Player Matchup

Hachiman
Hachiman
RyuKensai_
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 98L
1,299 Elo+
Solo
Fenrir
Fenrir
Surferboy_de_G
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
954 Elo+
Party 2
Hercules
Hercules
TheDanishDuke
Hercules
Level 29
God Stats
21W - 26L
1,467 SR
Queue Stats
24W - 28L
1,362 Elo+
Solo
Thor
Thor
Tuedel81
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 2
Anubis
Anubis
adrian1304baron
Anubis
Level 16
God Stats
12W - 7L
1,564 SR
Queue Stats
62W - 56L
1,310 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,211 Elo+

VS

Team Averages
Level 13
1,309 SR
1,367 Elo+
Ra
Ra
FrasillZazzle95
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LKNEO2
Morgan Le Fay
Level 6
God Stats
3W - 2L
1,210 SR
Queue Stats
17W - 13L
1,197 Elo+
Party 3
Izanami
Izanami
PIGEON-KS-gugus
Izanami
Level 15
God Stats
28W - 28L
1,334 SR
Queue Stats
56W - 87L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
darck_noa50
Cthulhu
Level 35
God Stats
43W - 29L
1,614 SR
Queue Stats
135W - 168L
1,339 Elo+
Party 1
Tiamat
Tiamat
slipperyfish888
Tiamat
Level 8
God Stats
2W - 3L
887 SR
Queue Stats
38W - 24L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RyuKensai_
Hachiman
19
1 / 2 / 2
11,407
456
17,276
16,115
5,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 15 / 3
9,564
383
6,252
19,153
9,705
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
TheDanishDuke
Hercules
10
0 / 1 / 1
8,425
337
2,746
7,535
2,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
17
4 / 11 / 4
11,124
445
10,927
16,511
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
18 / 2 / 0
15,397
616
28,858
10,573
6,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 14
12,313
493
8,713
14,343
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
LKNEO2
Morgan Le Fay
19
15 / 3 / 8
13,219
529
13,365
15,773
4,428
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 1 / 2
13,521
541
11,532
18,799
7,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
darck_noa50
Cthulhu
17
2 / 2 / 3
12,022
481
6,019
26,079
31,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 11 / 1
12,487
499
4,726
20,667
9,107
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
24
Kills
31
31
Deaths
25
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
8
14
2
W
Morgan Le Fay
LKNEO2
Morgan Le Fay
15
3
8
6.33
W
3
1
2
4
L
Hachiman
RyuKensai_
Hachiman
1
2
2
1
L
1
15
3
0.17
L
Hercules
TheDanishDuke
Hercules
0
1
1
0.5
L
Thor
4
11
4
0.55
L
18
2
0
9
W
Cthulhu
darck_noa50
Cthulhu
2
2
3
1.75
W
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,059
Damage
44,355
69,887
Taken
95,661
32,315
Mitigated
56,189
16,039
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,713
2,025
1,313
3,378
14,343
3,712
711
3,126
11,217
18,880
0
W
Morgan Le Fay
LKNEO2
Morgan Le Fay
13,365
5,436
135
6,479
15,773
4,428
3,271
5,057
10,716
68,273
0
W
11,532
6,550
0
6,632
18,799
7,543
7,181
3,166
15,633
0
100,929
L
Hachiman
RyuKensai_
Hachiman
17,276
11,238
0
5,910
16,115
5,911
2,159
5,938
10,177
0
67,911
L
6,252
2,756
0
1,447
19,153
9,705
1,370
10,737
7,909
0
30,931
L
Hercules
TheDanishDuke
Hercules
2,746
470
0
2,879
7,535
2,473
47
679
6,856
0
26,660
L
Thor
10,927
1,577
0
463
16,511
7,934
2,206
9,935
6,250
0
44,502
L
28,858
1,363
0
5,340
10,573
6,292
3,141
4,661
5,872
109,265
0
W
Cthulhu
darck_noa50
Cthulhu
6,019
515
706
845
26,079
31,399
922
6,731
19,348
31,879
0
W
4,726
1,360
0
4,594
20,667
9,107
4,559
10,778
9,889
58,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,917
Gold Earned
63,562
427
Minions Killed
463
0
Camps Cleared
0
1,838,708
Distance Traveled
2,037,173
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,313
493
23
1
0
344,494
0
W
Morgan Le Fay
13,219
529
100
4
0
373,723
1
W
Izanami
13,521
541
190
8
0
475,770
0
L
Hachiman
11,407
456
102
4
0
440,538
2
L
Fenrir
9,564
383
46
2
0
350,854
1
L
Hercules
8,425
337
54
2
0
201,077
0
L
Thor
11,124
445
61
2
0
429,248
1
L
Anubis
15,397
616
164
7
0
416,991
4
W
Cthulhu
12,022
481
46
2
0
480,558
4
W
Tiamat
12,487
499
104
4
0
362,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role