Player Matchup

Nemesis
Nemesis
IBloodSore
Nemesis
Level 18
God Stats
6W - 0L
1,887 SR
Queue Stats
43W - 56L
1,380 Elo+
Solo
Loki
Loki
Takoman9000
Loki
Level 16
God Stats
4W - 6L
1,160 SR
Queue Stats
33W - 30L
1,444 Elo+
Solo
Aphrodite
Aphrodite
hunterstuntman
Aphrodite
Level 40
God Stats
6W - 7L
1,518 SR
Queue Stats
155W - 142L
1,425 Elo+
Party 1
Bellona
Bellona
pauvv
Bellona
Level 17
God Stats
3W - 0L
1,522 SR
Queue Stats
61W - 65L
1,479 Elo+
Party 1
Olorun
Olorun
samunieto5
Olorun
Level 29
God Stats
26W - 31L
1,450 SR
Queue Stats
154W - 181L
1,401 Elo+
Party 1
Team Averages
Level 24
1,507 SR
1,426 Elo+

VS

Team Averages
Level 23
1,601 SR
1,468 Elo+
Bakasura
Bakasura
EternaL_JlM3N3Z
Bakasura
Level 13
God Stats
1W - 2L
1,706 SR
Queue Stats
14W - 15L
1,439 Elo+
Party 2
Tiamat
Tiamat
EternaL__K1ll3R
Tiamat
Level 48
God Stats
2W - 5L
1,425 SR
Queue Stats
204W - 258L
1,436 Elo+
Party 2
Hachiman
Hachiman
HeftigFertig47
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
Xander12355
Gilgamesh
Level 22
God Stats
2W - 1L
1,685 SR
Queue Stats
24W - 26L
1,454 Elo+
Solo
Ymir
Ymir
thedeeiivid
Ymir
Level 4
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 6L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IBloodSore
Nemesis
17
5 / 4 / 7
9,771
543
9,688
15,340
6,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
14 / 4 / 10
10,803
600
12,500
13,031
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
hunterstuntman
Aphrodite
16
10 / 0 / 13
10,023
557
16,407
14,763
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
pauvv
Bellona
15
1 / 0 / 4
9,562
531
2,282
12,277
8,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
samunieto5
Olorun
14
5 / 2 / 9
8,484
471
9,797
14,693
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
5 / 8 / 3
9,048
503
11,609
15,235
7,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 1
9,178
510
10,478
12,626
7,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
13
2 / 4 / 0
7,639
424
13,471
9,353
2,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Xander12355
Gilgamesh
12
0 / 6 / 1
7,402
411
6,827
15,059
7,851
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 13 / 1
6,744
375
2,995
20,177
15,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
35
Kills
10
10
Deaths
35
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
5
8
3
0.81
L
3
4
1
0.88
L
Hachiman
2
4
0
0.5
W
Nemesis
IBloodSore
Nemesis
5
4
7
2.13
W
14
4
10
4.75
L
Gilgamesh
Xander12355
Gilgamesh
0
6
1
0.08
W
Aphrodite
hunterstuntman
Aphrodite
10
0
13
16.5
W
Bellona
pauvv
Bellona
1
0
4
3
W
Olorun
samunieto5
Olorun
5
2
9
4.75
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,674
Damage
45,380
70,104
Taken
72,450
32,767
Mitigated
41,447
41,263
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
11,609
7,441
0
2,718
15,235
7,875
1,199
2,957
12,278
0
38,622
L
10,478
1,260
0
4,589
12,626
7,385
227
1,974
10,652
53,605
0
L
Hachiman
13,471
7,067
0
2,206
9,353
2,978
80
4,616
4,737
0
51,205
W
Nemesis
IBloodSore
Nemesis
9,688
4,737
0
6,881
15,340
6,632
118
5,382
9,509
0
62,922
W
12,500
5,428
0
3,558
13,031
4,527
0
2,669
10,295
0
48,516
L
Gilgamesh
Xander12355
Gilgamesh
6,827
1,125
0
2,532
15,059
7,851
310
5,042
10,017
0
46,984
W
Aphrodite
hunterstuntman
Aphrodite
16,407
1,810
9,292
10,834
14,763
7,187
413
3,802
10,741
62,912
0
W
Bellona
pauvv
Bellona
2,282
975
0
4,354
12,277
8,996
2,609
430
11,517
0
36,638
W
Olorun
samunieto5
Olorun
9,797
6,473
711
5,633
14,693
5,425
930
1,190
13,223
42,490
0
L
2,995
630
0
68
20,177
15,358
350
11,615
8,562
14,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,643
Gold Earned
40,011
421
Minions Killed
342
0
Camps Cleared
0
1,788,408
Distance Traveled
1,648,575
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,048
503
77
4
0
355,265
0
L
Tiamat
9,178
510
94
5
0
327,913
2
L
Hachiman
7,639
424
80
4
0
324,302
3
W
Nemesis
9,771
543
102
6
0
356,633
0
W
Loki
10,803
600
70
4
0
384,815
0
L
Gilgamesh
7,402
411
72
4
0
332,379
0
W
Aphrodite
10,023
557
106
6
0
353,260
2
W
Bellona
9,562
531
81
5
0
385,235
0
W
Olorun
8,484
471
62
3
0
308,465
0
L
Ymir
6,744
375
19
1
0
308,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role