Player Matchup

Bellona
Bellona
ESL_TSR
Bellona
Level 11
God Stats
5W - 3L
1,636 SR
Queue Stats
20W - 26L
1,354 Elo+
Party 1
Jing Wei
Jing Wei
KiingCriiimson
Jing Wei
Level 13
God Stats
9W - 5L
1,509 SR
Queue Stats
20W - 16L
1,438 Elo+
Party 1
Ymir
Ymir
RaVaGe_Xenom
Ymir
Level 14
God Stats
7W - 9L
1,479 SR
Queue Stats
39W - 47L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
WeiZi_SwYZz
Kukulkan
Level 16
God Stats
3W - 1L
1,665 SR
Queue Stats
84W - 70L
1,369 Elo+
Party 1
Thor
Thor
im-VerSus
Thor
Level 4
God Stats
1W - 4L
1,457 SR
Queue Stats
26W - 28L
1,316 Elo+
Party 1
Team Averages
Level 12
1,549 SR
1,376 Elo+

VS

Team Averages
Level 21
1,613 SR
1,457 Elo+
Ah Muzen Cab
Ah Muzen Cab
Curliewizze
Ah Muzen Cab
Level 29
God Stats
3W - 0L
1,740 SR
Queue Stats
103W - 98L
1,525 Elo+
Solo
Loki
Loki
EdwardEnigmaa
Loki
Level 23
God Stats
10W - 7L
1,587 SR
Queue Stats
46W - 47L
1,412 Elo+
Solo
Hades
Hades
Epicgamer16704
Hades
Level 22
God Stats
33W - 12L
1,708 SR
Queue Stats
140W - 149L
1,426 Elo+
Solo
Osiris
Osiris
PiraSah
Osiris
Level 28
God Stats
14W - 6L
1,529 SR
Queue Stats
207W - 200L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
timeless_ria9
Morgan Le Fay
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ESL_TSR
Bellona
13
6 / 8 / 1
9,450
450
13,670
15,697
14,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
11
1 / 1 / 0
7,854
374
3,835
6,936
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
1 / 8 / 2
8,642
412
5,032
19,524
14,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
WeiZi_SwYZz
Kukulkan
14
2 / 10 / 3
8,968
427
10,867
13,891
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
11
3 / 13 / 2
8,100
386
9,415
18,009
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Curliewizze
Ah Muzen Cab
20
7 / 2 / 9
13,137
626
13,427
17,296
7,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
12 / 1 / 11
12,982
618
10,429
14,054
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
14 / 4 / 13
12,343
588
22,871
18,731
13,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
PiraSah
Osiris
17
5 / 0 / 10
11,735
559
10,902
14,182
11,654
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
timeless_ria9
Morgan Le Fay
15
2 / 6 / 4
10,018
477
4,002
9,678
3,467
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
13
Kills
40
40
Deaths
13
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Curliewizze
Ah Muzen Cab
7
2
9
5.75
L
Bellona
ESL_TSR
Bellona
6
8
1
0.81
W
12
1
11
17.5
W
14
4
13
5.13
L
Jing Wei
1
1
0
1
W
Osiris
PiraSah
Osiris
5
0
10
10
L
1
8
2
0.25
L
Kukulkan
WeiZi_SwYZz
Kukulkan
2
10
3
0.35
L
Thor
3
13
2
0.31
W
Morgan Le Fay
timeless_ria9
Morgan Le Fay
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,819
Damage
61,631
74,057
Taken
73,941
38,527
Mitigated
41,428
3,281
Healing
30,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Curliewizze
Ah Muzen Cab
13,427
5,787
0
10,168
17,296
7,069
6,090
2,270
15,026
0
145,611
L
Bellona
ESL_TSR
Bellona
13,670
2,719
0
614
15,697
14,340
459
3,668
12,029
0
45,586
W
10,429
1,812
0
5,677
14,054
5,992
0
1,388
12,666
0
73,860
W
22,871
1,337
451
8,075
18,731
13,246
1,079
7,803
10,928
60,324
0
L
Jing Wei
3,835
1,968
0
1,650
6,936
2,029
0
161
6,775
0
36,151
W
Osiris
PiraSah
Osiris
10,902
3,684
264
3,946
14,182
11,654
769
2,338
11,844
758
62,509
L
5,032
1,249
0
0
19,524
14,243
357
7,593
11,931
20,140
0
L
Kukulkan
WeiZi_SwYZz
Kukulkan
10,867
1,981
0
457
13,891
3,590
883
5,844
8,047
52,421
0
L
Thor
9,415
3,219
0
560
18,009
4,325
156
9,607
8,402
0
30,013
W
Morgan Le Fay
timeless_ria9
Morgan Le Fay
4,002
594
0
1,816
9,678
3,467
1,002
2,247
7,431
28,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,014
Gold Earned
60,215
312
Minions Killed
519
0
Camps Cleared
0
1,703,935
Distance Traveled
1,955,570
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,137
626
180
9
0
369,605
2
L
Bellona
9,450
450
68
3
0
379,545
0
W
Loki
12,982
618
123
6
0
424,082
1
W
Hades
12,343
588
92
4
0
373,032
2
L
Jing Wei
7,854
374
68
3
0
264,738
3
W
Osiris
11,735
559
77
4
0
458,646
4
L
Ymir
8,642
412
31
1
0
369,850
0
L
Kukulkan
8,968
427
98
5
0
339,363
0
L
Thor
8,100
386
47
2
0
350,439
0
W
Morgan Le Fay
10,018
477
47
2
0
330,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role