Player Matchup

The Morrigan
The Morrigan
Dzs丶vsc
The Morrigan
Level 15
God Stats
0W - 2L
1,227 SR
Queue Stats
57W - 51L
1,509 Elo+
Solo
Hun Batz
Hun Batz
EnTrosba
Hun Batz
Level 29
God Stats
5W - 2L
1,683 SR
Queue Stats
251W - 271L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
IvanM2009
Gilgamesh
Level 12
God Stats
3W - 3L
1,284 SR
Queue Stats
34W - 35L
1,511 Elo+
Party 1
Thoth
Thoth
Nureka
Thoth
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 146L
1,601 Elo+
Solo
Athena
Athena
abrasive_jump379
Athena
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
53W - 59L
1,428 Elo+
Party 1
Team Averages
Level 23
1,398 SR
1,520 Elo+

VS

Team Averages
Level 16
1,539 SR
1,449 Elo+
Olorun
Olorun
AdmiradorSecreto
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 36L
1,537 Elo+
Solo
Merlin
Merlin
Hideonbush7
Merlin
Level 10
God Stats
1W - 1L
1,229 SR
Queue Stats
6W - 6L
1,371 Elo+
Solo
Horus
Horus
Kyudaine
Horus
Level 20
God Stats
41W - 37L
1,442 SR
Queue Stats
196W - 214L
1,463 Elo+
Party 2
Khepri
Khepri
XeoShock
Khepri
Level 17
God Stats
39W - 21L
1,685 SR
Queue Stats
63W - 51L
1,484 Elo+
Party 2
Cupid
Cupid
Zelgan07
Cupid
Level 17
God Stats
11W - 7L
1,840 SR
Queue Stats
144W - 144L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dzs丶vsc
The Morrigan
15
1 / 12 / 4
10,121
1,012
15,227
17,603
6,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
EnTrosba
Hun Batz
15
0 / 3 / 1
8,428
843
4,632
7,918
3,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
IvanM2009
Gilgamesh
15
2 / 11 / 3
9,623
962
9,964
22,179
8,818
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thoth
Nureka
Thoth
16
3 / 5 / 2
10,706
1,071
13,022
14,248
4,901
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 9 / 3
8,944
894
6,348
22,916
20,886
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

17

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 1 / 15
14,055
1,406
29,559
11,812
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
18
3 / 1 / 21
11,396
1,140
12,260
9,449
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Kyudaine
Horus
18
2 / 0 / 24
10,581
1,058
6,486
12,895
14,646
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
XeoShock
Khepri
18
2 / 0 / 26
10,717
1,072
9,826
8,688
10,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Zelgan07
Cupid
18
15 / 4 / 15
13,139
1,314
21,214
12,255
6,174
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
141
6
Kills
40
40
Deaths
6
13
Assists
101
Player
Kills
Deaths
Assists
KDA
W
18
1
15
25.5
L
The Morrigan
Dzs丶vsc
The Morrigan
1
12
4
0.25
L
Hun Batz
EnTrosba
Hun Batz
0
3
1
0.17
W
Merlin
3
1
21
13.5
L
Gilgamesh
IvanM2009
Gilgamesh
2
11
3
0.32
W
Horus
Kyudaine
Horus
2
0
24
14
L
Thoth
Nureka
Thoth
3
5
2
0.8
W
Khepri
XeoShock
Khepri
2
0
26
15
W
Cupid
Zelgan07
Cupid
15
4
15
5.63
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,193
Damage
79,345
84,864
Taken
55,099
44,444
Mitigated
42,305
1,097
Healing
20,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,559
21,677
822
3,526
11,812
6,057
0
7,847
3,921
51,214
5,888
L
The Morrigan
Dzs丶vsc
The Morrigan
15,227
3,110
0
393
17,603
6,054
0
12,931
4,533
32,927
2,196
L
Hun Batz
EnTrosba
Hun Batz
4,632
1,215
0
226
7,918
3,785
0
4,259
3,659
0
13,074
W
Merlin
12,260
288
372
559
9,449
5,135
0
5,451
3,827
32,712
0
L
Gilgamesh
IvanM2009
Gilgamesh
9,964
2,004
46
372
22,179
8,818
0
12,515
9,664
0
17,730
W
Horus
Kyudaine
Horus
6,486
2,445
6,892
5,769
12,895
14,646
0
8,415
4,342
0
13,027
L
Thoth
Nureka
Thoth
13,022
894
0
0
14,248
4,901
0
6,645
7,603
31,271
0
W
Khepri
XeoShock
Khepri
9,826
674
0
0
8,688
10,293
0
4,699
3,780
15,728
0
W
Cupid
Zelgan07
Cupid
21,214
11,642
137
2,270
12,255
6,174
0
6,594
5,576
0
45,669
L
6,348
1,314
0
60
22,916
20,886
0
11,814
11,102
10,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,822
Gold Earned
59,888
148
Minions Killed
195
4
Camps Cleared
10
767,394
Distance Traveled
978,322
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,055
1,406
69
7
5
200,351
0
L
The Morrigan
10,121
1,012
62
6
2
150,364
0
L
Hun Batz
8,428
843
9
1
0
106,197
2
W
Merlin
11,396
1,140
67
7
1
184,567
0
L
Gilgamesh
9,623
962
18
2
1
190,896
1
W
Horus
10,581
1,058
4
0
0
220,553
0
L
Thoth
10,706
1,071
48
5
1
146,648
0
W
Khepri
10,717
1,072
12
1
2
213,586
1
W
Cupid
13,139
1,314
43
4
2
159,265
0
L
Athena
8,944
894
11
1
0
173,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role