Player Matchup

Mulan
Mulan
ASH2ASH
Mulan
Level 20
God Stats
10W - 11L
1,454 SR
Queue Stats
72W - 64L
1,457 Elo+
Party 1
Tiamat
Tiamat
milkbiscuits
Tiamat
Level 26
God Stats
2W - 4L
1,393 SR
Queue Stats
119W - 114L
1,547 Elo+
Solo
Loki
Loki
三上悠亞
Loki
Level 24
God Stats
2W - 5L
1,237 SR
Queue Stats
52W - 43L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
毕竟老夫也不是恶鬼
Guan Yu
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 59L
1,479 Elo+
Party 1
Artemis
Artemis
舟舟舟意
Artemis
Level 16
God Stats
9W - 9L
1,400 SR
Queue Stats
75W - 72L
1,453 Elo+
Party 1
Team Averages
Level 20
1,397 SR
1,489 Elo+

VS

Team Averages
Level 19
1,705 SR
1,445 Elo+
Ra
Ra
BSmith156
Ra
Level 15
God Stats
14W - 5L
1,749 SR
Queue Stats
16W - 16L
1,431 Elo+
Party 2
Cernunnos
Cernunnos
BornnSlippyy
Cernunnos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 55L
1,490 Elo+
Party 3
Bellona
Bellona
Envionic
Bellona
Level 13
God Stats
5W - 1L
1,680 SR
Queue Stats
12W - 11L
1,417 Elo+
Party 2
Chang'e
Chang'e
JamesFergy447
Chang'e
Level 27
God Stats
3W - 1L
1,766 SR
Queue Stats
76W - 73L
1,481 Elo+
Party 3
Mercury
Mercury
TxSlick
Mercury
Level 16
God Stats
12W - 14L
1,826 SR
Queue Stats
50W - 61L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ASH2ASH
Mulan
16
1 / 6 / 17
10,796
469
14,443
22,570
21,798
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
17
3 / 5 / 9
11,492
500
17,520
20,993
11,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 8 / 6
10,889
473
8,019
21,010
7,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 8 / 5
10,736
467
9,578
22,756
14,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
舟舟舟意
Artemis
18
10 / 7 / 6
12,584
547
16,236
17,029
7,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 15
13,002
565
12,408
19,277
8,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
BornnSlippyy
Cernunnos
20
11 / 8 / 16
14,182
617
24,902
21,410
7,574
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Envionic
Bellona
19
8 / 4 / 13
13,636
593
15,584
26,946
23,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
19
8 / 4 / 14
12,977
564
22,398
21,822
9,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TxSlick
Mercury
17
3 / 5 / 11
12,037
523
5,442
14,362
6,129
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
103
25
Kills
34
34
Deaths
25
43
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Mulan
ASH2ASH
Mulan
1
6
17
1.58
W
4
4
15
2.88
W
Cernunnos
BornnSlippyy
Cernunnos
11
8
16
2.38
W
Bellona
Envionic
Bellona
8
4
13
3.63
W
Chang'e
8
4
14
3.75
W
Mercury
TxSlick
Mercury
3
5
11
1.7
L
Tiamat
3
5
9
1.5
L
7
8
6
1.25
L
4
8
5
0.81
L
Artemis
舟舟舟意
Artemis
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,796
Damage
80,734
104,358
Taken
103,817
63,488
Mitigated
54,804
18,782
Healing
51,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ASH2ASH
Mulan
14,443
972
0
1,343
22,570
21,798
36
10,682
11,764
1,219
38,987
W
12,408
502
3,968
8,973
19,277
8,515
1,974
5,428
13,849
88,440
0
W
Cernunnos
BornnSlippyy
Cernunnos
24,902
13,599
0
6,080
21,410
7,574
3,123
3,681
17,729
0
108,285
W
Bellona
Envionic
Bellona
15,584
4,089
0
8,882
26,946
23,345
3,729
6,861
20,085
0
77,562
W
Chang'e
22,398
1,461
8,458
12,962
21,822
9,241
933
6,359
15,463
76,525
0
W
Mercury
TxSlick
Mercury
5,442
3,246
794
1,686
14,362
6,129
926
3,318
11,044
0
52,458
L
Tiamat
17,520
1,186
52
6,576
20,993
11,589
839
5,679
15,162
70,643
0
L
8,019
1,236
0
3,405
21,010
7,752
0
5,079
15,762
0
62,578
L
9,578
1,605
894
3,942
22,756
14,937
60
6,394
16,232
50
51,827
L
Artemis
舟舟舟意
Artemis
16,236
7,443
0
2,570
17,029
7,412
2,006
6,361
10,632
0
78,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,497
Gold Earned
65,834
472
Minions Killed
509
0
Camps Cleared
0
1,934,119
Distance Traveled
2,153,631
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,796
469
52
2
0
430,152
4
W
Ra
13,002
565
137
6
0
459,950
0
W
Cernunnos
14,182
617
87
4
0
394,398
4
W
Bellona
13,636
593
134
6
0
436,715
3
W
Chang'e
12,977
564
77
3
0
433,139
2
W
Mercury
12,037
523
74
3
0
429,429
2
L
Tiamat
11,492
500
107
5
0
380,514
0
L
Loki
10,889
473
92
4
0
408,878
6
L
Guan Yu
10,736
467
95
4
0
359,448
2
L
Artemis
12,584
547
126
5
0
355,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role