Player Matchup

Bakasura
Bakasura
Lolluah7565
Bakasura
Level 12
God Stats
7W - 14L
1,382 SR
Queue Stats
24W - 40L
1,338 Elo+
Solo
Ra
Ra
Powerjoga
Ra
Level 28
God Stats
10W - 17L
1,305 SR
Queue Stats
72W - 85L
1,323 Elo+
Solo
Ao Kuang
Ao Kuang
Sper_matrago
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,528 Elo+
Solo
Ares
Ares
TedPonteTraje
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,150 Elo+
Solo
Anhur
Anhur
chocolate676
Anhur
Level 21
God Stats
20W - 17L
1,404 SR
Queue Stats
76W - 75L
1,334 Elo+
Solo
Team Averages
Level 16
1,418 SR
1,335 Elo+

VS

Team Averages
Level 17
1,394 SR
1,384 Elo+
Ra
Ra
Bubi_931
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Tyr
Tyr
Duck__697
Tyr
Level 26
God Stats
3W - 6L
1,262 SR
Queue Stats
43W - 49L
1,178 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ex_Equo
Kumbhakarna
Level 16
God Stats
9W - 5L
1,274 SR
Queue Stats
26W - 24L
1,442 Elo+
Party 1
Sol
Sol
XBeNiZe
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 43L
1,609 Elo+
Solo
Kali
Kali
er_balvisan
Kali
Level 25
God Stats
15W - 14L
1,433 SR
Queue Stats
28W - 35L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lolluah7565
Bakasura
1
0 / 1 / 0
5,232
275
0
575
146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 6 / 5
9,566
503
8,283
12,471
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
Sper_matrago
Ao Kuang
17
10 / 5 / 5
10,427
549
16,263
18,480
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 9 / 8
8,053
424
5,313
17,200
11,798
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 8 / 6
8,208
432
6,380
14,012
4,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 10
9,733
512
7,084
9,955
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 6 / 7
10,453
550
13,590
14,318
8,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
Ex_Equo
Kumbhakarna
14
4 / 0 / 10
10,564
556
4,408
10,062
11,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
20
11 / 0 / 6
13,633
718
13,322
18,477
6,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 6 / 8
10,621
559
10,457
10,862
4,268
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
20
Kills
29
29
Deaths
20
24
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
8
10
1
W
6
6
7
1.58
W
Kumbhakarna
Ex_Equo
Kumbhakarna
4
0
10
9
L
Bakasura
Lolluah7565
Bakasura
0
1
0
0
L
5
6
5
1.25
L
Ao Kuang
Sper_matrago
Ao Kuang
10
5
5
2.5
L
3
9
8
0.78
W
Sol
11
0
6
14
L
2
8
6
0.63
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,239
Damage
48,861
62,738
Taken
63,674
27,929
Mitigated
34,987
11,047
Healing
24,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,084
732
493
1,439
9,955
3,480
1,373
6,222
3,531
31,758
0
W
13,590
2,290
0
1,405
14,318
8,724
1,117
7,437
6,861
0
32,163
W
Kumbhakarna
Ex_Equo
Kumbhakarna
4,408
417
0
3,869
10,062
11,954
254
3,193
6,671
23,127
0
L
Bakasura
Lolluah7565
Bakasura
0
0
0
0
575
146
0
575
0
0
0
L
8,283
1,344
888
3,776
12,471
5,454
504
4,534
7,699
62,810
0
L
Ao Kuang
Sper_matrago
Ao Kuang
16,263
3,551
0
6,383
18,480
6,046
0
7,770
10,548
67,335
0
L
5,313
955
0
0
17,200
11,798
173
3,456
13,580
14,846
0
W
Sol
13,322
4,912
0
14,881
18,477
6,561
10,198
6,137
12,272
125,717
0
L
6,380
4,277
0
0
14,012
4,485
0
7,765
6,097
0
29,692
W
10,457
4,038
0
2,675
10,862
4,268
2,202
6,275
4,417
0
38,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,486
Gold Earned
55,004
273
Minions Killed
370
0
Camps Cleared
0
1,283,293
Distance Traveled
1,773,800
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,733
512
53
3
0
330,767
1
W
Tyr
10,453
550
36
2
0
379,368
1
W
Kumbhakarna
10,564
556
30
2
0
387,740
0
L
Bakasura
5,232
275
0
0
0
483
0
L
Ra
9,566
503
114
6
0
330,126
4
L
Ao Kuang
10,427
549
106
6
0
351,048
1
L
Ares
8,053
424
13
1
0
293,336
2
W
Sol
13,633
718
192
10
0
339,869
0
L
Anhur
8,208
432
40
2
0
308,300
0
W
Kali
10,621
559
59
3
0
336,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role