Player Matchup

Bellona
Bellona
Cienko
Bellona
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 15L
1,239 Elo+
Party 2
Ymir
Ymir
MrJoplo
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
RanikTheBoss
Anubis
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 31L
1,193 Elo+
Party 2
Ne Zha
Ne Zha
whitedayL
Ne Zha
Level 7
God Stats
1W - 1L
1,470 SR
Queue Stats
1W - 4L
1,194 Elo+
Solo
Neith
Neith
老人头12
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,274 Elo+
Solo
Team Averages
Level 8
1,494 SR
1,280 Elo+

VS

Team Averages
Level 12
1,624 SR
1,418 Elo+
Discordia
Discordia
Sukunra
Discordia
Level 13
God Stats
3W - 1L
1,862 SR
Queue Stats
17W - 11L
1,591 Elo+
Party 1
Thor
Thor
That1FinesseKid
Thor
Level 13
God Stats
2W - 0L
1,679 SR
Queue Stats
7W - 13L
1,406 Elo+
Party 1
Hel
Hel
brisonedwards
Hel
Level 24
God Stats
71W - 69L
1,535 SR
Queue Stats
71W - 69L
1,504 Elo+
Party 1
Yemoja
Yemoja
mromarrr
Yemoja
Level 5
God Stats
2W - 2L
1,247 SR
Queue Stats
10W - 12L
1,091 Elo+
Solo
Hou Yi
Hou Yi
锤子先生
Hou Yi
Level 6
God Stats
1W - 0L
1,798 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cienko
Bellona
17
0 / 13 / 4
11,523
384
12,647
28,904
28,324
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
MrJoplo
Ymir
11
1 / 1 / 2
10,060
335
3,309
6,986
4,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
20
11 / 7 / 1
15,856
529
23,633
24,995
12,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
whitedayL
Ne Zha
20
1 / 6 / 3
12,703
423
5,368
21,526
7,049
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 8 / 8
11,162
372
6,109
14,678
4,742
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sukunra
Discordia
20
9 / 5 / 8
17,639
588
16,350
17,856
5,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 5 / 7
12,323
411
1,927
20,135
10,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
15 / 1 / 4
18,211
607
27,220
20,048
8,707
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
mromarrr
Yemoja
13
1 / 0 / 2
12,106
404
2,898
5,899
4,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
20
8 / 3 / 5
16,878
563
16,055
23,158
9,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
14
Kills
33
35
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cienko
Bellona
0
13
4
0.15
L
Ymir
MrJoplo
Ymir
1
1
2
2
L
Anubis
11
7
1
1.64
W
Discordia
Sukunra
Discordia
9
5
8
2.6
W
0
5
7
0.7
W
15
1
4
17
W
Yemoja
mromarrr
Yemoja
1
0
2
2
L
Ne Zha
whitedayL
Ne Zha
1
6
3
0.42
L
1
8
8
0.63
W
Hou Yi
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,066
Damage
64,450
97,089
Taken
87,096
56,869
Mitigated
38,580
23,368
Healing
35,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cienko
Bellona
12,647
5,487
0
2,723
28,904
28,324
1,449
8,051
20,800
0
62,676
L
Ymir
MrJoplo
Ymir
3,309
625
0
1,900
6,986
4,034
78
2,798
3,975
16,777
0
L
Anubis
23,633
604
0
14,280
24,995
12,720
988
14,213
10,758
126,708
0
W
Discordia
Sukunra
Discordia
16,350
1,409
326
2,054
17,856
5,206
4,958
8,174
9,682
106,762
0
W
1,927
323
0
4,951
20,135
10,703
0
6,582
13,553
0
51,039
W
27,220
646
5,697
12,083
20,048
8,707
1,597
4,200
15,848
138,315
0
W
Yemoja
mromarrr
Yemoja
2,898
244
594
250
5,899
4,416
438
3,098
2,801
16,607
0
L
Ne Zha
whitedayL
Ne Zha
5,368
2,436
0
2,763
21,526
7,049
801
9,839
11,496
0
84,907
L
6,109
1,619
0
1,702
14,678
4,742
2,163
10,686
3,537
0
43,774
W
Hou Yi
16,055
9,101
0
9,501
23,158
9,548
8,643
4,888
18,270
0
158,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,304
Gold Earned
77,157
503
Minions Killed
759
0
Camps Cleared
0
2,045,839
Distance Traveled
2,447,094
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,523
384
89
3
0
418,618
1
L
Ymir
10,060
335
26
1
0
240,019
3
L
Anubis
15,856
529
177
6
0
440,620
0
W
Discordia
17,639
588
193
6
0
483,178
2
W
Thor
12,323
411
84
3
0
550,504
1
W
Hel
18,211
607
232
8
0
576,874
6
W
Yemoja
12,106
404
23
1
0
352,104
2
L
Ne Zha
12,703
423
149
5
0
497,363
1
L
Neith
11,162
372
62
2
0
449,219
1
W
Hou Yi
16,878
563
227
8
0
484,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role