Player Matchup

Cthulhu
Cthulhu
Dranneir
Cthulhu
Level 26
God Stats
3W - 2L
1,347 SR
Queue Stats
6W - 4L
1,281 Elo+
Solo
Hachiman
Hachiman
Rap123bg
Hachiman
Level 14
God Stats
14W - 10L
1,188 SR
Queue Stats
33W - 29L
1,063 Elo+
Party 3
Izanami
Izanami
Spaghetboi
Izanami
Level 15
God Stats
41W - 41L
1,185 SR
Queue Stats
107W - 119L
1,195 Elo+
Party 3
Bellona
Bellona
bobkataJDM
Bellona
Level 16
God Stats
11W - 12L
1,392 SR
Queue Stats
96W - 122L
1,286 Elo+
Party 3
The Morrigan
The Morrigan
scitnika
The Morrigan
Level 27
God Stats
6W - 2L
1,470 SR
Queue Stats
164W - 194L
1,234 Elo+
Party 3
Team Averages
Level 20
1,316 SR
1,212 Elo+

VS

Team Averages
Level 19
1,456 SR
1,289 Elo+
Thanatos
Thanatos
CreamyDanny
Thanatos
Level 16
God Stats
7W - 7L
1,301 SR
Queue Stats
23W - 25L
1,278 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jyctow
Cu Chulainn
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 18L
1,262 Elo+
Party 2
Danzaburou
Danzaburou
PRIEKSNIEKS
Danzaburou
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 153L
1,283 Elo+
Party 1
Sylvanus
Sylvanus
PoliticianMario
Sylvanus
Level 21
God Stats
4W - 6L
1,262 SR
Queue Stats
106W - 131L
1,275 Elo+
Party 1
Baba Yaga
Baba Yaga
tijibusse24
Baba Yaga
Level 16
God Stats
1W - 2L
1,714 SR
Queue Stats
17W - 18L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dranneir
Cthulhu
18
9 / 1 / 10
13,532
564
14,737
18,647
27,654
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Rap123bg
Hachiman
18
7 / 5 / 10
13,153
548
15,376
17,366
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
Spaghetboi
Izanami
19
3 / 8 / 2
12,705
529
6,486
20,838
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
bobkataJDM
Bellona
19
1 / 6 / 6
13,042
543
13,475
21,768
18,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
scitnika
The Morrigan
20
13 / 6 / 6
14,098
587
21,452
14,865
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CreamyDanny
Thanatos
15
9 / 10 / 1
10,490
437
11,567
20,477
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Jyctow
Cu Chulainn
17
6 / 5 / 5
10,716
447
16,010
26,311
28,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
PRIEKSNIEKS
Danzaburou
14
0 / 8 / 3
8,962
373
4,182
18,465
6,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sylvanus
8
0 / 3 / 0
7,727
322
2,041
6,505
3,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
tijibusse24
Baba Yaga
16
7 / 7 / 1
11,035
460
8,598
18,785
7,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
33
Kills
22
26
Deaths
33
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CreamyDanny
Thanatos
9
10
1
0.95
W
Cthulhu
Dranneir
Cthulhu
9
1
10
14
L
Cu Chulainn
Jyctow
Cu Chulainn
6
5
5
1.7
L
Danzaburou
PRIEKSNIEKS
Danzaburou
0
8
3
0.19
L
Sylvanus
0
3
0
0
W
Hachiman
Rap123bg
Hachiman
7
5
10
2.4
W
Izanami
Spaghetboi
Izanami
3
8
2
0.5
W
Bellona
bobkataJDM
Bellona
1
6
6
0.67
W
The Morrigan
scitnika
The Morrigan
13
6
6
2.67
L
Baba Yaga
tijibusse24
Baba Yaga
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,526
Damage
42,398
93,484
Taken
90,543
65,445
Mitigated
53,997
33,612
Healing
21,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CreamyDanny
Thanatos
11,567
1,687
0
10,732
20,477
7,638
72
9,997
10,480
0
43,476
W
Cthulhu
Dranneir
Cthulhu
14,737
1,514
817
8,178
18,647
27,654
1,898
2,799
15,633
55,740
0
L
Cu Chulainn
Jyctow
Cu Chulainn
16,010
2,285
0
2,117
26,311
28,430
360
4,800
21,511
17,762
45,882
L
Danzaburou
PRIEKSNIEKS
Danzaburou
4,182
1,220
0
4,003
18,465
6,636
0
8,223
10,242
0
37,726
L
Sylvanus
2,041
1,199
620
2,010
6,505
3,560
0
2,178
4,327
12,112
0
W
Hachiman
Rap123bg
Hachiman
15,376
10,004
0
6,184
17,366
6,290
4,859
3,599
13,566
0
80,238
W
Izanami
Spaghetboi
Izanami
6,486
4,549
0
6,249
20,838
7,069
638
1,835
18,761
0
103,184
W
Bellona
bobkataJDM
Bellona
13,475
6,667
0
9,250
21,768
18,479
1,836
3,486
17,634
0
86,669
W
The Morrigan
scitnika
The Morrigan
21,452
3,220
0
2,934
14,865
5,953
2,510
4,458
10,190
79,471
3,867
L
Baba Yaga
tijibusse24
Baba Yaga
8,598
830
0
2,190
18,785
7,733
316
8,316
10,469
68,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,530
Gold Earned
48,930
559
Minions Killed
344
0
Camps Cleared
0
2,217,828
Distance Traveled
1,786,639
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,490
437
71
3
0
414,717
4
W
Cthulhu
13,532
564
70
3
0
485,715
1
L
Cu Chulainn
10,716
447
92
4
0
394,853
2
L
Danzaburou
8,962
373
54
2
0
428,842
0
L
Sylvanus
7,727
322
21
1
0
145,771
1
W
Hachiman
13,153
548
120
5
0
415,178
0
W
Izanami
12,705
529
123
5
0
458,521
0
W
Bellona
13,042
543
148
6
0
437,527
1
W
The Morrigan
14,098
587
98
4
0
420,887
2
L
Baba Yaga
11,035
460
106
4
0
402,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role