Player Matchup

Izanami
Izanami
Andreashan
Izanami
Level 7
God Stats
4W - 2L
1,509 SR
Queue Stats
12W - 10L
1,340 Elo+
Party 1
Nemesis
Nemesis
KrkTR
Nemesis
Level 26
God Stats
30W - 35L
1,423 SR
Queue Stats
141W - 187L
1,268 Elo+
Solo
Olorun
Olorun
Modíe
Olorun
Level 11
God Stats
3W - 1L
1,607 SR
Queue Stats
7W - 10L
1,275 Elo+
Party 1
Fafnir
Fafnir
Vodkafairy
Fafnir
Level 7
God Stats
2W - 1L
1,234 SR
Queue Stats
11W - 10L
1,302 Elo+
Party 1
Scylla
Scylla
lxcinda
Scylla
Level 6
God Stats
1W - 0L
1,352 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,425 SR
1,337 Elo+

VS

Team Averages
Level 22
1,396 SR
1,275 Elo+
Vamana
Vamana
AlteaCoconat
Vamana
Level 18
God Stats
12W - 22L
1,107 SR
Queue Stats
240W - 342L
1,146 Elo+
Party 2
Danzaburou
Danzaburou
Troels2
Danzaburou
Level 27
God Stats
0W - 1L
1,758 SR
Queue Stats
48W - 39L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
dayayimbo
Tsukuyomi
Level 20
God Stats
4W - 4L
1,500 SR
Queue Stats
283W - 400L
1,146 Elo+
Party 2
Merlin
Merlin
j0tate
Merlin
Level 20
God Stats
5W - 16L
1,344 SR
Queue Stats
174W - 199L
1,298 Elo+
Solo
Sobek
Sobek
xBorjabalic
Sobek
Level 26
God Stats
2W - 5L
1,272 SR
Queue Stats
66W - 68L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andreashan
Izanami
14
11 / 5 / 4
9,085
649
18,363
14,750
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
KrkTR
Nemesis
12
4 / 3 / 5
7,367
526
5,899
7,918
3,685
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Modíe
Olorun
11
0 / 4 / 2
6,943
496
3,360
10,713
3,613
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Vodkafairy
Fafnir
11
3 / 4 / 8
7,798
557
3,943
12,343
14,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
lxcinda
Scylla
12
3 / 3 / 2
7,548
539
7,868
7,073
2,574
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
2 / 6 / 5
6,504
465
6,298
14,407
9,219
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Troels2
Danzaburou
11
7 / 3 / 5
7,582
542
9,695
7,936
2,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
dayayimbo
Tsukuyomi
11
3 / 3 / 1
7,141
510
2,504
9,218
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
j0tate
Merlin
12
5 / 5 / 1
7,508
536
4,917
10,223
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 7
6,820
487
5,002
13,999
9,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
21
Kills
19
19
Deaths
21
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
6
5
0.75
W
Izanami
Andreashan
Izanami
11
5
4
2.6
W
Nemesis
KrkTR
Nemesis
4
3
5
2.17
W
Olorun
Modíe
Olorun
0
4
2
0.25
L
Danzaburou
Troels2
Danzaburou
7
3
5
3.17
W
Fafnir
Vodkafairy
Fafnir
3
4
8
1.75
L
Tsukuyomi
dayayimbo
Tsukuyomi
3
3
1
1.17
L
Merlin
j0tate
Merlin
5
5
1
1.1
W
Scylla
lxcinda
Scylla
3
3
2
1.33
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,433
Damage
28,416
52,797
Taken
55,783
30,875
Mitigated
28,395
13,227
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
6,298
3,323
0
3,239
14,407
9,219
0
3,418
10,897
0
24,498
W
Izanami
Andreashan
Izanami
18,363
14,387
0
6,402
14,750
6,685
3,874
1,716
13,034
0
63,268
W
Nemesis
KrkTR
Nemesis
5,899
2,484
0
805
7,918
3,685
872
2,215
5,703
0
19,680
W
Olorun
Modíe
Olorun
3,360
1,074
175
4,502
10,713
3,613
0
1,409
9,304
37,330
0
L
Danzaburou
Troels2
Danzaburou
9,695
5,318
0
1,951
7,936
2,335
492
2,167
5,589
0
28,502
W
Fafnir
Vodkafairy
Fafnir
3,943
1,651
0
1,093
12,343
14,318
281
747
11,596
7,604
0
L
Tsukuyomi
dayayimbo
Tsukuyomi
2,504
778
0
3,423
9,218
3,182
0
501
8,717
0
30,895
L
Merlin
j0tate
Merlin
4,917
611
0
2,533
10,223
3,962
0
5,644
4,486
30,376
0
W
Scylla
lxcinda
Scylla
7,868
969
0
250
7,073
2,574
1,016
4,172
2,901
33,120
0
L
5,002
531
0
4,654
13,999
9,697
23
3,441
10,056
16,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,741
Gold Earned
35,555
292
Minions Killed
235
0
Camps Cleared
0
1,156,862
Distance Traveled
1,169,851
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,504
465
34
2
0
248,541
1
W
Izanami
9,085
649
107
8
0
227,466
0
W
Nemesis
7,367
526
41
3
0
252,124
1
W
Olorun
6,943
496
76
5
0
218,030
0
L
Danzaburou
7,582
542
46
3
0
251,866
1
W
Fafnir
7,798
557
13
1
0
234,986
4
L
Tsukuyomi
7,141
510
70
5
0
225,203
1
L
Merlin
7,508
536
66
5
0
198,992
0
W
Scylla
7,548
539
55
4
0
224,256
0
L
Sobek
6,820
487
19
1
0
245,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role