Player Matchup

Morgan Le Fay
Morgan Le Fay
A-boii31
Morgan Le Fay
Level 55
God Stats
3W - 3L
1,898 SR
Queue Stats
14W - 17L
1,544 Elo+
Solo
Ra
Ra
BabySh0ckeR
Ra
Level 118
God Stats
2W - 2L
1,581 SR
Queue Stats
14W - 16L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
ConnorJoCFuss
Baron Samedi
Level 127
God Stats
3W - 3L
1,512 SR
Queue Stats
14W - 7L
1,599 Elo+
Solo
Kuzenbo
Kuzenbo
bbdraws
Kuzenbo
Level 63
God Stats
8W - 15L
1,331 SR
Queue Stats
260W - 288L
1,453 Elo+
Solo
Thanatos
Thanatos
瀚海浸月
Thanatos
Level 118
God Stats
0W - 2L
1,192 SR
Queue Stats
45W - 62L
1,467 Elo+
Solo
Team Averages
Level 96
1,503 SR
1,509 Elo+

VS

Team Averages
Level 96
1,566 SR
1,454 Elo+
Artemis
Artemis
Andromedean
Artemis
Level 137
God Stats
203W - 185L
1,504 SR
Queue Stats
503W - 570L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
Maestru Susano
Sun Wukong
Level 145
God Stats
10W - 4L
1,515 SR
Queue Stats
282W - 251L
1,472 Elo+
Party 1
Thanatos
Thanatos
Reach Rainz
Thanatos
Level 28
God Stats
11W - 18L
1,521 SR
Queue Stats
304W - 229L
1,500 Elo+
Party 1
Bacchus
Bacchus
TestTz08
Bacchus
Level 123
God Stats
1W - 0L
1,694 SR
Queue Stats
25W - 30L
1,396 Elo+
Party 1
Ah Puch
Ah Puch
merikorg
Ah Puch
Level 48
God Stats
92W - 68L
1,595 SR
Queue Stats
236W - 231L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A-boii31
Morgan Le Fay
20
3 / 10 / 11
13,973
932
12,765
26,186
15,478
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 2 / 10
14,391
959
15,489
17,084
8,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
ConnorJoCFuss
Baron Samedi
20
4 / 7 / 7
13,240
883
18,636
24,122
21,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
bbdraws
Kuzenbo
20
6 / 6 / 10
16,223
1,082
23,583
32,898
51,875
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
瀚海浸月
Thanatos
20
12 / 13 / 8
16,083
1,072
25,163
26,603
13,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andromedean
Artemis
20
9 / 8 / 12
15,222
1,015
23,290
17,579
6,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Maestru Susano
Sun Wukong
20
7 / 3 / 23
15,650
1,043
34,482
28,605
29,280
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
Reach Rainz
Thanatos
20
16 / 6 / 13
16,680
1,112
20,436
20,534
7,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
TestTz08
Bacchus
20
4 / 5 / 20
13,901
927
14,767
16,450
15,649
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
merikorg
Ah Puch
20
2 / 6 / 23
14,427
962
25,046
22,119
8,282
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
129
28
Kills
38
38
Deaths
28
46
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
A-boii31
Morgan Le Fay
3
10
11
0.85
W
Artemis
Andromedean
Artemis
9
8
12
1.88
L
3
2
10
4
L
Baron Samedi
ConnorJoCFuss
Baron Samedi
4
7
7
1.07
W
Sun Wukong
Maestru Susano
Sun Wukong
7
3
23
6.17
W
Thanatos
Reach Rainz
Thanatos
16
6
13
3.75
W
Bacchus
TestTz08
Bacchus
4
5
20
2.8
L
Kuzenbo
bbdraws
Kuzenbo
6
6
10
1.83
W
Ah Puch
merikorg
Ah Puch
2
6
23
2.25
L
Thanatos
瀚海浸月
Thanatos
12
13
8
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,636
Damage
118,021
126,893
Taken
105,287
110,707
Mitigated
66,635
27,881
Healing
27,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
A-boii31
Morgan Le Fay
12,765
1,874
197
1,589
26,186
15,478
0
8,006
17,500
33,219
0
W
Artemis
Andromedean
Artemis
23,290
10,670
0
1,447
17,579
6,138
0
13,674
3,905
0
62,253
L
15,489
576
4,547
2,871
17,084
8,099
0
5,327
11,363
64,970
0
L
Baron Samedi
ConnorJoCFuss
Baron Samedi
18,636
1,733
3,209
6,010
24,122
21,770
0
9,292
14,388
38,663
0
W
Sun Wukong
Maestru Susano
Sun Wukong
34,482
3,522
466
13,825
28,605
29,280
0
19,469
9,136
0
54,551
W
Thanatos
Reach Rainz
Thanatos
20,436
5,445
0
9,304
20,534
7,286
0
12,844
7,690
0
40,886
W
Bacchus
TestTz08
Bacchus
14,767
662
0
147
16,450
15,649
0
10,438
5,416
26,073
0
L
Kuzenbo
bbdraws
Kuzenbo
23,583
6,381
0
1,090
32,898
51,875
0
9,958
21,647
40,376
0
W
Ah Puch
merikorg
Ah Puch
25,046
177
0
2,705
22,119
8,282
0
14,048
8,071
55,348
0
L
Thanatos
瀚海浸月
Thanatos
25,163
4,509
0
8,368
26,603
13,485
0
7,230
18,569
0
41,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,910
Gold Earned
75,880
281
Minions Killed
280
6
Camps Cleared
6
1,340,993
Distance Traveled
1,357,917
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,973
932
42
3
1
249,290
0
W
Artemis
15,222
1,015
100
7
1
223,325
0
L
Ra
14,391
959
130
9
0
322,809
0
L
Baron Samedi
13,240
883
37
2
0
189,061
0
W
Sun Wukong
15,650
1,043
53
4
2
305,885
1
W
Thanatos
16,680
1,112
41
3
3
291,967
0
W
Bacchus
13,901
927
21
1
0
264,764
0
L
Kuzenbo
16,223
1,082
34
2
3
302,384
0
W
Ah Puch
14,427
962
65
4
0
271,976
0
L
Thanatos
16,083
1,072
38
3
2
277,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role