Player Matchup

Sol
Sol
Apperture992
Sol
Level 68
God Stats
21W - 16L
1,757 SR
Queue Stats
383W - 494L
1,376 Elo+
Party 3
Kali
Kali
BigDawgInDisHoe1
Kali
Level 39
God Stats
12W - 10L
1,675 SR
Queue Stats
97W - 97L
1,481 Elo+
Party 4
Bacchus
Bacchus
EskiJoe
Bacchus
Level 47
God Stats
36W - 43L
1,500 SR
Queue Stats
404W - 480L
1,449 Elo+
Party 3
Gilgamesh
Gilgamesh
GrannySlayer
Gilgamesh
Level 44
God Stats
2W - 4L
1,453 SR
Queue Stats
34W - 34L
1,421 Elo+
Party 4
Olorun
Olorun
Siphirose
Olorun
Level 42
God Stats
3W - 4L
1,425 SR
Queue Stats
65W - 76L
1,446 Elo+
Solo
Team Averages
Level 48
1,562 SR
1,435 Elo+

VS

Team Averages
Level 51
1,509 SR
1,370 Elo+
Erlang Shen
Erlang Shen
Gogogor
Erlang Shen
Level 49
God Stats
0W - 2L
1,320 SR
Queue Stats
81W - 107L
1,366 Elo+
Party 2
Bakasura
Bakasura
GradyTrain87
Bakasura
Level 114
God Stats
0W - 2L
1,679 SR
Queue Stats
16W - 27L
1,388 Elo+
Party 1
Ymir
Ymir
deadhumanape
Ymir
Level 18
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 6L
1,145 Elo+
Party 1
Zeus
Zeus
РосТок
Zeus
Level 36
God Stats
0W - 1L
1,281 SR
Queue Stats
5W - 6L
1,551 Elo+
Solo
Artemis
Artemis
уtochka
Artemis
Level 39
God Stats
6W - 7L
1,500 SR
Queue Stats
41W - 49L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,770
677
8,192
6,295
2,371
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 0 / 1
7,042
704
2,965
5,971
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
EskiJoe
Bacchus
8
2 / 2 / 2
5,522
552
3,504
8,141
5,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
GrannySlayer
Gilgamesh
9
1 / 1 / 1
5,883
588
4,075
5,857
2,248
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Siphirose
Olorun
11
3 / 3 / 3
6,466
647
6,001
6,435
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gogogor
Erlang Shen
9
1 / 3 / 0
5,561
556
3,027
7,702
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
GradyTrain87
Bakasura
11
1 / 3 / 3
6,315
632
5,019
8,746
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 1
5,438
544
1,159
5,213
2,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 3 / 0
6,492
649
4,986
5,691
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
уtochka
Artemis
8
2 / 6 / 1
5,290
529
4,000
8,311
2,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
16
Kills
8
8
Deaths
16
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
5
0
1
5.5
W
Bacchus
EskiJoe
Bacchus
2
2
2
1.5
L
Erlang Shen
Gogogor
Erlang Shen
1
3
0
0.33
L
Bakasura
GradyTrain87
Bakasura
1
3
3
0.83
W
Gilgamesh
GrannySlayer
Gilgamesh
1
1
1
1.5
W
Olorun
Siphirose
Olorun
3
3
3
1.5
L
1
1
1
1.5
L
3
3
0
1
L
Artemis
уtochka
Artemis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,737
Damage
18,191
32,699
Taken
35,663
14,281
Mitigated
13,479
8,584
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,192
3,316
0
2,840
6,295
2,371
999
752
5,498
43,721
0
W
2,965
1,590
0
1,463
5,971
1,927
0
560
5,411
0
38,342
W
Bacchus
EskiJoe
Bacchus
3,504
565
0
1,221
8,141
5,157
350
1,738
6,331
17,490
0
L
Erlang Shen
Gogogor
Erlang Shen
3,027
1,593
0
2,175
7,702
3,206
406
526
7,176
0
23,353
L
Bakasura
GradyTrain87
Bakasura
5,019
3,759
0
2,382
8,746
3,056
0
3,305
5,441
0
36,426
W
Gilgamesh
GrannySlayer
Gilgamesh
4,075
1,124
0
1,527
5,857
2,248
155
0
5,661
0
22,206
W
Olorun
Siphirose
Olorun
6,001
2,387
0
1,533
6,435
2,578
945
3,158
2,932
29,127
3,155
L
1,159
647
0
1,124
5,213
2,781
0
3,647
1,566
13,877
0
L
4,986
575
0
867
5,691
1,843
344
3,347
2,344
35,575
0
L
Artemis
уtochka
Artemis
4,000
2,613
0
1,212
8,311
2,593
0
6,377
1,934
0
20,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
29,096
288
Minions Killed
302
0
Camps Cleared
0
976,892
Distance Traveled
979,209
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,770
677
61
6
0
173,497
1
W
Kali
7,042
704
74
7
0
245,122
4
W
Bacchus
5,522
552
22
2
0
177,357
4
L
Erlang Shen
5,561
556
57
6
0
219,987
0
L
Bakasura
6,315
632
85
9
0
245,220
0
W
Gilgamesh
5,883
588
59
6
0
194,762
0
W
Olorun
6,466
647
72
7
0
186,154
5
L
Ymir
5,438
544
22
2
0
169,249
1
L
Zeus
6,492
649
89
9
0
174,514
0
L
Artemis
5,290
529
49
5
0
170,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role