
9,790
3,757
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
20
Kills
1
1
Deaths
20
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
3
3.5
L
0
2
0
0
W
1
1
2
2
L
Danzaburou
LegendErem_
Danzaburou
0
9
0
0
L
Nu Wa
1
3
0
0.33
W
Sylvanus
7
0
5
9.5
W
Izanami
TomaUmBife
Izanami
5
0
6
8
L
Bacchus
dingledevil
Bacchus
0
3
0
0
L
King Arthur
iKxalaBear
King Arthur
0
3
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,982
Damage
13,125
26,798
Taken
37,068
13,422
Mitigated
12,979
11,893
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,112
578
63
2,359
6,498
5,666
229
430
6,068
31,693
0
L
572
252
0
929
6,849
1,802
0
1,005
5,844
0
24,738
W
785
440
12
32
2,081
663
0
1,075
1,006
24,454
0
L
Danzaburou
LegendErem_
Danzaburou
2,940
1,226
0
558
7,814
1,817
96
2,637
5,137
0
15,134
L
Nu Wa
3,209
511
0
640
4,877
1,240
0
1,088
3,231
23,383
0
W
Sylvanus
5,195
1,671
1,370
3,458
6,805
2,628
622
2,068
4,737
23,724
0
W
Izanami
TomaUmBife
Izanami
4,700
3,057
0
2,154
6,042
2,000
462
1,391
4,651
0
31,687
L
Bacchus
dingledevil
Bacchus
2,730
357
0
998
7,738
4,363
24
2,007
5,587
15,206
0
L
King Arthur
iKxalaBear
King Arthur
3,674
547
0
3,025
9,790
3,757
0
5,355
4,218
0
23,919
W
5,190
2,920
0
2,445
5,372
2,465
608
975
4,397
0
32,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
24,445
295
Minions Killed
195
0
Camps Cleared
0
1,087,874
Distance Traveled
1,024,302
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,631
603
74
7
0
201,316
0
L
Pele
4,895
445
47
4
0
230,474
0
W
Ra
5,747
522
41
4
0
179,302
0
L
Danzaburou
4,492
408
23
2
0
182,108
3
L
Nu Wa
5,271
479
48
4
0
196,553
4
W
Sylvanus
6,717
611
39
4
0
205,138
1
W
Izanami
6,721
611
54
5
0
229,852
0
L
Bacchus
4,599
418
24
2
0
199,518
1
L
King Arthur
5,188
472
53
5
0
215,649
4
W
Bakasura
6,776
616
87
8
0
272,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role