Player Matchup

Geb
Geb
ElPuttoAKA
Geb
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 13L
1,371 Elo+
Party 3
Thanatos
Thanatos
Hinuvet
Thanatos
Level 28
God Stats
9W - 14L
1,407 SR
Queue Stats
15W - 18L
1,395 Elo+
Solo
King Arthur
King Arthur
Red8974
King Arthur
Level 18
God Stats
9W - 6L
1,451 SR
Queue Stats
115W - 120L
1,319 Elo+
Solo
Apollo
Apollo
Strange565
Apollo
Level 27
God Stats
16W - 9L
1,492 SR
Queue Stats
61W - 73L
1,296 Elo+
Solo
Medusa
Medusa
hasxx_69
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,360 Elo+
Party 3
Team Averages
Level 20
1,470 SR
1,348 Elo+

VS

Team Averages
Level 16
1,392 SR
1,359 Elo+
Nemesis
Nemesis
BlueBrainEater
Nemesis
Level 12
God Stats
2W - 5L
1,274 SR
Queue Stats
9W - 16L
1,225 Elo+
Party 2
Sun Wukong
Sun Wukong
KnockedSoup5
Sun Wukong
Level 18
God Stats
10W - 9L
1,244 SR
Queue Stats
33W - 30L
1,363 Elo+
Party 1
Jing Wei
Jing Wei
STKIG
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
daughbonkaroos
Janus
Level 28
God Stats
6W - 14L
1,500 SR
Queue Stats
73W - 91L
1,342 Elo+
Party 1
Set
Set
fatZ_2130
Set
Level 18
God Stats
2W - 4L
1,441 SR
Queue Stats
26W - 27L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 14
11,813
473
5,885
15,218
17,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Hinuvet
Thanatos
20
25 / 3 / 1
14,999
600
25,054
19,073
8,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Red8974
King Arthur
18
1 / 3 / 12
11,432
457
7,879
19,577
12,236
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Strange565
Apollo
20
12 / 1 / 13
14,609
584
20,391
18,344
6,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
hasxx_69
Medusa
17
2 / 3 / 9
11,178
447
12,029
14,908
6,006
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 14 / 1
9,337
373
3,983
20,870
7,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
KnockedSoup5
Sun Wukong
17
1 / 8 / 2
10,624
425
11,449
25,244
29,893
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
STKIG
Jing Wei
6
0 / 4 / 1
7,108
284
720
5,956
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 10 / 2
11,568
463
20,065
18,461
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 8 / 2
10,631
425
11,408
19,515
13,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
16
44
Kills
8
10
Deaths
44
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
14
1
0.04
W
4
0
14
11
W
Thanatos
Hinuvet
Thanatos
25
3
1
8.5
L
Sun Wukong
KnockedSoup5
Sun Wukong
1
8
2
0.25
W
King Arthur
Red8974
King Arthur
1
3
12
2.33
L
Jing Wei
STKIG
Jing Wei
0
4
1
0.13
W
Apollo
Strange565
Apollo
12
1
13
18.5
L
4
10
2
0.5
L
3
8
2
0.5
W
Medusa
hasxx_69
Medusa
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,238
Damage
47,625
87,120
Taken
90,046
51,735
Mitigated
57,740
36,597
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,983
1,770
0
1,792
20,870
7,410
1,497
2,151
18,719
0
36,446
W
5,885
526
932
2,793
15,218
17,750
176
1,203
14,015
26,320
0
W
Thanatos
Hinuvet
Thanatos
25,054
8,918
0
19,353
19,073
8,935
1,096
3,366
15,707
0
108,902
L
Sun Wukong
KnockedSoup5
Sun Wukong
11,449
1,390
0
2,417
25,244
29,893
444
1,854
23,390
0
64,912
W
King Arthur
Red8974
King Arthur
7,879
580
309
397
19,577
12,236
588
9,013
10,564
0
52,654
L
Jing Wei
STKIG
Jing Wei
720
703
0
381
5,956
1,222
363
520
5,436
0
8,099
W
Apollo
Strange565
Apollo
20,391
11,931
0
11,213
18,344
6,808
5,671
4,263
14,081
0
129,238
L
20,065
970
144
2,413
18,461
5,449
944
0
18,461
88,794
0
L
11,408
3,153
0
3,079
19,515
13,766
0
1,521
17,994
0
48,927
W
Medusa
hasxx_69
Medusa
12,029
6,852
0
1,600
14,908
6,006
2,409
2,401
11,882
0
62,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,031
Gold Earned
49,268
529
Minions Killed
409
0
Camps Cleared
0
2,323,661
Distance Traveled
1,710,709
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,337
373
64
3
0
338,183
0
W
Geb
11,813
473
22
1
0
473,315
1
W
Thanatos
14,999
600
132
5
0
540,351
0
L
Sun Wukong
10,624
425
100
4
0
458,165
0
W
King Arthur
11,432
457
69
3
0
436,373
0
L
Jing Wei
7,108
284
14
1
0
136,256
2
W
Apollo
14,609
584
201
8
0
437,482
0
L
Janus
11,568
463
154
6
0
357,430
0
L
Set
10,631
425
77
3
0
420,675
0
W
Medusa
11,178
447
105
4
0
436,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role