Player Matchup

Sobek
Sobek
Elmangos6936
Sobek
Level 28
God Stats
0W - 2L
1,538 SR
Queue Stats
68W - 74L
1,573 Elo+
Solo
Neith
Neith
M_a_C_a_R_e_N_o_
Neith
Level 25
God Stats
3W - 3L
1,730 SR
Queue Stats
32W - 26L
1,446 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MadionRus
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,393 Elo+
Party 1
Ao Kuang
Ao Kuang
culturalcannibal
Ao Kuang
Level 29
God Stats
19W - 17L
1,690 SR
Queue Stats
52W - 62L
1,487 Elo+
Party 3
Nu Wa
Nu Wa
jxshuasaurus
Nu Wa
Level 32
God Stats
4W - 7L
1,243 SR
Queue Stats
56W - 62L
1,491 Elo+
Party 3
Team Averages
Level 28
1,540 SR
1,478 Elo+

VS

Team Averages
Level 20
1,640 SR
1,468 Elo+
Izanami
Izanami
Gus_L2R2
Izanami
Level 17
God Stats
4W - 4L
1,661 SR
Queue Stats
16W - 23L
1,312 Elo+
Party 2
Artio
Artio
Longinious
Artio
Level 18
God Stats
1W - 0L
1,704 SR
Queue Stats
56W - 46L
1,255 Elo+
Solo
Freya
Freya
PhantomH14
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,801 Elo+
Solo
Loki
Loki
adkay368
Loki
Level 16
God Stats
7W - 6L
1,734 SR
Queue Stats
92W - 45L
1,658 Elo+
Solo
Thor
Thor
tuyaya21
Thor
Level 20
God Stats
4W - 3L
1,601 SR
Queue Stats
15W - 22L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,991
409
7,710
20,692
23,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 7 / 2
8,557
389
8,323
14,171
4,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
MadionRus
Ah Muzen Cab
13
0 / 11 / 5
8,066
367
4,376
14,719
4,162
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 12 / 1
11,255
512
15,813
25,060
8,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 11 / 2
9,113
414
11,243
16,475
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gus_L2R2
Izanami
16
1 / 2 / 4
10,836
493
5,844
11,068
4,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
15
2 / 2 / 9
10,693
486
8,520
17,735
15,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
20
27 / 2 / 2
14,604
664
32,254
25,665
13,799
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
20
13 / 2 / 2
15,641
711
20,166
18,286
8,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
17
3 / 6 / 12
11,357
516
7,130
16,755
6,371
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
13
Kills
46
46
Deaths
14
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Izanami
Gus_L2R2
Izanami
1
2
4
1.5
W
Artio
2
2
9
3.25
L
1
7
2
0.29
L
Ah Muzen Cab
MadionRus
Ah Muzen Cab
0
11
5
0.23
W
Freya
27
2
2
14
W
Loki
13
2
2
7
L
10
12
1
0.88
L
2
11
2
0.27
W
Thor
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,465
Damage
73,914
91,117
Taken
89,509
44,298
Mitigated
47,992
10,441
Healing
44,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,710
468
0
2,794
20,692
23,010
600
8,110
12,582
42,927
0
W
Izanami
Gus_L2R2
Izanami
5,844
2,696
0
4,388
11,068
4,241
2,457
5,077
5,981
0
71,255
W
Artio
8,520
897
1,164
7,006
17,735
15,188
487
8,033
9,584
33,271
0
L
8,323
1,879
0
1,508
14,171
4,218
0
3,507
10,664
0
47,491
L
Ah Muzen Cab
MadionRus
Ah Muzen Cab
4,376
504
0
1,130
14,719
4,162
0
7,608
7,111
0
29,537
W
Freya
32,254
11,297
0
21,177
25,665
13,799
2,436
10,748
14,397
128,113
0
W
Loki
20,166
5,513
0
6,041
18,286
8,393
4,378
4,630
13,643
0
132,478
L
15,813
5,702
0
4,563
25,060
8,119
0
11,383
13,677
48,418
0
L
11,243
2,910
0
446
16,475
4,789
0
10,166
6,309
48,522
0
W
Thor
7,130
2,097
240
4,200
16,755
6,371
2,600
5,722
10,823
0
56,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,982
Gold Earned
63,131
361
Minions Killed
678
0
Camps Cleared
0
1,753,186
Distance Traveled
1,979,811
1
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,991
409
70
3
0
332,743
1
W
Izanami
10,836
493
142
6
0
367,355
3
W
Artio
10,693
486
36
2
0
431,251
13
L
Neith
8,557
389
98
4
0
325,046
0
L
Ah Muzen Cab
8,066
367
49
2
0
349,276
0
W
Freya
14,604
664
154
7
0
402,580
3
W
Loki
15,641
711
252
11
0
413,051
4
L
Ao Kuang
11,255
512
68
3
0
386,550
0
L
Nu Wa
9,113
414
76
3
0
359,571
0
W
Thor
11,357
516
94
4
0
365,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role