Player Matchup

Agni
Agni
IsaSilvermoon
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 135L
1,500 Elo+
Solo
Sobek
Sobek
Kittybobbi
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,377 Elo+
Party 1
Hachiman
Hachiman
TheMoonUrinater
Hachiman
Level 21
God Stats
1W - 4L
1,359 SR
Queue Stats
99W - 112L
1,414 Elo+
Party 1
Mulan
Mulan
VodkaSenpai
Mulan
Level 17
God Stats
12W - 8L
1,500 SR
Queue Stats
136W - 133L
1,390 Elo+
Party 1
Nemesis
Nemesis
yolochicken68
Nemesis
Level 18
God Stats
25W - 69L
1,299 SR
Queue Stats
47W - 100L
1,283 Elo+
Solo
Team Averages
Level 18
1,432 SR
1,393 Elo+

VS

Team Averages
Level 13
1,535 SR
1,372 Elo+
Sun Wukong
Sun Wukong
Azaeyl
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,400 Elo+
Party 2
Izanami
Izanami
Nakainroon
Izanami
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 25L
1,312 Elo+
Solo
Amaterasu
Amaterasu
Necrophear
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
Severnaya1488
Cthulhu
Level 18
God Stats
21W - 12L
1,594 SR
Queue Stats
22W - 17L
1,445 Elo+
Solo
Hera
Hera
rikkitanman
Hera
Level 11
God Stats
5W - 3L
1,579 SR
Queue Stats
17W - 23L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 5
12,394
885
14,853
17,779
7,808
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
19
1 / 4 / 9
12,718
908
13,686
27,278
40,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
19
8 / 3 / 4
14,495
1,035
27,197
19,801
8,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

19
4 / 5 / 5
13,043
932
16,871
28,167
34,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
19
1 / 9 / 7
11,919
851
7,436
22,721
10,645
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azaeyl
Sun Wukong
20
15 / 2 / 11
15,504
1,107
28,483
25,047
36,284
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Nakainroon
Izanami
20
7 / 4 / 14
14,569
1,041
27,333
14,886
6,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Necrophear
Amaterasu
20
1 / 5 / 13
12,410
886
12,117
24,448
20,927
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
20
1 / 2 / 16
13,505
965
11,527
13,530
24,287
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 2 / 18
13,857
990
28,424
9,137
10,622
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
101
15
Kills
29
29
Deaths
15
30
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Azaeyl
Sun Wukong
15
2
11
10.25
L
1
8
5
0.44
L
Sobek
1
4
9
1.38
W
Izanami
Nakainroon
Izanami
7
4
14
3.5
W
Amaterasu
Necrophear
Amaterasu
1
5
13
1.5
W
Cthulhu
1
2
16
4.5
L
Hachiman
8
3
4
3.33
L
4
5
5
1.3
W
5
2
18
7
L
Nemesis
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,043
Damage
107,884
115,746
Taken
87,048
102,042
Mitigated
98,585
6,855
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Azaeyl
Sun Wukong
28,483
7,808
0
1,210
25,047
36,284
0
8,657
16,390
0
38,901
L
14,853
1,788
164
1,618
17,779
7,808
0
3,222
14,461
44,119
0
L
Sobek
13,686
788
0
1,816
27,278
40,550
0
13,162
13,554
31,652
0
W
Izanami
Nakainroon
Izanami
27,333
15,767
0
1,542
14,886
6,465
0
4,085
10,801
0
46,698
W
Amaterasu
Necrophear
Amaterasu
12,117
4,853
0
2,705
24,448
20,927
0
7,807
16,641
0
21,051
W
Cthulhu
11,527
310
2,794
110
13,530
24,287
0
4,460
9,070
65,478
0
L
Hachiman
27,197
13,133
0
2,268
19,801
8,852
0
5,047
14,431
0
70,377
L
16,871
3,434
0
989
28,167
34,187
0
9,212
18,223
0
32,701
W
28,424
9,075
0
1,410
9,137
10,622
0
3,530
5,607
43,577
0
L
Nemesis
7,436
3,028
0
0
22,721
10,645
0
7,065
15,126
0
19,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,569
Gold Earned
69,845
212
Minions Killed
275
5
Camps Cleared
4
1,182,926
Distance Traveled
1,321,518
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,504
1,107
36
3
1
293,355
0
L
Agni
12,394
885
53
4
2
212,769
0
L
Sobek
12,718
908
24
2
0
259,448
0
W
Izanami
14,569
1,041
64
5
1
231,305
1
W
Amaterasu
12,410
886
18
1
1
282,726
0
W
Cthulhu
13,505
965
111
8
1
286,645
5
L
Hachiman
14,495
1,035
75
5
1
227,040
0
L
Mulan
13,043
932
40
3
0
253,681
0
W
Hera
13,857
990
46
3
0
227,487
1
L
Nemesis
11,919
851
20
1
2
229,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role