Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
LucasDragonnite
Ne Zha
Level 29
God Stats
28W - 42L
1,463 SR
Queue Stats
273W - 290L
1,469 Elo+
Party 1
Cerberus
Cerberus
Nindain
Cerberus
Level 26
God Stats
2W - 1L
1,464 SR
Queue Stats
115W - 123L
1,417 Elo+
Party 1
Anubis
Anubis
lNAIKl
Anubis
Level 18
God Stats
18W - 13L
1,352 SR
Queue Stats
25W - 19L
1,440 Elo+
Solo
Da Ji
Da Ji
mia23132
Da Ji
Level 21
God Stats
2W - 0L
1,661 SR
Queue Stats
99W - 119L
1,437 Elo+
Solo
Team Averages
Level 25
1,488 SR
1,453 Elo+

VS

Team Averages
Level 17
1,529 SR
1,330 Elo+
Merlin
Merlin
Alik14Rus
Merlin
Level 30
God Stats
30W - 33L
1,426 SR
Queue Stats
176W - 171L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Araime
Kukulkan
Level 24
God Stats
1W - 1L
1,719 SR
Queue Stats
4W - 8L
1,215 Elo+
Solo
Jormungandr
Jormungandr
DoubleDealer15
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,263 Elo+
Party 2
The Morrigan
The Morrigan
Doubledealer18
The Morrigan
Level 3
God Stats
3W - 9L
1,500 SR
Queue Stats
94W - 117L
1,263 Elo+
Party 2
Hachiman
Hachiman
TsuneM
Hachiman
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
85W - 101L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
8 / 6 / 33
13,569
1,131
29,756
16,934
4,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 3 / 19
14,574
1,215
16,224
16,579
8,903
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Nindain
Cerberus
19
4 / 2 / 30
12,581
1,048
8,035
13,969
19,149
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
lNAIKl
Anubis
20
14 / 2 / 21
15,279
1,273
20,845
12,721
5,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
mia23132
Da Ji
20
8 / 5 / 30
13,554
1,130
10,453
16,023
5,998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alik14Rus
Merlin
20
5 / 2 / 11
13,738
1,145
26,322
11,095
3,063
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Araime
Kukulkan
19
7 / 9 / 8
13,872
1,156
25,255
18,184
5,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
DoubleDealer15
Jormungandr
17
1 / 16 / 9
11,065
922
5,611
27,434
24,516
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
Doubledealer18
The Morrigan
17
0 / 13 / 7
10,196
850
2,194
15,567
3,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
TsuneM
Hachiman
19
5 / 9 / 8
13,305
1,109
10,726
18,443
7,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
61
49
Kills
18
18
Deaths
49
133
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
6
33
4.08
L
Merlin
Alik14Rus
Merlin
5
2
11
5.25
L
Kukulkan
Araime
Kukulkan
7
9
8
1.22
L
Jormungandr
DoubleDealer15
Jormungandr
1
16
9
0.34
L
The Morrigan
Doubledealer18
The Morrigan
0
13
7
0.27
W
15
3
19
8.17
W
Cerberus
Nindain
Cerberus
4
2
30
9.5
L
Hachiman
TsuneM
Hachiman
5
9
8
1
W
Anubis
lNAIKl
Anubis
14
2
21
12.25
W
Da Ji
mia23132
Da Ji
8
5
30
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,313
Damage
70,108
76,226
Taken
90,723
44,211
Mitigated
43,342
9,411
Healing
2,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
29,756
8,422
608
1,634
16,934
4,649
0
14,412
2,522
38,476
0
L
Merlin
Alik14Rus
Merlin
26,322
1,241
176
756
11,095
3,063
0
5,609
5,486
74,818
0
L
Kukulkan
Araime
Kukulkan
25,255
1,861
0
381
18,184
5,455
0
10,127
8,057
55,445
0
L
Jormungandr
DoubleDealer15
Jormungandr
5,611
1,473
0
0
27,434
24,516
0
19,890
7,544
13,768
0
L
The Morrigan
Doubledealer18
The Morrigan
2,194
484
0
0
15,567
3,189
0
11,520
3,961
7,214
0
W
16,224
6,733
0
1,711
16,579
8,903
0
10,836
5,743
0
41,679
W
Cerberus
Nindain
Cerberus
8,035
1,395
0
844
13,969
19,149
0
11,819
2,150
14,979
0
L
Hachiman
TsuneM
Hachiman
10,726
4,940
0
851
18,443
7,119
0
11,404
7,039
0
38,189
W
Anubis
lNAIKl
Anubis
20,845
168
0
2,882
12,721
5,512
0
10,203
2,518
62,313
0
W
Da Ji
mia23132
Da Ji
10,453
3,195
905
827
16,023
5,998
0
12,112
3,911
0
15,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,557
Gold Earned
62,176
206
Minions Killed
230
8
Camps Cleared
2
1,084,054
Distance Traveled
950,722
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,569
1,131
26
2
2
174,255
0
L
Merlin
13,738
1,145
85
7
1
224,896
0
L
Kukulkan
13,872
1,156
70
6
1
232,718
1
L
Jormungandr
11,065
922
5
0
0
142,899
1
L
The Morrigan
10,196
850
7
1
0
136,434
2
W
Ne Zha
14,574
1,215
47
4
2
280,317
0
W
Cerberus
12,581
1,048
21
2
0
207,487
0
L
Hachiman
13,305
1,109
63
5
0
213,775
0
W
Anubis
15,279
1,273
103
9
2
199,458
2
W
Da Ji
13,554
1,130
9
1
2
222,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role