Player Matchup

Bastet
Bastet
Goose124786
Bastet
Level 27
God Stats
2W - 3L
1,295 SR
Queue Stats
196W - 203L
1,404 Elo+
Solo
Neith
Neith
Infinitedeth960
Neith
Level 28
God Stats
3W - 0L
1,831 SR
Queue Stats
66W - 70L
1,387 Elo+
Solo
Sol
Sol
SushixTrash4182
Sol
Level 24
God Stats
9W - 7L
1,460 SR
Queue Stats
40W - 58L
1,273 Elo+
Solo
Medusa
Medusa
haywood24-23
Medusa
Level 28
God Stats
2W - 1L
1,520 SR
Queue Stats
123W - 138L
1,425 Elo+
Solo
Sylvanus
Sylvanus
kanata-00
Sylvanus
Level 26
God Stats
5W - 0L
1,740 SR
Queue Stats
74W - 72L
1,369 Elo+
Solo
Team Averages
Level 27
1,569 SR
1,372 Elo+

VS

Team Averages
Level 14
1,543 SR
1,410 Elo+
Chronos
Chronos
Demon_HunterDK
Chronos
Level 25
God Stats
0W - 1L
1,603 SR
Queue Stats
18W - 25L
1,298 Elo+
Party 1
Tyr
Tyr
FlukyFrags
Tyr
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 7L
1,363 Elo+
Solo
Thor
Thor
Mattismut2008
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
Mk-yacine
Hou Yi
Level 29
God Stats
42W - 46L
1,423 SR
Queue Stats
135W - 140L
1,424 Elo+
Solo
Bellona
Bellona
xd ziqrt
Bellona
Level 4
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
4 / 3 / 0
7,873
562
4,263
6,047
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 1 / 2
7,452
532
4,479
7,570
2,385
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
10 / 1 / 2
8,947
639
10,500
8,803
3,638
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
12
9 / 1 / 4
7,580
541
9,363
9,803
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
kanata-00
Sylvanus
11
4 / 1 / 10
7,356
525
4,006
9,706
8,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 0
6,063
433
6,040
13,435
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 5 / 0
7,781
556
6,003
10,388
8,823
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 7 / 0
4,652
332
358
7,413
3,286
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Mk-yacine
Hou Yi
10
1 / 6 / 1
6,563
469
9,142
11,488
3,705
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
xd ziqrt
Bellona
8
0 / 7 / 1
5,416
387
2,657
7,624
2,557
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
33
Kills
7
7
Deaths
35
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
L
6
5
0
1.2
W
Bastet
4
3
0
1.33
W
6
1
2
7
L
0
7
0
0
L
Hou Yi
Mk-yacine
Hou Yi
1
6
1
0.25
W
10
1
2
11
W
Medusa
9
1
4
11
W
Sylvanus
kanata-00
Sylvanus
4
1
10
9
L
Bellona
xd ziqrt
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,611
Damage
24,200
41,929
Taken
50,348
21,244
Mitigated
21,778
13,206
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,040
3,626
0
1,992
13,435
3,407
1,066
9,094
4,341
30,912
0
L
6,003
1,416
0
2,130
10,388
8,823
425
257
10,131
0
28,429
W
Bastet
4,263
2,024
0
359
6,047
2,666
1,413
0
6,047
0
32,096
W
4,479
1,867
0
1,133
7,570
2,385
0
1,269
6,301
0
35,803
L
358
220
0
0
7,413
3,286
0
288
7,125
0
10,466
L
Hou Yi
Mk-yacine
Hou Yi
9,142
4,057
0
3,540
11,488
3,705
456
2,238
9,250
0
40,429
W
10,500
3,300
0
4,636
8,803
3,638
752
4,771
4,032
49,014
0
W
Medusa
9,363
4,989
0
3,340
9,803
3,835
1,922
85
9,718
0
36,942
W
Sylvanus
kanata-00
Sylvanus
4,006
1,187
808
2,930
9,706
8,720
537
167
9,539
20,597
0
L
Bellona
xd ziqrt
Bellona
2,657
242
0
51
7,624
2,557
25
2,629
4,995
0
7,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
30,475
300
Minions Killed
202
0
Camps Cleared
0
1,269,485
Distance Traveled
1,177,321
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,063
433
47
3
0
202,742
0
L
Tyr
7,781
556
57
4
0
275,987
0
W
Bastet
7,873
562
72
5
0
252,279
4
W
Neith
7,452
532
56
4
0
256,471
3
L
Thor
4,652
332
12
1
0
226,794
0
L
Hou Yi
6,563
469
80
6
0
207,734
0
W
Sol
8,947
639
76
5
0
267,333
0
W
Medusa
7,580
541
60
4
0
253,467
0
W
Sylvanus
7,356
525
36
3
0
239,935
3
L
Bellona
5,416
387
6
0
0
264,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role