Player Matchup

Thanatos
Thanatos
I CHEW MANDY
Thanatos
Level 87
God Stats
2W - 3L
1,152 SR
Queue Stats
359W - 387L
1,284 Elo+
Party 2
Sylvanus
Sylvanus
PY-Ano
Sylvanus
Level 89
God Stats
13W - 8L
1,617 SR
Queue Stats
198W - 181L
1,535 Elo+
Solo
Merlin
Merlin
SNIPERWOLF SBS
Merlin
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 216L
1,266 Elo+
Party 2
Pele
Pele
Six_inch_Pounder
Pele
Level 18
God Stats
1W - 1L
1,288 SR
Queue Stats
36W - 36L
1,489 Elo+
Party 1
Anhur
Anhur
doubletrouble224
Anhur
Level 107
God Stats
18W - 19L
1,546 SR
Queue Stats
1,201W - 1,208L
1,540 Elo+
Party 1
Team Averages
Level 64
1,421 SR
1,423 Elo+

VS

Team Averages
Level 56
1,478 SR
1,422 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
ErasmusFreak
Heimdallr
Level 38
God Stats
1W - 3L
1,389 SR
Queue Stats
194W - 192L
1,365 Elo+
Solo
Raijin
Raijin
Lurack74
Raijin
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 302L
1,326 Elo+
Solo
Cthulhu
Cthulhu
Macky2692
Cthulhu
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 81L
1,513 Elo+
Solo
Freya
Freya
Porritaardirudo4
Freya
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 138L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
I CHEW MANDY
Thanatos
12
3 / 2 / 5
7,465
533
4,434
8,531
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
PY-Ano
Sylvanus
13
4 / 2 / 3
7,892
564
6,511
7,646
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 5 / 1
6,494
464
3,047
7,900
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 0 / 5
7,132
509
8,497
9,116
6,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 0 / 3
7,508
536
7,586
6,062
1,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 5 / 0
7,039
503
5,962
11,868
6,989
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
ErasmusFreak
Heimdallr
8
0 / 2 / 1
5,419
387
3,670
5,683
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Lurack74
Raijin
13
5 / 2 / 0
7,756
554
7,595
7,072
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Macky2692
Cthulhu
11
2 / 4 / 0
6,648
475
4,363
13,167
4,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 4 / 1
5,597
400
953
8,196
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
9
9
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
5
0
0.4
L
Heimdallr
ErasmusFreak
Heimdallr
0
2
1
0.25
W
Thanatos
I CHEW MANDY
Thanatos
3
2
5
2.75
L
Raijin
Lurack74
Raijin
5
2
0
2.5
L
Cthulhu
Macky2692
Cthulhu
2
4
0
0.5
W
Sylvanus
PY-Ano
Sylvanus
4
2
3
2.75
L
0
4
1
0.13
W
1
5
1
0.3
W
7
0
5
9.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,075
Damage
22,543
39,255
Taken
45,986
18,964
Mitigated
17,217
17,640
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,962
1,143
0
3,277
11,868
6,989
283
4,598
6,683
926
34,756
L
Heimdallr
ErasmusFreak
Heimdallr
3,670
1,157
0
1,605
5,683
1,259
0
0
5,526
0
23,683
W
Thanatos
I CHEW MANDY
Thanatos
4,434
496
0
8,774
8,531
2,821
586
1,790
6,695
0
42,226
L
Raijin
Lurack74
Raijin
7,595
768
0
0
7,072
2,287
0
2,563
4,464
45,948
0
L
Cthulhu
Macky2692
Cthulhu
4,363
202
320
3,197
13,167
4,501
27
799
12,059
30,226
0
W
Sylvanus
PY-Ano
Sylvanus
6,511
1,512
371
1,882
7,646
5,997
210
449
6,644
37,066
8,063
L
953
307
0
2,360
8,196
2,181
112
671
7,221
15,900
0
W
3,047
632
0
692
7,900
2,467
292
6,360
1,540
30,924
0
W
8,497
1,585
0
3,590
9,116
6,019
32
2,590
6,399
0
22,543
W
7,586
3,775
0
2,331
6,062
1,660
718
2,104
3,958
0
45,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
32,459
351
Minions Killed
278
0
Camps Cleared
0
1,290,594
Distance Traveled
1,125,004
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,039
503
68
5
0
260,022
0
L
Heimdallr
5,419
387
34
2
0
155,433
0
W
Thanatos
7,465
533
89
6
0
291,101
1
L
Raijin
7,756
554
86
6
0
246,533
3
L
Cthulhu
6,648
475
50
4
0
250,589
4
W
Sylvanus
7,892
564
91
7
0
245,446
2
L
Freya
5,597
400
40
3
0
212,427
0
W
Merlin
6,494
464
56
4
0
215,797
0
W
Pele
7,132
509
25
2
0
298,508
1
W
Anhur
7,508
536
90
6
0
239,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role