Player Matchup

Fenrir
Fenrir
ASTAtwitch
Fenrir
Level 6
God Stats
5W - 12L
1,765 SR
Queue Stats
26W - 27L
1,910 Elo+
Solo
Scylla
Scylla
Pil7hur
Scylla
Level 6
God Stats
2W - 1L
1,953 SR
Queue Stats
15W - 15L
1,949 Elo+
Party 2
Cthulhu
Cthulhu
WarlorDZi
Cthulhu
Level 123
God Stats
4W - 6L
1,690 SR
Queue Stats
822W - 810L
1,552 Elo+
Party 2
Heimdallr
Heimdallr
fahawm
Heimdallr
Level 24
God Stats
39W - 26L
1,620 SR
Queue Stats
65W - 55L
1,521 Elo+
Party 1
Cabrakan
Cabrakan
mehrshadnrz
Cabrakan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 54L
1,526 Elo+
Party 1
Team Averages
Level 37
1,706 SR
1,692 Elo+

VS

Team Averages
Level 24
1,586 SR
1,627 Elo+
Xbalanque
Xbalanque
OoOBEANOoO
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 117L
1,595 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Swindeller
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,662 Elo+
Solo
Nemesis
Nemesis
hasgon
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,579 Elo+
Party 3
Tiamat
Tiamat
plsf8
Tiamat
Level 17
God Stats
8W - 3L
1,697 SR
Queue Stats
238W - 123L
1,779 Elo+
Solo
Sylvanus
Sylvanus
quarterby
Sylvanus
Level 35
God Stats
3W - 0L
1,733 SR
Queue Stats
80W - 68L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASTAtwitch
Fenrir
15
3 / 9 / 4
10,038
456
8,733
20,674
9,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Pil7hur
Scylla
15
1 / 7 / 3
9,051
411
8,874
10,933
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
WarlorDZi
Cthulhu
17
2 / 6 / 1
10,637
484
12,861
26,391
23,414
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
fahawm
Heimdallr
18
10 / 5 / 5
12,382
563
18,037
14,184
5,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
mehrshadnrz
Cabrakan
15
5 / 5 / 9
9,577
435
12,010
18,626
14,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
OoOBEANOoO
Xbalanque
19
2 / 7 / 1
11,930
542
7,551
17,510
5,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Swindeller
Morgan Le Fay
20
14 / 1 / 4
13,802
627
22,765
14,269
6,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
hasgon
Nemesis
17
5 / 3 / 9
11,215
510
9,258
17,943
7,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
plsf8
Tiamat
20
8 / 2 / 11
13,557
616
25,272
20,725
23,202
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
quarterby
Sylvanus
16
3 / 9 / 5
10,682
486
7,483
20,728
7,640
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
21
Kills
32
32
Deaths
22
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ASTAtwitch
Fenrir
3
9
4
0.56
W
Xbalanque
OoOBEANOoO
Xbalanque
2
7
1
0.36
L
Scylla
Pil7hur
Scylla
1
7
3
0.36
W
Morgan Le Fay
Swindeller
Morgan Le Fay
14
1
4
16
L
Cthulhu
WarlorDZi
Cthulhu
2
6
1
0.42
L
Heimdallr
fahawm
Heimdallr
10
5
5
2.5
W
Nemesis
hasgon
Nemesis
5
3
9
3.17
L
Cabrakan
mehrshadnrz
Cabrakan
5
5
9
1.9
W
Tiamat
plsf8
Tiamat
8
2
11
6.75
W
Sylvanus
quarterby
Sylvanus
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,515
Damage
72,329
90,808
Taken
91,175
57,393
Mitigated
49,679
18,106
Healing
39,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ASTAtwitch
Fenrir
8,733
3,585
0
610
20,674
9,529
0
12,007
8,667
0
61,504
W
Xbalanque
OoOBEANOoO
Xbalanque
7,551
3,931
0
7,004
17,510
5,364
3,302
2,745
14,716
0
98,334
L
Scylla
Pil7hur
Scylla
8,874
438
0
1,503
10,933
4,002
312
9,191
1,742
46,028
0
W
Morgan Le Fay
Swindeller
Morgan Le Fay
22,765
3,490
0
8,126
14,269
6,451
0
4,461
9,503
113,909
0
L
Cthulhu
WarlorDZi
Cthulhu
12,861
1,058
240
7,359
26,391
23,414
0
17,349
9,042
67,780
0
L
Heimdallr
fahawm
Heimdallr
18,037
6,972
0
2,826
14,184
5,784
2,720
6,322
7,862
0
84,972
W
Nemesis
hasgon
Nemesis
9,258
4,560
0
5,357
17,943
7,022
37
5,913
11,689
0
70,392
L
Cabrakan
mehrshadnrz
Cabrakan
12,010
1,814
0
5,568
18,626
14,664
0
10,822
7,804
48,005
0
W
Tiamat
plsf8
Tiamat
25,272
2,379
0
12,147
20,725
23,202
779
9,320
10,344
91,553
0
W
Sylvanus
quarterby
Sylvanus
7,483
3,243
1,258
5,532
20,728
7,640
749
9,137
11,178
36,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,685
Gold Earned
61,186
588
Minions Killed
686
0
Camps Cleared
0
1,859,059
Distance Traveled
2,112,447
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,038
456
100
5
0
385,243
3
W
Xbalanque
11,930
542
156
7
0
443,361
5
L
Scylla
9,051
411
100
5
0
380,850
0
W
Morgan Le Fay
13,802
627
174
8
0
420,440
3
L
Cthulhu
10,637
484
157
7
0
438,321
3
L
Heimdallr
12,382
563
159
7
0
326,531
2
W
Nemesis
11,215
510
106
5
0
430,276
0
L
Cabrakan
9,577
435
72
3
0
328,114
2
W
Tiamat
13,557
616
186
8
0
450,636
3
W
Sylvanus
10,682
486
64
3
0
367,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role