Player Matchup

Cthulhu
Cthulhu
Arj7795
Cthulhu
Level 29
God Stats
24W - 27L
1,466 SR
Queue Stats
206W - 256L
1,488 Elo+
Solo
Izanami
Izanami
Cassiopee4134
Izanami
Level 28
God Stats
74W - 79L
1,492 SR
Queue Stats
92W - 100L
1,430 Elo+
Solo
Arachne
Arachne
DaddyDov
Arachne
Level 26
God Stats
16W - 12L
1,500 SR
Queue Stats
123W - 108L
1,489 Elo+
Party 1
Sol
Sol
DeViLsJaDe
Sol
Level 29
God Stats
3W - 3L
1,531 SR
Queue Stats
54W - 64L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
NotBigMula
Sun Wukong
Level 28
God Stats
4W - 2L
1,638 SR
Queue Stats
146W - 92L
1,654 Elo+
Solo
Team Averages
Level 28
1,526 SR
1,525 Elo+

VS

Team Averages
Level 21
1,671 SR
1,586 Elo+
Amaterasu
Amaterasu
XxLadyy_PeachxX
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,528 Elo+
Solo
He Bo
He Bo
Zziro
He Bo
Level 28
God Stats
1W - 1L
1,843 SR
Queue Stats
114W - 43L
1,720 Elo+
Solo
Aphrodite
Aphrodite
aphropegmepls
Aphrodite
Level 5
God Stats
2W - 2L
1,660 SR
Queue Stats
2W - 2L
1,538 Elo+
Solo
Cupid
Cupid
kraken999s
Cupid
Level 27
God Stats
14W - 7L
1,763 SR
Queue Stats
45W - 24L
1,648 Elo+
Solo
Guan Yu
Guan Yu
majed_ksa_2y
Guan Yu
Level 29
God Stats
76W - 76L
1,588 SR
Queue Stats
296W - 321L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arj7795
Cthulhu
11
1 / 2 / 5
6,668
476
4,963
10,348
5,747
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
12
1 / 2 / 1
7,293
521
5,236
9,277
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
DaddyDov
Arachne
14
1 / 5 / 3
7,938
567
2,925
9,432
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 3 / 2
8,622
616
8,661
10,214
3,752
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
NotBigMula
Sun Wukong
14
3 / 1 / 0
8,329
595
6,770
10,180
4,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
XxLadyy_PeachxX
Amaterasu
10
0 / 1 / 1
5,649
404
2,989
9,813
7,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Zziro
He Bo
14
11 / 1 / 1
8,743
625
15,450
8,166
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
aphropegmepls
Aphrodite
11
1 / 5 / 5
6,387
456
5,328
11,137
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
1
0 / 0 / 0
4,237
303
0
0
0
Guan Yu
majed_ksa_2y
Guan Yu
12
1 / 4 / 0
6,347
453
2,475
12,625
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
11
Kills
13
13
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arj7795
Cthulhu
1
2
5
1.75
W
Izanami
1
2
1
0.75
W
Arachne
DaddyDov
Arachne
1
5
3
0.5
W
5
3
2
2
W
Sun Wukong
NotBigMula
Sun Wukong
3
1
0
3
L
Amaterasu
XxLadyy_PeachxX
Amaterasu
0
1
1
0.5
L
He Bo
Zziro
He Bo
11
1
1
11.5
L
Aphrodite
aphropegmepls
Aphrodite
1
5
5
0.7
L
Cupid
0
0
0
0
L
Guan Yu
majed_ksa_2y
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,555
Damage
26,242
49,451
Taken
41,741
20,377
Mitigated
21,155
19,869
Healing
18,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arj7795
Cthulhu
4,963
1,046
537
2,190
10,348
5,747
371
4,679
5,372
24,543
0
W
Izanami
5,236
3,245
167
4,320
9,277
2,594
933
5,289
3,862
0
45,037
W
Arachne
DaddyDov
Arachne
2,925
1,831
0
2,740
9,432
4,063
9
3,105
6,150
0
55,439
W
8,661
3,229
0
5,330
10,214
3,752
1,824
4,082
6,112
49,807
0
W
Sun Wukong
NotBigMula
Sun Wukong
6,770
1,556
0
4,585
10,180
4,221
1,050
3,136
6,408
0
48,434
L
Amaterasu
XxLadyy_PeachxX
Amaterasu
2,989
1,148
58
2,191
9,813
7,167
224
3,650
6,163
0
21,623
L
He Bo
Zziro
He Bo
15,450
684
0
2,442
8,166
2,502
56
2,550
5,616
55,992
0
L
Aphrodite
aphropegmepls
Aphrodite
5,328
238
2,073
6,209
11,137
4,161
442
5,809
5,328
28,608
0
L
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
majed_ksa_2y
Guan Yu
2,475
901
0
5,145
12,625
7,325
633
1,615
11,010
0
25,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
31,363
399
Minions Killed
240
0
Camps Cleared
0
1,306,195
Distance Traveled
1,050,274
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,668
476
27
2
0
250,167
2
W
Izanami
7,293
521
82
6
0
208,944
0
W
Arachne
7,938
567
105
8
0
307,077
2
W
Sol
8,622
616
84
6
0
266,282
5
W
Sun Wukong
8,329
595
101
7
0
273,725
5
L
Amaterasu
5,649
404
29
2
0
294,052
0
L
He Bo
8,743
625
109
8
0
280,753
1
L
Aphrodite
6,387
456
45
3
0
237,648
1
L
Cupid
4,237
303
0
0
0
0
0
L
Guan Yu
6,347
453
57
4
0
237,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role