Player Matchup

Kukulkan
Kukulkan
Avinaro
Kukulkan
Level 28
God Stats
2W - 5L
1,338 SR
Queue Stats
34W - 48L
1,312 Elo+
Solo
Nemesis
Nemesis
Blackjack_monbeb
Nemesis
Level 25
God Stats
3W - 4L
1,372 SR
Queue Stats
249W - 305L
1,360 Elo+
Solo
Izanami
Izanami
Gestero
Izanami
Level 25
God Stats
1W - 1L
1,792 SR
Queue Stats
27W - 23L
1,461 Elo+
Solo
Sol
Sol
bisebave
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 80L
1,329 Elo+
Solo
Bellona
Bellona
murphy_morephee
Bellona
Level 7
God Stats
15W - 19L
1,350 SR
Queue Stats
20W - 26L
1,306 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,353 Elo+

VS

Team Averages
Level 28
1,499 SR
1,502 Elo+
Kukulkan
Kukulkan
JokieNguyen
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,419 Elo+
Solo
Izanami
Izanami
QAQAQAQAQAQAQ
Izanami
Level 24
God Stats
28W - 23L
1,500 SR
Queue Stats
331W - 325L
1,562 Elo+
Party 1
Nox
Nox
morricepoipoi
Nox
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 72L
1,511 Elo+
Party 1
Medusa
Medusa
page3104
Medusa
Level 29
God Stats
50W - 53L
1,468 SR
Queue Stats
257W - 287L
1,473 Elo+
Solo
Cerberus
Cerberus
ronlin7444
Cerberus
Level 60
God Stats
9W - 7L
1,526 SR
Queue Stats
401W - 406L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Avinaro
Kukulkan
20
14 / 2 / 11
14,981
1,362
30,505
16,163
7,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 9 / 13
10,808
983
6,829
21,646
9,715
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Gestero
Izanami
19
11 / 13 / 9
13,681
1,244
26,787
23,047
9,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 15 / 11
10,204
928
5,369
25,200
8,508
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 8 / 10
11,175
1,016
7,356
23,998
11,361
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JokieNguyen
Kukulkan
20
10 / 6 / 24
13,057
1,187
22,570
13,904
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
20
18 / 4 / 23
15,592
1,417
39,008
15,468
5,252
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 5 / 30
12,119
1,102
14,130
14,079
5,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
page3104
Medusa
20
3 / 11 / 26
11,697
1,063
9,979
19,810
7,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
ronlin7444
Cerberus
20
11 / 2 / 29
13,682
1,244
18,337
18,659
16,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
179
28
Kills
47
47
Deaths
28
54
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Avinaro
Kukulkan
14
2
11
9.75
L
1
9
13
0.83
L
Izanami
Gestero
Izanami
11
13
9
1.19
W
Kukulkan
JokieNguyen
Kukulkan
10
6
24
3.67
W
Izanami
18
4
23
7.38
L
0
15
11
0.37
W
5
5
30
4
L
2
8
10
0.88
W
Medusa
page3104
Medusa
3
11
26
1.45
W
Cerberus
ronlin7444
Cerberus
11
2
29
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,846
Damage
104,024
110,054
Taken
81,920
45,961
Mitigated
38,900
5,028
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Avinaro
Kukulkan
30,505
1,277
0
0
16,163
7,092
0
8,715
7,372
61,153
0
L
6,829
1,284
0
1,006
21,646
9,715
0
9,125
12,521
0
27,156
L
Izanami
Gestero
Izanami
26,787
15,078
0
1,334
23,047
9,285
0
12,109
10,797
0
53,370
W
Kukulkan
JokieNguyen
Kukulkan
22,570
3,479
0
1,336
13,904
4,524
0
7,354
6,550
41,141
0
W
Izanami
39,008
22,157
91
2,061
15,468
5,252
0
8,079
7,389
0
70,126
L
5,369
2,195
0
1,799
25,200
8,508
0
11,295
13,844
21,166
0
W
14,130
1,426
0
726
14,079
5,183
0
4,966
9,113
23,573
0
L
7,356
1,540
461
428
23,998
11,361
0
13,515
10,483
0
14,396
W
Medusa
page3104
Medusa
9,979
4,518
0
0
19,810
7,345
0
9,477
10,333
0
30,376
W
Cerberus
ronlin7444
Cerberus
18,337
832
1,104
2,950
18,659
16,596
0
5,998
12,661
33,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,849
Gold Earned
66,147
203
Minions Killed
236
7
Camps Cleared
3
1,023,642
Distance Traveled
1,030,262
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,981
1,362
60
5
1
233,393
0
L
Nemesis
10,808
983
47
4
0
222,882
0
L
Izanami
13,681
1,244
44
4
1
159,739
0
W
Kukulkan
13,057
1,187
48
4
0
189,028
3
W
Izanami
15,592
1,417
80
7
2
215,796
0
L
Sol
10,204
928
40
4
3
173,784
3
W
Nox
12,119
1,102
23
2
1
226,679
0
L
Bellona
11,175
1,016
12
1
2
233,844
2
W
Medusa
11,697
1,063
53
5
0
148,183
0
W
Cerberus
13,682
1,244
32
3
0
250,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role