Player Matchup

Loki
Loki
Aok1barich
Loki
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 40L
1,367 Elo+
Party 2
Guan Yu
Guan Yu
GoldenSaber01
Guan Yu
Level 24
God Stats
31W - 30L
1,660 SR
Queue Stats
321W - 381L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
Loonaris
Kuzenbo
Level 14
God Stats
42W - 67L
1,464 SR
Queue Stats
77W - 142L
1,329 Elo+
Party 1
Kukulkan
Kukulkan
MeviusKing
Kukulkan
Level 29
God Stats
12W - 15L
1,438 SR
Queue Stats
449W - 562L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
Moron1337
Danzaburou
Level 8
God Stats
3W - 1L
1,799 SR
Queue Stats
11W - 18L
1,401 Elo+
Party 2
Team Averages
Level 17
1,572 SR
1,393 Elo+

VS

Team Averages
Level 14
1,513 SR
1,283 Elo+
Merlin
Merlin
NapalmPool13
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,384 Elo+
Party 3
Cthulhu
Cthulhu
ScoobyDoobius
Cthulhu
Level 9
God Stats
13W - 8L
1,564 SR
Queue Stats
28W - 32L
1,401 Elo+
Party 3
Fenrir
Fenrir
Shaman7752
Fenrir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,054 Elo+
Party 4
Danzaburou
Danzaburou
dani82HUN
Danzaburou
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,464 Elo+
Party 3
Neith
Neith
whygodmakedrugs
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,113 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 18
14,570
1,121
12,374
17,419
6,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
20
8 / 5 / 26
14,983
1,153
18,306
26,403
38,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
Loonaris
Kuzenbo
20
5 / 5 / 29
14,077
1,083
11,279
20,324
32,981
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
MeviusKing
Kukulkan
20
12 / 1 / 22
15,927
1,225
29,565
10,808
4,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Moron1337
Danzaburou
20
9 / 4 / 17
14,147
1,088
28,467
19,809
7,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 7 / 11
15,237
1,172
22,277
19,025
7,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
20
1 / 7 / 16
12,878
991
8,984
28,377
24,058
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Shaman7752
Fenrir
19
6 / 18 / 12
13,582
1,045
24,385
32,502
15,648
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
dani82HUN
Danzaburou
20
9 / 8 / 8
14,553
1,119
32,636
21,933
7,578
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 3 / 3
10,100
777
1,183
3,852
1,153

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
74
43
Kills
24
24
Deaths
43
112
Assists
50
Player
Kills
Deaths
Assists
KDA
W
9
9
18
2
W
Guan Yu
8
5
26
4.2
W
Kuzenbo
Loonaris
Kuzenbo
5
5
29
3.9
W
Kukulkan
MeviusKing
Kukulkan
12
1
22
23
W
Danzaburou
Moron1337
Danzaburou
9
4
17
4.38
L
Merlin
8
7
11
1.93
L
Cthulhu
1
7
16
1.29
L
Fenrir
Shaman7752
Fenrir
6
18
12
0.67
L
Danzaburou
dani82HUN
Danzaburou
9
8
8
1.63
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,991
Damage
89,465
94,763
Taken
105,689
89,792
Mitigated
55,962
13,308
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,374
4,111
0
0
17,419
6,426
0
5,319
12,100
0
26,255
W
Guan Yu
18,306
2,868
3,865
6,584
26,403
38,276
0
8,522
17,881
532
35,301
W
Kuzenbo
Loonaris
Kuzenbo
11,279
2,244
0
0
20,324
32,981
0
6,289
14,035
20,828
0
W
Kukulkan
MeviusKing
Kukulkan
29,565
2,482
0
668
10,808
4,412
0
2,688
8,120
70,461
0
W
Danzaburou
Moron1337
Danzaburou
28,467
14,546
0
2,191
19,809
7,697
0
8,443
11,366
0
60,820
L
Merlin
22,277
1,629
0
3,090
19,025
7,525
0
7,230
11,795
66,663
0
L
Cthulhu
8,984
1,364
0
0
28,377
24,058
0
8,662
19,715
22,902
0
L
Fenrir
Shaman7752
Fenrir
24,385
8,497
0
2,300
32,502
15,648
0
14,136
18,366
0
42,085
L
Danzaburou
dani82HUN
Danzaburou
32,636
20,004
0
3,347
21,933
7,578
0
11,111
10,822
0
79,564
L
1,183
505
0
76
3,852
1,153
0
237
3,615
0
2,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,704
Gold Earned
66,350
238
Minions Killed
254
12
Camps Cleared
5
1,263,706
Distance Traveled
1,043,714
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,570
1,121
24
2
2
245,429
2
W
Guan Yu
14,983
1,153
32
2
0
270,865
1
W
Kuzenbo
14,077
1,083
12
1
1
228,824
0
W
Kukulkan
15,927
1,225
104
8
8
277,774
3
W
Danzaburou
14,147
1,088
66
5
1
240,814
1
L
Merlin
15,237
1,172
94
7
1
248,892
0
L
Cthulhu
12,878
991
34
3
1
243,307
0
L
Fenrir
13,582
1,045
26
2
2
248,763
2
L
Danzaburou
14,553
1,119
97
7
1
238,892
0
L
Neith
10,100
777
3
0
0
63,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role