Player Matchup

Hades
Hades
PIGEON-KS-gugus
Hades
Level 15
God Stats
9W - 17L
1,500 SR
Queue Stats
56W - 87L
1,311 Elo+
Party 1
Ra
Ra
Shoyo_210
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Surferboy_de_G
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
914 Elo+
Party 2
Artemis
Artemis
Tuedel81
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,053 Elo+
Party 2
Cthulhu
Cthulhu
darck_noa50
Cthulhu
Level 35
God Stats
43W - 29L
1,631 SR
Queue Stats
135W - 168L
1,346 Elo+
Party 1
Team Averages
Level 13
1,526 SR
1,225 Elo+

VS

Team Averages
Level 20
1,480 SR
1,340 Elo+
Olorun
Olorun
Benji-weed33
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
Lord22085273
Sol
Level 13
God Stats
7W - 6L
1,513 SR
Queue Stats
13W - 14L
1,312 Elo+
Solo
Ullr
Ullr
Rdy_joan
Ullr
Level 29
God Stats
7W - 2L
1,388 SR
Queue Stats
10W - 2L
1,232 Elo+
Solo
Arachne
Arachne
SAO-XD-kirito
Arachne
Level 24
God Stats
11W - 8L
1,495 SR
Queue Stats
40W - 42L
1,369 Elo+
Solo
Bellona
Bellona
kinghie
Bellona
Level 28
God Stats
16W - 21L
1,502 SR
Queue Stats
113W - 161L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
6,571
548
4,868
9,363
4,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 8 / 0
4,402
367
728
6,178
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
3
0 / 8 / 0
4,001
333
542
4,628
1,010
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Tuedel81
Artemis
6
0 / 8 / 0
4,570
381
3,032
7,790
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
darck_noa50
Cthulhu
10
1 / 2 / 1
6,164
514
1,332
8,214
3,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
7 / 4 / 3
7,304
609
6,507
7,896
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
9 / 0 / 2
7,558
630
5,797
4,154
998
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
13
2 / 0 / 0
7,296
608
2,986
4,680
1,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
13
9 / 0 / 4
8,313
693
5,803
5,537
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
kinghie
Bellona
11
1 / 1 / 2
6,476
540
1,839
5,880
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
5
Kills
28
29
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
4
3
2.13
W
9
0
2
10
L
4
3
0
1.33
W
Ullr
2
0
0
2
W
Arachne
9
0
4
11
L
0
8
0
0
L
Kukulkan
0
8
0
0
L
Artemis
Tuedel81
Artemis
0
8
0
0
L
Cthulhu
darck_noa50
Cthulhu
1
2
1
0.75
W
Bellona
kinghie
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,502
Damage
22,932
36,173
Taken
28,147
13,147
Mitigated
12,823
5,370
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,507
3,625
27
2,728
7,896
3,062
646
3,587
4,269
22,164
3,800
W
5,797
2,233
0
1,730
4,154
998
2,862
475
3,597
29,205
0
L
4,868
1,563
0
3,232
9,363
4,671
804
3,779
5,404
23,399
0
W
Ullr
2,986
1,956
0
623
4,680
1,478
4,409
954
3,726
0
54,745
W
Arachne
5,803
4,362
0
3,417
5,537
2,394
0
836
4,699
0
50,283
L
728
180
0
789
6,178
1,413
0
1,151
5,027
12,004
0
L
Kukulkan
542
347
0
430
4,628
1,010
0
1,160
3,468
5,507
0
L
Artemis
Tuedel81
Artemis
3,032
1,000
0
669
7,790
2,321
0
4,086
3,704
0
16,675
L
Cthulhu
darck_noa50
Cthulhu
1,332
149
0
250
8,214
3,732
550
1,164
6,867
18,674
0
W
Bellona
kinghie
Bellona
1,839
882
0
1,834
5,880
4,891
971
1,494
4,386
0
19,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,708
Gold Earned
36,947
123
Minions Killed
343
0
Camps Cleared
0
873,676
Distance Traveled
1,056,104
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,304
609
33
3
0
184,238
1
W
Sol
7,558
630
53
4
0
202,019
0
L
Hades
6,571
548
41
3
0
186,939
0
W
Ullr
7,296
608
112
9
0
197,228
1
W
Arachne
8,313
693
95
8
0
225,666
2
L
Ra
4,402
367
19
2
0
177,069
1
L
Kukulkan
4,001
333
10
1
0
125,069
0
L
Artemis
4,570
381
18
2
0
198,984
0
L
Cthulhu
6,164
514
35
3
0
185,615
1
W
Bellona
6,476
540
50
4
0
246,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role